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Related papers: LIA-X: Interpretable Latent Portrait Animator

200 papers

In this paper, we present Motion-X, a large-scale 3D expressive whole-body motion dataset. Existing motion datasets predominantly contain body-only poses, lacking facial expressions, hand gestures, and fine-grained pose descriptions.…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Jing Lin , Ailing Zeng , Shunlin Lu , Yuanhao Cai , Ruimao Zhang , Haoqian Wang , Lei Zhang

Portrait animation aims to synthesize talking videos from a static reference face, conditioned on audio and style frame cues (e.g., emotion and head poses), while ensuring precise lip synchronization and faithful reproduction of speaking…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 He Feng , Yongjia Ma , Donglin Di , Lei Fan , Tonghua Su , Xiangqian Wu

Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Shuai Tan , Biao Gong , Zhuoxin Liu , Yan Wang , Xi Chen , Yifan Feng , Hengshuang Zhao

This work introduces a novel and adaptable architecture designed for real-time occupancy forecasting that outperforms existing state-of-the-art models on the Waymo Open Motion Dataset in Soft IOU. The proposed model uses recursive latent…

Robotics · Computer Science 2024-02-05 Bryce Ferenczi , Michael Burke , Tom Drummond

Diffusion-based video generation techniques have significantly improved zero-shot talking-head avatar generation, enhancing the naturalness of both head motion and facial expressions. However, existing methods suffer from poor…

Graphics · Computer Science 2025-04-24 Lingzhou Mu , Baiji Liu , Ruonan Zhang , Guiming Mo , Jiawei Jin , Kai Zhang , Haozhi Huang

We present SkyReels-A1, a simple yet effective framework built upon video diffusion Transformer to facilitate portrait image animation. Existing methodologies still encounter issues, including identity distortion, background instability,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Di Qiu , Zhengcong Fei , Rui Wang , Jialin Bai , Changqian Yu , Mingyuan Fan , Guibin Chen , Xiang Wen

Traditional 3D morphable face models (3DMMs) provide fine-grained control over expression but cannot easily capture geometric and appearance details. Neural volumetric representations approach photorealism but are hard to animate and do not…

Computer Vision and Pattern Recognition · Computer Science 2022-11-07 Yufeng Zheng , Victoria Fernández Abrevaya , Marcel C. Bühler , Xu Chen , Michael J. Black , Otmar Hilliges

Face animation is a challenging task. Existing model-based methods (utilizing 3DMMs or landmarks) often result in a model-like reconstruction effect, which doesn't effectively preserve identity. Conversely, model-free approaches face…

Computer Vision and Pattern Recognition · Computer Science 2025-01-30 Lei Zhu , Yuanqi Chen , Xiaohang Liu , Thomas H. Li , Ge Li

Despite raw driving videos contain richer information on facial expressions than intermediate representations such as landmarks in the field of portrait animation, they are seldom the subject of research. This is due to two challenges…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Shurong Yang , Huadong Li , Juhao Wu , Minhao Jing , Linze Li , Renhe Ji , Jiajun Liang , Haoqiang Fan

Latent space-based facial attribute editing methods have gained popularity in applications such as digital entertainment, virtual avatar creation, and human-computer interaction systems due to their potential for efficient and flexible…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Bo Liu , Xuan Cui , Run Zeng , Wei Duan , Chongwen Liu , Jinrui Qian , Lianggui Tang , Hongping Gan

Vision-Language-Action (VLA) models have gained popularity for learning robotic manipulation tasks that follow language instructions. State-of-the-art VLAs, such as OpenVLA and $\pi_{0}$, were trained on large-scale, manually labeled action…

Robotics · Computer Science 2025-09-24 Bahey Tharwat , Yara Nasser , Ali Abouzeid , Ian Reid

We introduce PICA, a novel representation for high-fidelity animatable clothed human avatars with physics-accurate dynamics, even for loose clothing. Previous neural rendering-based representations of animatable clothed humans typically…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Bo Peng , Yunfan Tao , Haoyu Zhan , Yudong Guo , Juyong Zhang

We propose novel motion representations for animating articulated objects consisting of distinct parts. In a completely unsupervised manner, our method identifies object parts, tracks them in a driving video, and infers their motions by…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Aliaksandr Siarohin , Oliver J. Woodford , Jian Ren , Menglei Chai , Sergey Tulyakov

Learning interpretable representations of visual data is an important challenge, to make machines' decisions understandable to humans and to improve generalisation outside of the training distribution. To this end, we propose a deep…

Computer Vision and Pattern Recognition · Computer Science 2024-10-25 Marian Longa , João F. Henriques

The use of wearables in medicine and wellness, enabled by AI-based models, offers tremendous potential for real-time monitoring and interpretable event detection. Explainable AI (XAI) is required to assess what models have learned and build…

Signal Processing · Electrical Eng. & Systems 2026-03-16 Maurice Kuschel , Solveig Vieluf , Claus Reinsberger , Tobias Loddenkemper , Tanuj Hasija

Recovering photorealistic and drivable full-body avatars is crucial for numerous applications, including virtual reality, 3D games, and tele-presence. Most methods, whether reconstruction or generation, require large numbers of human motion…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Yujiao Jiang , Qingmin Liao , Zhaolong Wang , Xiangru Lin , Zongqing Lu , Yuxi Zhao , Hanqing Wei , Jingrui Ye , Yu Zhang , Zhijing Shao

We propose an image-to-image translation framework for facial attribute editing with disentangled interpretable latent directions. Facial attribute editing task faces the challenges of targeted attribute editing with controllable strength…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yusuf Dalva , Hamza Pehlivan , Cansu Moran , Öykü Irmak Hatipoğlu , Ayşegül Dündar

This paper describes MAIA, a Multimodal Automated Interpretability Agent. MAIA is a system that uses neural models to automate neural model understanding tasks like feature interpretation and failure mode discovery. It equips a pre-trained…

Artificial Intelligence · Computer Science 2025-02-13 Tamar Rott Shaham , Sarah Schwettmann , Franklin Wang , Achyuta Rajaram , Evan Hernandez , Jacob Andreas , Antonio Torralba

We present Follow-Your-Emoji-Faster, an efficient diffusion-based framework for freestyle portrait animation driven by facial landmarks. The main challenges in this task are preserving the identity of the reference portrait, accurately…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Yue Ma , Zexuan Yan , Hongyu Liu , Hongfa Wang , Heng Pan , Yingqing He , Junkun Yuan , Ailing Zeng , Chengfei Cai , Heung-Yeung Shum , Zhifeng Li , Wei Liu , Linfeng Zhang , Qifeng Chen

Learning transferable latent actions from large-scale object manipulation videos can significantly enhance generalization in downstream robotics tasks, as such representations are agnostic to different robot embodiments. Existing approaches…

Robotics · Computer Science 2025-12-01 Zuolei Li , Xingyu Gao , Xiaofan Wang , Jianlong Fu
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