Related papers: LIA-X: Interpretable Latent Portrait Animator
Different people have different facial expressions while speaking emotionally. A realistic facial animation system should consider such identity-specific speaking styles and facial idiosyncrasies to achieve high-degree of naturalness and…
Relightable portrait animation aims to animate a static reference portrait to match the head movements and expressions of a driving video while adapting to user-specified or reference lighting conditions. Existing portrait animation methods…
In filmmaking, directors typically allow actors to perform freely based on the script before providing specific guidance on how to present key actions. AI-generated content faces similar requirements, where users not only need automatic…
It is in high demand to generate facial animation with high realism, but it remains a challenging task. Existing approaches of speech-driven facial animation can produce satisfactory mouth movement and lip synchronization, but show weakness…
Generating realistic talking faces is an interesting and long-standing topic in the field of computer vision. Although significant progress has been made, it is still challenging to generate high-quality dynamic faces with personalized…
EXplainable Artificial Intelligence (XAI) approaches are widely applied for identifying fairness issues in Artificial Intelligence (AI) systems. However, in the context of facial analysis, existing XAI approaches, such as pixel attribution…
In this work, we introduce an unconditional video generative model, InMoDeGAN, targeted to (a) generate high quality videos, as well as to (b) allow for interpretation of the latent space. For the latter, we place emphasis on interpreting…
Character posing is of interest in computer animation. It is difficult due to its dependence on inverse kinematics (IK) techniques and articulate property of human characters . To solve the IK problem, classical methods that rely on…
Transformer-based models have achieved state-of-the-art performance in various computer vision tasks, including image and video analysis. However, Transformer's complex architecture and black-box nature pose challenges for explainability, a…
Large-scale pre-trained diffusion models have exhibited remarkable capabilities in diverse video generations. Given a set of video clips of the same motion concept, the task of Motion Customization is to adapt existing text-to-video…
Interpretability is critical in high-stakes domains such as medical imaging, where understanding model decisions is essential for clinical adoption. In this work, we introduce Sparse Autoencoder (SAE)-based interpretability to breast…
Filmmaking and animation production often require sophisticated techniques for coordinating camera transitions and object movements, typically involving labor-intensive real-world capturing. Despite advancements in generative AI for video…
The generation and editing of audio-conditioned talking portraits guided by multimodal inputs, including text, images, and videos, remains under explored. In this paper, we present SkyReels-Audio, a unified framework for synthesizing…
Drawing upon StyleGAN's expressivity and disentangled latent space, existing 2D approaches employ textual prompting to edit facial images with different attributes. In contrast, 3D-aware approaches that generate faces at different target…
We present a framework for modeling interactional communication in dyadic conversations: given multimodal inputs of a speaker, we autoregressively output multiple possibilities of corresponding listener motion. We combine the motion and…
Editing portrait videos is a challenging task that requires flexible yet precise control over a wide range of modifications, such as appearance changes, expression edits, or the addition of objects. The key difficulty lies in preserving the…
Although several post-hoc methods for explainable AI have been developed, most are static and neglect the user perspective, limiting their effectiveness for the target audience. In response, we developed the interactive explainable…
Video representation is an important and challenging task in the computer vision community. In this paper, we assume that image frames of a moving scene can be modeled as a Linear Dynamical System. We propose a sparse coding framework,…
Motion transfer from the driving to the source portrait remains a key challenge in the portrait animation. Current diffusion-based approaches condition only on the driving motion, which fails to capture source-to-driving correspondences and…
Face animation aims at creating photo-realistic portrait videos with animated poses and expressions. A common practice is to generate displacement fields that are used to warp pixels and features from source to target. However, prior…