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Rapid Prototyping of 3D Microstructures: A Simplified Grayscale Lithography Encoding Method Using Blender

Graphics 2024-09-26 v1 Applied Physics Optics Cell Behavior

Abstract

The democratization of fabrication equipment has spurred recent interest in maskless grayscale lithography for both 2D and 3D microfabrication. However, the design of suitable template images remains a challenge. This work presents a simplified method for encoding 3D objects into grayscale image files optimized for grayscale lithography. Leveraging the widely used, open-source 3D modeling software Blender, we developed a robust approach to convert geometric heights into grayscale levels and generate image files through top-view rendering. Our method accurately reproduced the overall shape of simple structures like stairs and ramps compared to the original designs. We extended this approach to complex 3D sinusoidal surfaces, achieving similar results. Given the increasing accessibility and user-friendliness of digital rendering tools, this study offers a promising strategy for rapid prototyping of initial designs with minimal effort.

Keywords

Cite

@article{arxiv.2409.16749,
  title  = {Rapid Prototyping of 3D Microstructures: A Simplified Grayscale Lithography Encoding Method Using Blender},
  author = {Fabricio Frizera Borghi and Mohammed Bendimerad and Marie-Ly Chapon and Tatiana Petithory and Laurent Vonna and Laurent Pieuchot},
  journal= {arXiv preprint arXiv:2409.16749},
  year   = {2024}
}

Comments

12 pages, 6 figures

R2 v1 2026-06-28T18:56:17.131Z