English

APOLLO Blender: A Robotics Library for Visualization and Animation in Blender

Robotics 2026-01-01 v2

Abstract

High-quality visualizations are an essential part of robotics research, enabling clear communication of results through figures, animations, and demonstration videos. While Blender is a powerful and freely available 3D graphics platform, its steep learning curve and lack of robotics-focused integrations make it difficult and time-consuming for researchers to use effectively. In this work, we introduce a lightweight software library that bridges this gap by providing simple scripting interfaces for common robotics visualization tasks. The library offers three primary capabilities: (1) importing robots and environments directly from standardized descriptions such as URDF; (2) Python-based scripting tools for keyframing robot states and visual attributes; and (3) convenient generation of primitive 3D shapes for schematic figures and animations. Together, these features allow robotics researchers to rapidly create publication-ready images, animations, and explanatory schematics without needing extensive Blender expertise. We demonstrate the library through a series of proof-of-concept examples and conclude with a discussion of current limitations and opportunities for future extensions.

Keywords

Cite

@article{arxiv.2512.23103,
  title  = {APOLLO Blender: A Robotics Library for Visualization and Animation in Blender},
  author = {Peter Messina and Daniel Rakita},
  journal= {arXiv preprint arXiv:2512.23103},
  year   = {2026}
}
R2 v1 2026-07-01T08:43:42.583Z