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Text-to-3D generation has achieved remarkable progress in recent years, yet evaluating these methods remains challenging for two reasons: i) Existing benchmarks lack fine-grained evaluation on different prompt categories and evaluation…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Yujie Zhang , Bingyang Cui , Qi Yang , Zhu Li , Yiling Xu

The generation of realistic and contextually relevant co-speech gestures is a challenging yet increasingly important task in the creation of multimodal artificial agents. Prior methods focused on learning a direct correspondence between…

Human-Computer Interaction · Computer Science 2023-05-09 Hendric Voß , Stefan Kopp

Social robot capabilities, such as talking gestures, are best produced using data driven approaches to avoid being repetitive and to show trustworthiness. However, there is a lack of robust quantitative methods that allow to compare such…

Current evaluation practices in speech-driven gesture generation lack standardisation and focus on aspects that are easy to measure over aspects that actually matter. This leads to a situation where it is impossible to know what is the…

The rapid advancement of AI-generated image (AIGI) models presents new challenges for evaluating image quality, particularly across three aspects: perceptual quality, prompt correspondence, and authenticity. To address these challenges, we…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Chuan Cui , Kejiang Chen , Zhihua Wei , Wen Shen , Weiming Zhang , Nenghai Yu

With the rapid development of 3D scanning and reconstruction technologies, dynamic digital human avatars based on 4D meshes have become increasingly popular. A high-precision dynamic digital human avatar can be applied to various fields…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Yunhao Li , Sijing Wu , Yucheng Zhu , Huiyu Duan , Zicheng Zhang , Guangtao Zhai

This paper describes the ReprGesture entry to the Generation and Evaluation of Non-verbal Behaviour for Embodied Agents (GENEA) challenge 2022. The GENEA challenge provides the processed datasets and performs crowdsourced evaluations to…

Human-Computer Interaction · Computer Science 2022-08-26 Sicheng Yang , Zhiyong Wu , Minglei Li , Mengchen Zhao , Jiuxin Lin , Liyang Chen , Weihong Bao

Action Quality Assessment (AQA) -- the task of quantifying how well an action is performed -- has great potential for detecting errors in gym weight training, where accurate feedback is critical to prevent injuries and maximize gains.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Hao Yin , Lijun Gu , Paritosh Parmar , Lin Xu , Tianxiao Guo , Xiujin Liu , Weiwei Fu , Yang Zhang , Tianyou Zheng

As Augmented Reality (AR) technologies advance towards immersive consumer adoption, the need for rigorous Quality of Experience (QoE) assessment becomes critical. However, existing datasets often lack ecological validity, relying on…

Image and Video Processing · Electrical Eng. & Systems 2026-04-06 Aymen Sekhri , Seyed Ali Amirshahi , Mohamed-Chaker Larabi

In recent years, AI generative models have made remarkable progress across various domains, including text generation, image generation, and video generation. However, assessing the quality of text-to-video generation is still in its…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Xinli Yue , Jianhui Sun , Han Kong , Liangchao Yao , Tianyi Wang , Lei Li , Fengyun Rao , Jing Lv , Fan Xia , Yuetang Deng , Qian Wang , Lingchen Zhao

Over the past decade, 3D graphics have become highly detailed to mimic the real world, exploding their size and complexity. Certain applications and device constraints necessitate their simplification and/or lossy compression, which can…

We present a generative adversarial network to synthesize 3D pose sequences of co-speech upper-body gestures with appropriate affective expressions. Our network consists of two components: a generator to synthesize gestures from a joint…

Multimedia · Computer Science 2024-11-26 Uttaran Bhattacharya , Elizabeth Childs , Nicholas Rewkowski , Dinesh Manocha

As augmented reality technology and hardware become more mature and affordable, researchers have been exploring more intuitive and discoverable interaction techniques for immersive environments. In this paper, we investigate multimodal…

Human-Computer Interaction · Computer Science 2022-12-02 Xiaoyan Zhou , Adam S. Williams , Francisco R. Ortega

Text-to-audio (TTA) generation is advancing rapidly, but evaluation remains challenging because human listening studies are expensive and existing automatic metrics capture only limited aspects of perceptual quality. We introduce AudioEval,…

Sound · Computer Science 2026-01-30 Hui Wang , Jinghua Zhao , Junyang Cheng , Cheng Liu , Yuhang Jia , Haoqin Sun , Jiaming Zhou , Yong Qin

Recent advances in Text-to-3D (T23D) generative models have enabled the synthesis of diverse, high-fidelity 3D assets from textual prompts. However, existing challenges restrict the development of reliable T23D quality assessment (T23DQA).…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Bingyang Cui , Yujie Zhang , Qi Yang , Zhu Li , Yiling Xu

Gestures that accompany speech are an essential part of natural and efficient embodied human communication. The automatic generation of such co-speech gestures is a long-standing problem in computer animation and is considered an enabling…

Graphics · Computer Science 2023-04-11 Simbarashe Nyatsanga , Taras Kucherenko , Chaitanya Ahuja , Gustav Eje Henter , Michael Neff

Speech-driven methods for portraits are figuratively known as "Talkers" because of their capability to synthesize speaking mouth shapes and facial movements. Especially with the rapid development of the Text-to-Image (T2I) models,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Yingjie Zhou , Jiezhang Cao , Zicheng Zhang , Farong Wen , Yanwei Jiang , Jun Jia , Xiaohong Liu , Xiongkuo Min , Guangtao Zhai

Text-to-Audio-Video (T2AV) generation is rapidly becoming a core interface for media creation, yet its evaluation remains fragmented. Existing benchmarks largely assess audio and video in isolation or rely on coarse embedding similarity,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Ziwei Zhou , Zeyuan Lai , Rui Wang , Yifan Yang , Zhen Xing , Yuqing Yang , Qi Dai , Lili Qiu , Chong Luo

People may perform diverse gestures affected by various mental and physical factors when speaking the same sentences. This inherent one-to-many relationship makes co-speech gesture generation from audio particularly challenging.…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Jing Li , Di Kang , Wenjie Pei , Xuefei Zhe , Ying Zhang , Linchao Bao , Zhenyu He

Assessing the quality of artificial intelligence-generated images (AIGIs) plays a crucial role in their application in real-world scenarios. However, traditional image quality assessment (IQA) algorithms primarily focus on low-level visual…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Yu Tian , Yixuan Li , Baoliang Chen , Hanwei Zhu , Shiqi Wang , Sam Kwong