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The convex hull is a fundamental geometrical structure for many applications where groups of points must be enclosed or represented by a convex polygon. Although efficient sequential convex hull algorithms exist, and are constantly being…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-27 Alan Keith , Héctor Ferrada , Cristóbal A. Navarro

Writing an uncomplicated, robust, and scalable three-dimensional convex hull algorithm is challenging and problematic. This includes, coplanar and collinear issues, numerical accuracy, performance, and complexity trade-offs. While there are…

Computational Geometry · Computer Science 2023-04-11 Ben Kenwright

Convex hulls are useful as tight bounding proxies for a variety of tasks including collision detection, ray intersection, and distance computation. Unfortunately, the complexity of polyhedral convex hulls grows linearly with their input. We…

Graphics · Computer Science 2026-04-17 Alec Jacobson

The Convex Hull algorithm is one of the most important algorithms in computational geometry, with many applications such as in computer graphics, robotics, and data mining. Despite the advances in the new algorithms in this area, it is…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-03-21 Roberto Carrasco , Héctor Ferrada , Cristóbal A. Navarro , Nancy Hitschfeld

Convex hulls are fundamental objects in computational geometry. In moderate dimensions or for large numbers of vertices, computing the convex hull can be impractical due to the computational complexity of convex hull algorithms. In this…

Computational Geometry · Computer Science 2017-06-16 Robert Graham , Adam M. Oberman

We present a convex hull algorithm that is accelerated on commodity graphics hardware. We analyze and identify the hurdles of writing a recursive divide and conquer algorithm on the GPU and divise a framework for representing this class of…

Computational Geometry · Computer Science 2015-03-20 Stanley Tzeng , John D. Owens

The convex hull describes the extent or shape of a set of data and is used ubiquitously in computational geometry. Common algorithms to construct the convex hull on a finite set of n points (x,y) range from O(nlogn) time to O(n) time.…

Computational Geometry · Computer Science 2015-05-06 José O. Cadenas , Graham Megson

Convex hulls are fundamental geometric tools used in a number of algorithms. This paper presents a fast, simple to implement and robust Smart Convex Hull (S-CH) algorithm for computing the convex hull of a set of points in E3. This…

Data Structures and Algorithms · Computer Science 2017-08-10 Vaclav Skala , Zuzana Majdisova , Michal Smolik

In recent years, applications such as real-time simulations, autonomous systems, and video games increasingly demand the processing of complex geometric models under stringent time constraints. Traditional geometric algorithms, including…

Computational Geometry · Computer Science 2026-01-30 Roberto Carrasco , Enzo Meneses , Hector Ferrada , Cristobal A. Navarro , Nancy Hitschfeld

We develop a sketching algorithm to find the point on the convex hull of a dataset, closest to a query point outside it. Studying the convex hull of datasets can provide useful information about their geometric structure and their…

Differential Geometry · Mathematics 2022-03-30 Roozbeh Yousefzadeh

An effective strategy for accelerating the calculation of convex hulls for point sets is to filter the input points by discarding interior points. In this paper, we present such a straightforward and efficient preprocessing approach by…

Computational Geometry · Computer Science 2014-05-30 Gang Mei

This paper presents an alternate choice of computing the convex hulls (CHs) for planar point sets. We firstly discard the interior points and then sort the remaining vertices by x- / y- coordinates separately, and later create a group…

Computational Geometry · Computer Science 2013-09-02 Gang Mei , John C. Tipper , Nengxiong Xu

We study the following range searching problem: Preprocess a set $P$ of $n$ points in the plane with respect to a set $\mathcal{O}$ of $k$ orientations % , for a constant, in the plane so that given an $\mathcal{O}$-oriented convex polygon…

Computational Geometry · Computer Science 2019-10-22 Eunjin Oh , Hee-Kap Ahn

Motivated by the desire to cope with data imprecision, we study methods for taking advantage of preliminary information about point sets in order to speed up the computation of certain structures associated with them. In particular, we…

Computational Geometry · Computer Science 2012-12-27 Esther Ezra , Wolfgang Mulzer

In this article, we determine the amortized computational complexity of the planar dynamic convex hull problem by querying. We present a data structure that maintains a set of n points in the plane under the insertion and deletion of points…

Computational Geometry · Computer Science 2019-03-01 Riko Jacob , Gerth Stølting Brodal

An incremental approach for computation of convex hull for data points in two-dimensions is presented. The algorithm is not output-sensitive and costs a time that is linear in the size of data points at input. Graham's scan is applied only…

Computational Geometry · Computer Science 2022-02-11 Debashis Mukherjee

This paper introduces a novel approach that integrates future closest point predictions into the distance constraints of a collision avoidance controller, leveraging convex hulls with closest point distance calculations. By addressing…

Finding the convex hull is a fundamental problem in computational geometry. Quickhull is a fast algorithm for finding convex hulls. In this paper, we present VQhull, a fast parallel implementation of Quickhull that exploits vector…

Computational Geometry · Computer Science 2025-10-13 Thomas Koopman , Jordy Aaldering , Bernard van Gastel , Sven-Bodo Scholz

This paper presents a practical GPU-accelerated convex hull algorithm and a novel Sorting-based Preprocessing Approach (SPA) for planar point sets. The proposed algorithm consists of two stages: (1) two rounds of preprocessing performed on…

Computational Geometry · Computer Science 2016-05-24 Gang Mei

We analyze the correctness of an O(n log n) time divide-and-conquer algorithm for the convex hull problem when each input point is a location determined by a normal distribution. We show that the algorithm finds the convex hull of such…

Computational Geometry · Computer Science 2016-08-08 F. Betul Atalay , Sorelle A. Friedler , Dianna Xu
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