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Deep Learning (DL) developers come from different backgrounds, e.g., medicine, genomics, finance, and computer science. To create a DL model, they must learn and use high-level programming languages (e.g., Python), thus needing to handle…

Human-Computer Interaction · Computer Science 2023-03-24 Tommaso Calò , Luigi De Russis

Utilizing Large Language Models (LLMs) for complex tasks is challenging, often involving a time-consuming and uncontrollable prompt engineering process. This paper introduces a novel human-LLM interaction framework, Low-code LLM. It…

Computation and Language · Computer Science 2024-04-02 Yuzhe Cai , Shaoguang Mao , Wenshan Wu , Zehua Wang , Yaobo Liang , Tao Ge , Chenfei Wu , Wang You , Ting Song , Yan Xia , Jonathan Tien , Nan Duan , Furu Wei

While Large Vision Language Models (LVLMs) are increasingly deployed in real-world applications, their ability to interpret abstract visual inputs remains limited. Specifically, they struggle to comprehend hand-drawn sketches, a modality…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Rishi Gupta , Mukilan Karuppasamy , Shyam Marjit , Aditay Tripathi , Anirban Chakraborty

Understanding large-scale, complex software systems is a major challenge for developers, who spend a significant portion of their time on program comprehension. Traditional tools such as static visualizations and reverse engineering…

Software Engineering · Computer Science 2025-08-11 Yoseph Berhanu Alebachew

3D graphics editing is crucial in applications like movie production and game design, yet it remains a time-consuming process that demands highly specialized domain expertise. Automating this process is challenging because graphical editing…

Graphics · Computer Science 2025-04-03 Yunqi Gu , Ian Huang , Jihyeon Je , Guandao Yang , Leonidas Guibas

Vision-language models (VLMs) excel at descriptive tasks, but whether they truly understand scenes from visual observations remains uncertain. We introduce IR3D-Bench, a benchmark challenging VLMs to demonstrate understanding through active…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Parker Liu , Chenxin Li , Zhengxin Li , Yipeng Wu , Wuyang Li , Zhiqin Yang , Zhenyuan Zhang , Yunlong Lin , Sirui Han , Brandon Y. Feng

Empowering blind and low vision (BLV) users to explore visual media improves content comprehension, strengthens user agency, and fulfills diverse information needs. However, most existing tools separate exploration from the main narration,…

Human-Computer Interaction · Computer Science 2025-08-08 Shuchang Xu

The democratization of fabrication equipment has spurred recent interest in maskless grayscale lithography for both 2D and 3D microfabrication. However, the design of suitable template images remains a challenge. This work presents a…

Multi-modal generative AI models integrated into wearable devices have shown significant promise in enhancing the accessibility of visual information for blind or visually impaired (BVI) individuals, as evidenced by the rapid uptake of Meta…

Human-Computer Interaction · Computer Science 2025-05-16 Nasif Zaman , Venkatesh Potluri , Brandon Biggs , James M. Coughlan

Tactile graphics are essential for providing access to visual information for the 43 million people globally living with vision loss. Traditional methods for creating these graphics are labor-intensive and cannot meet growing demand. We…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Adnan Khan , Alireza Choubineh , Mai A. Shaaban , Abbas Akkasi , Majid Komeili

Visual programming has the potential of providing novice programmers with a low-code experience to build customized processing pipelines. Existing systems typically require users to build pipelines from scratch, implying that novice users…

Generative AI has transformed the fields of Design and Manufacturing by providing efficient and automated methods for generating and modifying 3D objects. One approach involves using Large Language Models (LLMs) to generate Computer- Aided…

Machine Learning · Computer Science 2025-03-03 Kamel Alrashedy , Pradyumna Tambwekar , Zulfiqar Zaidi , Megan Langwasser , Wei Xu , Matthew Gombolay

Manually authoring 3D shapes is difficult and time consuming; generative models of 3D shapes offer compelling alternatives. Procedural representations are one such possibility: they offer high-quality and editable results but are difficult…

Blind and low-vision (BLV) users remain largely excluded from three-dimensional (3D) surface and point data visualizations due to the reliance on visual interaction. Existing approaches inadequately support non-visual access, especially in…

Human-Computer Interaction · Computer Science 2025-08-13 Sanchita S. Kamath , Aziz N. Zeidieh , JooYoung Seo

Although recent efforts have developed accessible data visualization tools for blind and low-vision (BLV) users, most follow a "design for them" approach that creates an unintentional divide between sighted creators and BLV consumers. This…

Human-Computer Interaction · Computer Science 2025-09-18 JooYoung Seo , Saairam Venkatesh , Daksh Pokar , Sanchita Kamath , Krishna Anandan Ganesan

Multi-modal Large Language Models (MLLMs) exhibit impressive capabilities in 2D tasks, yet encounter challenges in discerning the spatial positions, interrelations, and causal logic in scenes when transitioning from 2D to 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Haomiao Xiong , Yunzhi Zhuge , Jiawen Zhu , Lu Zhang , Huchuan Lu

As virtual 3D environments become more prevalent, equitable access is essential for blind and low-vision (BLV) users, who face challenges with spatial awareness, navigation, and interaction. Prior work has explored supplementing visual…

Human-Computer Interaction · Computer Science 2026-02-10 Xinyun Cao , Kexin Phyllis Ju , Chenglin Li , Venkatesh Potluri , Dhruv Jain

Creating machines capable of understanding the world in 3D is essential in assisting designers that build and edit 3D environments and robots navigating and interacting within a three-dimensional space. Inspired by advances in language and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Aadarsh Sahoo , Vansh Tibrewal , Georgia Gkioxari

Explainable Artificial Intelligence (XAI) is critical for ensuring trust and accountability, yet its development remains predominantly visual. For blind and low-vision (BLV) users, the lack of accessible explanations creates a fundamental…

Human-Computer Interaction · Computer Science 2026-05-05 Abu Noman Md Sakib , Protik Dey , Zijie Zhang , Taslima Akter

People with visual impairments often struggle to create content that relies heavily on visual elements, particularly when conveying spatial and structural information. Existing accessible drawing tools, which construct images line by line,…

Human-Computer Interaction · Computer Science 2025-04-30 Seonghee Lee , Maho Kohga , Steve Landau , Sile O'Modhrain , Hari Subramonyam