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Foley audio, critical for enhancing the immersive experience in multimedia content, faces significant challenges in the AI-generated content (AIGC) landscape. Despite advancements in AIGC technologies for text and image generation, the…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-18 Ruibo Fu , Shuchen Shi , Hongming Guo , Tao Wang , Chunyu Qiang , Zhengqi Wen , Jianhua Tao , Xin Qi , Yi Lu , Xiaopeng Wang , Zhiyong Wang , Yukun Liu , Xuefei Liu , Shuai Zhang , Guanjun Li

The recent success in StyleGAN demonstrates that pre-trained StyleGAN latent space is useful for realistic video generation. However, the generated motion in the video is usually not semantically meaningful due to the difficulty of…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Seung Hyun Lee , Gyeongrok Oh , Wonmin Byeon , Chanyoung Kim , Won Jeong Ryoo , Sang Ho Yoon , Hyunjun Cho , Jihyun Bae , Jinkyu Kim , Sangpil Kim

In recent years, Text-to-Audio Generation has achieved remarkable progress, offering sound creators powerful tools to transform textual inspirations into vivid audio. However, existing models predominantly operate directly in the acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-30 Zheqi Dai , Guangyan Zhang , Haolin He , Xiquan Li , Jingyu Li , Chunyat Wu , Yiwen Guo , Qiuqiang Kong

How to visually localize multiple sound sources in unconstrained videos is a formidable problem, especially when lack of the pairwise sound-object annotations. To solve this problem, we develop a two-stage audiovisual learning framework…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Rui Qian , Di Hu , Heinrich Dinkel , Mengyue Wu , Ning Xu , Weiyao Lin

The generation of sounding videos has seen significant advancements with the advent of diffusion models. However, existing methods often lack the fine-grained control needed to generate viewpoint-specific content from larger, immersive…

Recent advancements in deep learning have led to widespread use of techniques for audio content generation, notably employing Denoising Diffusion Probabilistic Models (DDPM) across various tasks. Among these, Foley Sound Synthesis is of…

Audio and Speech Processing · Electrical Eng. & Systems 2025-03-14 Marco Furio Colombo , Francesca Ronchini , Luca Comanducci , Fabio Antonacci

Personalized binaural audio reproduction is the basis of realistic spatial localization, sound externalization, and immersive listening, directly shaping user experience and listening effort. This survey reviews recent advances in deep…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-03 Xikun Lu , Yunda Chen , Zehua Chen , Jie Wang , Mingxing Liu , Hongmei Hu , Chengshi Zheng , Stefan Bleeck , Jinqiu Sang

In movie productions, the Foley Artist is responsible for creating an overlay soundtrack that helps the movie come alive for the audience. This requires the artist to first identify the sounds that will enhance the experience for the…

Sound · Computer Science 2020-06-29 Sanchita Ghose , John J. Prevost

Audio-visual Navigation refers to an agent utilizing visual and auditory information in complex 3D environments to accomplish target localization and path planning, thereby achieving autonomous navigation. The core challenge of this task…

Sound · Computer Science 2026-04-06 Xinyu Zhou , Yinfeng Yu

Text-guided image generation has witnessed unprecedented progress due to the development of diffusion models. Beyond text and image, sound is a vital element within the sphere of human perception, offering vivid representations and…

Graphics · Computer Science 2023-06-21 Yue Yang , Kaipeng Zhang , Yuying Ge , Wenqi Shao , Zeyue Xue , Yu Qiao , Ping Luo

Generating semantically and temporally aligned audio content in accordance with video input has become a focal point for researchers, particularly following the remarkable breakthrough in text-to-video generation. In this work, we aim to…

Sound · Computer Science 2025-03-12 Manjie Xu , Chenxing Li , Xinyi Tu , Yong Ren , Rilin Chen , Yu Gu , Wei Liang , Dong Yu

Deep generative models have demonstrated the ability to create realistic audiovisual content, sometimes driven by domains of different nature. However, smooth temporal dynamics in video generation is a challenging problem. This work focuses…

Sound · Computer Science 2024-06-25 Rafael Redondo

Spatial audio enhances immersion in applications such as virtual reality, augmented reality, gaming, and cinema by creating a three-dimensional auditory experience. Ensuring the spatial fidelity of binaural audio is crucial, given that…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-21 Davoud Shariat Panah , Dan Barry , Alessandro Ragano , Jan Skoglund , Andrew Hines

Audio generation has attracted significant attention. Despite remarkable enhancement in audio quality, existing models overlook diversity evaluation. This is partially due to the lack of a systematic sound class diversity framework and a…

Sound · Computer Science 2024-07-19 Baihan Li , Zeyu Xie , Xuenan Xu , Yiwei Guo , Ming Yan , Ji Zhang , Kai Yu , Mengyue Wu

Currently, high-quality, synchronized audio is synthesized from video and optional text inputs using various multi-modal joint learning frameworks. However, the precise alignment between the visual and generated audio domains remains far…

Sound · Computer Science 2025-03-31 Yunming Liang , Zihao Chen , Chaofan Ding , Xinhan Di

In this paper, we introduce Foley Music, a system that can synthesize plausible music for a silent video clip about people playing musical instruments. We first identify two key intermediate representations for a successful video to music…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Chuang Gan , Deng Huang , Peihao Chen , Joshua B. Tenenbaum , Antonio Torralba

Recently, binaural audio synthesis (BAS) has emerged as a promising research field for its applications in augmented and virtual realities. Binaural audio helps users orient themselves and establish immersion by providing the brain with…

Audio and Speech Processing · Electrical Eng. & Systems 2023-06-02 Jinglin Liu , Zhenhui Ye , Qian Chen , Siqi Zheng , Wen Wang , Qinglin Zhang , Zhou Zhao

Spatial audio is fundamental to immersive virtual experiences, yet synthesizing high-fidelity binaural audio from sparse observations remains a significant challenge. Existing methods typically rely on implicit neural representations…

Sound · Computer Science 2026-04-13 Chunhao Bi , Houqiang Zhong , Zhixin Xu , Li Song , Zhengxue Cheng

We tackle the challenging task of generating complete 3D facial animations for two interacting, co-located participants from a mixed audio stream. While existing methods often produce disembodied "talking heads" akin to a video conference…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Mengyi Shan , Shouchieh Chang , Ziqian Bai , Shichen Liu , Yinda Zhang , Luchuan Song , Rohit Pandey , Sean Fanello , Zeng Huang

Humans can robustly recognize and localize objects by using visual and/or auditory cues. While machines are able to do the same with visual data already, less work has been done with sounds. This work develops an approach for scene…

Sound · Computer Science 2022-03-01 Dengxin Dai , Arun Balajee Vasudevan , Jiri Matas , Luc Van Gool
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