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For individuals with blindness or low vision (BLV), navigating complex environments can pose serious risks. Large Vision-Language Models (LVLMs) show promise for generating scene descriptions, but their effectiveness for BLV users remains…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Na Min An , Eunki Kim , Wan Ju Kang , Sangryul Kim , James Thorne , Hyunjung Shim

We present LL3M, a multi-agent system that leverages pretrained large language models (LLMs) to generate 3D assets by writing interpretable Python code in Blender. We break away from the typical generative approach that learns from a…

Graphics · Computer Science 2025-08-12 Sining Lu , Guan Chen , Nam Anh Dinh , Itai Lang , Ari Holtzman , Rana Hanocka

This paper presents 3Description, an experimental human-AI collaborative approach for intuitive 3D modeling. 3Description aims to address accessibility and usability challenges in traditional 3D modeling by enabling non-professional…

Human-Computer Interaction · Computer Science 2025-06-30 Zhuodi Cai

This paper explores the effectiveness of Multimodal Large Language models (MLLMs) as assistive technologies for visually impaired individuals. We conduct a user survey to identify adoption patterns and key challenges users face with such…

Existing assistive technologies (AT) often adopt a one-size-fits-all approach, overlooking the diverse needs of people with visual impairments (PVI). Do-it-yourself AT (DIY-AT) toolkits offer one path toward customization, but most remain…

Human-Computer Interaction · Computer Science 2026-02-17 Ben Kosa , Hsuanling Lee , Jasmine Li , Sanbrita Mondal , Yuhang Zhao , Liang He

Our work aims to develop new assistive technologies that enable blind or low vision (BLV) people to explore and analyze data readily. At present, barriers exist for BLV people to explore and analyze data, restricting access to government,…

Human-Computer Interaction · Computer Science 2025-07-01 Samuel Reinders , Munazza Zaib , Matthew Butler , Bongshin Lee , Ingrid Zukerman , Lizhen Qu , Kim Marriott

While developments in 3D printing have opened up opportunities for improved access to graphical information for people who are blind or have low vision (BLV), they can provide only limited detailed and contextual information. Interactive 3D…

Human-Computer Interaction · Computer Science 2024-01-30 Samuel Reinders , Matthew Butler , Kim Marriott

Direct manipulation has been established as the main interaction paradigm for Computer-Aided Design (CAD) for decades. It provides fast, incremental, and reversible actions that allow for an iterative process on a visual representation of…

Human-Computer Interaction · Computer Science 2024-08-06 J. Felipe Gonzalez , Thomas Pietrzak , Audrey Girouard , Géry Casiez

As social virtual reality (VR) grows more popular, addressing accessibility for blind and low vision (BLV) users is increasingly critical. Researchers have proposed an AI "sighted guide" to help users navigate VR and answer their questions,…

Human-Computer Interaction · Computer Science 2026-03-31 Jazmin Collins , Sharon Y Lin , Tianqi Liu , Andrea Stevenson Won , Shiri Azenkot

Accessing 3D models remains challenging for Screen Reader (SR) users. While some existing 3D viewers allow creators to provide alternative text, they often lack sufficient detail about the 3D models. Grounded on a formative study, this…

Human-Computer Interaction · Computer Science 2025-11-24 Chen Chen , Cuong Nguyen , Alexa Siu , Dingzeyu Li , Nadir Weibel

Large Vision-Language Models (LVLMs) demonstrate a promising direction for assisting individuals with blindness or low-vision (BLV). Yet, measuring their true utility in real-world scenarios is challenging because evaluating whether their…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Eunki Kim , Na Min An , Wan Ju Kang , Sangryul Kim , James Thorne , Hyunjung Shim

Assistive agents for Blind and Visually Impaired (BVI) users require accessibility alignment as a first-class design objective. Despite rapid progress in agentic AI, most systems are designed and evaluated under assumptions of sighted…

Artificial Intelligence · Computer Science 2026-05-14 Jie Hu , Changyuan Yan , Yu Zheng , Ziqian Wang , Jiaming Zhang

Audio description (AD) makes video content accessible to blind and low-vision (BLV) audiences, but producing high-quality descriptions is resource-intensive. Automated AD offers scalability, and prior studies show human-in-the-loop editing…

Human-Computer Interaction · Computer Science 2026-02-04 Lana Do , Shasta Ihorn , Charity Pitcher-Cooper , Juvenal Francisco Barajas , Gio Jung , Xuan Duy Anh Nguyen , Sanjay Mirani , Ilmi Yoon

Coding agents powered by large language models (LLMs) have gained traction for automating code generation through iterative problem-solving with minimal human involvement. Despite the emergence of various frameworks, e.g., LangChain,…

Machine Learning · Computer Science 2025-08-19 Junpeng Wang , Yuzhong Chen , Menghai Pan , Chin-Chia Michael Yeh , Mahashweta Das

Graphics design is important for various applications, including movie production and game design. To create a high-quality scene, designers usually need to spend hours in software like Blender, in which they might need to interleave and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Ian Huang , Guandao Yang , Leonidas Guibas

We introduce ChartA11y, an app developed to enable accessible 2-D visualizations on smartphones for blind users through a participatory and iterative design process involving 13 sessions with two blind partners. We also present a design…

Human-Computer Interaction · Computer Science 2024-10-29 Zhuohao Jerry Zhang , John R. Thompson , Aditi Shah , Manish Agrawal , Alper Sarikaya , Jacob O. Wobbrock , Edward Cutrell , Bongshin Lee

The recent development on large language models makes automatically constructing small programs possible. It thus has the potential to free software engineers from low-level coding and allow us to focus on the perhaps more interesting parts…

Software Engineering · Computer Science 2024-01-03 Simiao Zhang , Jiaping Wang , Guoliang Dong , Jun Sun , Yueling Zhang , Geguang Pu

Blind and low-vision (BLV) people face many challenges when venturing into public environments, often wishing it were easier to get help from people nearby. Ironically, while many sighted individuals are willing to help, such interactions…

Human-Computer Interaction · Computer Science 2024-03-14 Yuanyang Teng , Connor Courtien , David Angel Rios , Yves M. Tseng , Jacqueline Gibson , Maryam Aziz , Avery Reyna , Rajan Vaish , Brian A. Smith

Multimodal Large Language Models (MLLMs) have made impressive progress in connecting vision and language, but they still struggle with spatial understanding and viewpoint-aware reasoning. Recent efforts aim to augment the input…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Kevin Qu , Haozhe Qi , Mihai Dusmanu , Mahdi Rad , Rui Wang , Marc Pollefeys

Multimodal large language models (MLLMs) are changing how Blind and Low Vision (BLV) people access visual information. Unlike traditional visual interpretation tools that only provide descriptions, MLLM-enabled applications offer…

Human-Computer Interaction · Computer Science 2026-02-20 Ricardo E. Gonzalez Penuela , Crescentia Jung , Sharon Y Lin , Ruiying Hu , Shiri Azenkot