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Vision Language Models (VLMs) have received significant attention in recent years in the robotics community. VLMs are shown to be able to perform complex visual reasoning and scene understanding tasks, which makes them regarded as a…

Robotics · Computer Science 2024-06-14 Siyuan Huang , Haonan Chang , Yuhan Liu , Yimeng Zhu , Hao Dong , Peng Gao , Abdeslam Boularias , Hongsheng Li

Developing a multi-modal language model capable of understanding 3D scenes remains challenging due to the limited availability of 3D training data, in contrast to the abundance of 2D datasets used for vision-language models (VLM). As an…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Doriand Petit , Steve Bourgeois , Vincent Gay-Bellile , Florian Chabot , Loïc Barthe

Recent research on Large Language Models (LLMs) has led to remarkable advancements in general NLP AI assistants. Some studies have further explored the use of LLMs for planning and invoking models or APIs to address more general multi-modal…

Computer Vision and Pattern Recognition · Computer Science 2023-06-29 Difei Gao , Lei Ji , Luowei Zhou , Kevin Qinghong Lin , Joya Chen , Zihan Fan , Mike Zheng Shou

Design assistants are frameworks, tools or applications intended to facilitate both the creative and technical facets of design processes. Large language models (LLMs) are AI systems engineered to analyze and produce text resembling human…

Human-Computer Interaction · Computer Science 2025-02-12 Swaroop Panda

We investigate whether tactile charts support comprehension and learning of complex visualizations for blind and low-vision (BLV) individuals and contribute four tactile chart designs and an interview study. Visualizations are powerful…

Human-Computer Interaction · Computer Science 2025-08-11 Tingying He , Maggie McCracken , Daniel Hajas , Sarah Creem-Regehr , Alexander Lex

The rapid adoption of generative AI in software development has impacted the industry, yet its effects on developers with visual impairments remain largely unexplored. To address this gap, we used an Activity Theory framework to examine how…

Human-Computer Interaction · Computer Science 2025-03-24 Claudia Flores-Saviaga , Benjamin V. Hanrahan , Kashif Imteyaz , Steven Clarke , Saiph Savage

Reconstructing 3D objects into editable programs is pivotal for applications like reverse engineering and shape editing. However, existing methods often rely on limited domain-specific languages (DSLs) and small-scale datasets, restricting…

We introduce OpenShape, a method for learning multi-modal joint representations of text, image, and point clouds. We adopt the commonly used multi-modal contrastive learning framework for representation alignment, but with a specific focus…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Minghua Liu , Ruoxi Shi , Kaiming Kuang , Yinhao Zhu , Xuanlin Li , Shizhong Han , Hong Cai , Fatih Porikli , Hao Su

Templates have emerged as an effective approach to simplifying the visualization design and programming process. For example, they enable users to quickly generate multiple visualization designs even when using complex toolkits like D3.…

Human-Computer Interaction · Computer Science 2023-02-22 Hannah K. Bako , Alisha Varma , Anuoluwapo Faboro , Mahreen Haider , Favour Nerrise , Bissaka Kenah , John P. Dickerson , Leilani Battle

While self-supervised pretraining has reduced vision systems' reliance on synthetic data, simulation remains an indispensable tool for closed-loop optimization and rigorous out-of-distribution (OOD) evaluation. However, modern simulation…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Wufei Ma , Chloe Wang , Siyi Chen , Jiawei Peng , Patrick Li , Alan Yuille

While multi-modality large language models excel in object-centric or indoor scenarios, scaling them to 3D city-scale environments remains a formidable challenge. To bridge this gap, we propose 3DCity-LLM, a unified framework designed for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Yiping Chen , Jinpeng Li , Wenyu Ke , Yang Luo , Jie Ouyang , Zhongjie He , Li Liu , Hongchao Fan , Hao Wu

3D modeling is becoming a well-developed field of medicine, but its applicability can be limited due to the lack of software allowing for easy utilizations of generated 3D visualizations. By leveraging recent advances in virtual reality, we…

Human-Computer Interaction · Computer Science 2020-12-07 Alex J. Deakyne , Erik N. Gaasedelen , Tinen L. Iles , Paul A. Iaizzo

Are current Vision Language Models (VLMs) ready to comprehend and reason about complex embodied interactions in 3D environments? We introduce Embodied3DBench, a robot-centric benchmark targeting low-level spatial intelligence in embodied 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Jiyao Zhang , Mingxu Zhang , Yitong Peng , Haoxuan Liu , Chenshuo Wang , Yuxing Long , Haoyang Huang , Dongjiang Li , Nan Duan , Hui Shen , Hao Dong

AI-assisted coding has rapidly reshaped software practice and research workflows, yet today's models still struggle to produce correct code for complex 3D geometric vision. If models could reliably write such code, the research of our…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Wenyi Li , Renkai Luo , Yue Yu , Huan-ang Gao , Mingju Gao , Li Yuan , Chaoyou Fu , Hao Zhao

Vision-Language Navigation (VLN) aims to guide agents by leveraging language instructions and visual cues, playing a pivotal role in embodied AI. Indoor VLN has been extensively studied, whereas outdoor aerial VLN remains underexplored. The…

Three-dimensional Morphable Models (3DMMs) are powerful statistical tools for representing the 3D surfaces of an object class. In this context, we identify an interesting question that has previously not received research attention: is it…

Computer Vision and Pattern Recognition · Computer Science 2019-03-12 Stylianos Ploumpis , Haoyang Wang , Nick Pears , William A. P. Smith , Stefanos Zafeiriou

Multi-modal Large Language Models (MLLMs) have demonstrated strong capabilities in general-purpose perception and reasoning, but they still struggle with tasks that require spatial understanding of the 3D world. To address this, we…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Zhanpeng Luo , Ce Zhang , Silong Yong , Cunxi Dai , Qianwei Wang , Haoxi Ran , Guanya Shi , Katia Sycara , Yaqi Xie

Parametric Computer-aided design (CAD) enables the creation of reusable models by integrating variables into geometric properties, facilitating customization without a complete redesign. However, creating parametric designs in…

Human-Computer Interaction · Computer Science 2024-08-06 J. Felipe Gonzalez , Thomas Pietrzak , Audrey Girouard , Géry Casiez

Recently, 3D understanding has become popular to facilitate autonomous agents to perform further decisionmaking. However, existing 3D datasets and methods are often limited to specific tasks. On the other hand, recent progress in Large…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Mingsheng Li , Xin Chen , Chi Zhang , Sijin Chen , Hongyuan Zhu , Fukun Yin , Gang Yu , Tao Chen

Significant progress has been made in training large generative models for natural language and images. Yet, the advancement of 3D generative models is hindered by their substantial resource demands for training, along with inefficient,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ka-Hei Hui , Aditya Sanghi , Arianna Rampini , Kamal Rahimi Malekshan , Zhengzhe Liu , Hooman Shayani , Chi-Wing Fu