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Purpose: Surgical scene understanding is key to advancing computer-aided and intelligent surgical systems. Current approaches predominantly rely on visual data or end-to-end learning, which limits fine-grained contextual modeling. This work…

Conventional music visualisation systems rely on handcrafted ad hoc transformations of shapes and colours that offer only limited expressiveness. We propose two novel pipelines for automatically generating music videos from any…

In audio-visual navigation (AVN) tasks, an embodied agent must autonomously localize a sound source in unknown and complex 3D environments based on audio-visual signals. Existing methods often rely on static modality fusion strategies and…

Artificial Intelligence · Computer Science 2025-09-23 Jia Li , Yinfeng Yu , Liejun Wang , Fuchun Sun , Wendong Zheng

The perceptual evaluation of spatial audio algorithms is an important step in the development of immersive audio applications, as it ensures that synthesized sound fields meet quality standards in terms of listening experience, spatial…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-04 Paolo Ostan , Francesca Del Gaudio , Federico Miotello , Mirco Pezzoli , Fabio Antonacci

Training audio-to-image generative models requires an abundance of diverse audio-visual pairs that are semantically aligned. Such data is almost always curated from in-the-wild videos, given the cross-modal semantic correspondence that is…

Sound · Computer Science 2025-01-10 Darius Petermann , Mahdi M. Kalayeh

Humans can robustly recognize and localize objects by integrating visual and auditory cues. While machines are able to do the same now with images, less work has been done with sounds. This work develops an approach for dense semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Arun Balajee Vasudevan , Dengxin Dai , Luc Van Gool

Interactive audio spatialization technology previously developed for video game authoring and rendering has evolved into an essential component of platforms enabling shared immersive virtual experiences for future co-presence, remote…

Sound · Computer Science 2021-09-28 Jean-Marc Jot , Rémi Audfray , Mark Hertensteiner , Brian Schmidt

We introduce AudioScopeV2, a state-of-the-art universal audio-visual on-screen sound separation system which is capable of learning to separate sounds and associate them with on-screen objects by looking at in-the-wild videos. We identify…

Sound · Computer Science 2022-07-22 Efthymios Tzinis , Scott Wisdom , Tal Remez , John R. Hershey

Video-to-audio (V2A) generation shows great potential in fields such as film production. Despite significant advances, current V2A methods relying on global video information struggle with complex scenes and generating audio tailored to…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Yingshan Liang , Keyu Fan , Zhicheng Du , Yiran Wang , Qingyang Shi , Xinyu Zhang , Jiasheng Lu , Peiwu Qin

Current audio generation conditioned by text or video focuses on aligning audio with text/video modalities. Despite excellent alignment results, these multimodal frameworks still cannot be directly applied to compelling movie storytelling…

Sound · Computer Science 2025-06-03 Zixuan Wang , Chi-Keung Tang , Yu-Wing Tai

Video-to-music generation presents significant potential in video production, requiring the generated music to be both semantically and rhythmically aligned with the video. Achieving this alignment demands advanced music generation…

Sound · Computer Science 2024-12-10 Sifei Li , Binxin Yang , Chunji Yin , Chong Sun , Yuxin Zhang , Weiming Dong , Chen Li

Most of the prior studies in the spatial \ac{DoA} domain focus on a single modality. However, humans use auditory and visual senses to detect the presence of sound sources. With this motivation, we propose to use neural networks with audio…

Sound · Computer Science 2021-05-14 Xinyuan Qian , Maulik Madhavi , Zexu Pan , Jiadong Wang , Haizhou Li

Foley Control is a lightweight approach to video-guided Foley that keeps pretrained single-modality models frozen and learns only a small cross-attention bridge between them. We connect V-JEPA2 video embeddings to a frozen Stable Audio Open…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Ciara Rowles , Varun Jampani , Simon Donné , Shimon Vainer , Julian Parker , Zach Evans

Audio synthesis has broad applications in multimedia. Recent advancements have made it possible to generate relevant audios from inputs describing an audio scene, such as images or texts. However, the immersiveness and expressiveness of the…

Multimedia · Computer Science 2025-08-13 Wei Guo , Heng Wang , Jianbo Ma , Weidong Cai

In recent times, the focus on text-to-audio (TTA) generation has intensified, as researchers strive to synthesize audio from textual descriptions. However, most existing methods, though leveraging latent diffusion models to learn the…

Sound · Computer Science 2024-03-14 Shentong Mo , Jing Shi , Yapeng Tian

Text to video generation has emerged as a critical frontier in generative artificial intelligence, yet existing approaches struggle with maintaining temporal consistency, compositional understanding, and fine grained control over visual…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Piyushkumar Patel

Stereo video synthesis from a monocular input is a demanding task in the fields of spatial computing and virtual reality. The main challenges of this task lie on the insufficiency of high-quality paired stereo videos for training and the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zhen Lv , Yangqi Long , Congzhentao Huang , Cao Li , Chengfei Lv , Hao Ren , Dian Zheng

Foley sound presents the background sound for multimedia content and the generation of Foley sound involves computationally modelling sound effects with specialized techniques. In this work, we proposed a system for DCASE 2023 challenge…

Sound · Computer Science 2023-09-18 Yi Yuan , Haohe Liu , Xubo Liu , Xiyuan Kang , Mark D. Plumbley , Wenwu Wang

Audio is indispensable for real-world video, yet generation models have largely overlooked audio components. Current approaches to producing audio-visual content often rely on cascaded pipelines, which increase cost, accumulate errors, and…

Monaural speech enhancement has achieved remarkable progress recently. However, its performance has been constrained by the limited spatial cues available at a single microphone. To overcome this limitation, we introduce a strategy to map…

Audio and Speech Processing · Electrical Eng. & Systems 2024-03-05 Xinmeng Xu , Yuhong Yang , Weiping Tu