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Virtual human animations have a wide range of applications in virtual and augmented reality. While automatic generation methods of animated virtual humans have been developed, assessing their quality remains challenging. Recently,…

Graphics · Computer Science 2025-11-17 Rim Rekik , Stefanie Wuhrer , Ludovic Hoyet , Katja Zibrek , Anne-Hélène Olivier

Co-speech gestures, gestures that accompany speech, play an important role in human communication. Automatic co-speech gesture generation is thus a key enabling technology for embodied conversational agents (ECAs), since humans expect ECAs…

Human-Computer Interaction · Computer Science 2021-02-24 Taras Kucherenko , Patrik Jonell , Youngwoo Yoon , Pieter Wolfert , Gustav Eje Henter

Co-speech gesture generation aims to synthesize realistic body movements that are semantically coherent with speech and faithful to a user-specified gestural style. Existing VQ-VAE based co-speech gesture generation methods improve…

Graphics · Computer Science 2026-05-11 Junchuan Zhao , Qifan Liang , Ye Wang

In this paper, in order to get a better understanding of the human visual preferences for AIGIs, a large-scale IQA database for AIGC is established, which is named as AIGCIQA2023. We first generate over 2000 images based on 6…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Jiarui Wang , Huiyu Duan , Jing Liu , Shi Chen , Xiongkuo Min , Guangtao Zhai

People communicate using both speech and non-verbal signals such as gestures, face expression or body pose. Non-verbal signals impact the meaning of the spoken utterance in an abundance of ways. An absence of non-verbal signals impoverishes…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Manuel Rebol , Christian Gütl , Krzysztof Pietroszek

We propose a new framework for gesture generation, aiming to allow data-driven approaches to produce more semantically rich gestures. Our approach first predicts whether to gesture, followed by a prediction of the gesture properties. Those…

Human-Computer Interaction · Computer Science 2021-09-28 Taras Kucherenko , Rajmund Nagy , Patrik Jonell , Michael Neff , Hedvig Kjellström , Gustav Eje Henter

Gaussian Splatting (GS) has emerged as an efficient representation for high-quality 3D reconstruction and novel view synthesis. However, its large model size poses challenges for storage and transmission. While several GS compression…

Image and Video Processing · Electrical Eng. & Systems 2026-05-27 Pedro Martin , António Rodrigues , João Ascenso , Maria Paula Queluz

Co-speech gesture generation is crucial for automatic digital avatar animation. However, existing methods suffer from issues such as unstable training and temporal inconsistency, particularly in generating high-fidelity and comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Longbin Ji , Pengfei Wei , Yi Ren , Jinglin Liu , Chen Zhang , Xiang Yin

AI-based image enhancement techniques have been widely adopted in various visual applications, significantly improving the perceptual quality of user-generated content (UGC). However, the lack of specialized quality assessment models has…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Shushi Wang , Chunyi Li , Zicheng Zhang , Han Zhou , Wei Dong , Jun Chen , Guangtao Zhai , Xiaohong Liu

Within the field of electromyography-based (EMG) gesture recognition, disparities exist between the offline accuracy reported in the literature and the real-time usability of a classifier. This gap mainly stems from two factors: 1) The…

Recent advances in AI have led to significant results in robotic learning, but skills like grasping remain partially solved. Many recent works exploit synthetic grasping datasets to learn to grasp unknown objects. However, those datasets…

Body language such as conversational gesture is a powerful way to ease communication. Conversational gestures do not only make a speech more lively but also contain semantic meaning that helps to stress important information in the…

Robotics · Computer Science 2022-10-14 Hitoshi Teshima , Naoki Wake , Diego Thomas , Yuta Nakashima , Hiroshi Kawasaki , Katsushi Ikeuchi

The burgeoning field of Artificial Intelligence Generated Content (AIGC) is witnessing rapid advancements, particularly in video generation. This paper introduces AIGCBench, a pioneering comprehensive and scalable benchmark designed to…

Computer Vision and Pattern Recognition · Computer Science 2024-01-24 Fanda Fan , Chunjie Luo , Wanling Gao , Jianfeng Zhan

The recent advancements in Text-to-Video Artificial Intelligence Generated Content (AIGC) have been remarkable. Compared with traditional videos, the assessment of AIGC videos encounters various challenges: visual inconsistency that defy…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Bowen Qu , Xiaoyu Liang , Shangkun Sun , Wei Gao

This study explores two frameworks for co-speech gesture generation, AQ-GT and its semantically-augmented variant AQ-GT-a, to evaluate their ability to convey meaning through gestures and how humans perceive the resulting movements. Using…

Human-Computer Interaction · Computer Science 2025-10-21 Hendric Voss , Lisa Michelle Bohnenkamp , Stefan Kopp

Hand gesture-to-gesture translation in the wild is a challenging task since hand gestures can have arbitrary poses, sizes, locations and self-occlusions. Therefore, this task requires a high-level understanding of the mapping between the…

Computer Vision and Pattern Recognition · Computer Science 2019-07-22 Hao Tang , Wei Wang , Dan Xu , Yan Yan , Nicu Sebe

EMG-based gesture recognition shows promise for human-machine interaction. Systems are often afflicted by signal and electrode variability which degrades performance over time. We present an end-to-end system combating this variability…

Text-to-audio (T2A) generation has achieved remarkable progress in generating a variety of audio outputs from language prompts. However, current state-of-the-art T2A models still struggle to satisfy human preferences for prompt-following…

We present a framework for generating full-bodied photorealistic avatars that gesture according to the conversational dynamics of a dyadic interaction. Given speech audio, we output multiple possibilities of gestural motion for an…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Evonne Ng , Javier Romero , Timur Bagautdinov , Shaojie Bai , Trevor Darrell , Angjoo Kanazawa , Alexander Richard

In the realm of media technology, digital humans have gained prominence due to rapid advancements in computer technology. However, the manual modeling and control required for the majority of digital humans pose significant obstacles to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Yingjie Zhou , Zicheng Zhang , Wei Sun , Xiaohong Liu , Xiongkuo Min , Zhihua Wang , Xiao-Ping Zhang , Guangtao Zhai