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Large Vision-Language Models (VLMs) excel at understanding and generating video descriptions but their high memory, computation, and deployment demands hinder practical use particularly for blind and low-vision (BLV) users who depend on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Shruti Singh Baghel , Yash Pratap Singh Rathore , Sushovan Jena , Anurag Pradhan , Amit Shukla , Arnav Bhavsar , Pawan Goyal

Individuals with fine motor impairments, such as those caused by conditions like Parkinson's disease, cerebral palsy, or dyspraxia, face significant challenges in interacting with traditional computer interfaces. Historically, scripted…

Human-Computer Interaction · Computer Science 2024-11-20 Shridhar Mehendale , Ankit Walishetti

Multimodal Large Language Models (MLLMs) have shown impressive performance on vision-language tasks, but their long Chain-of-Thought (CoT) capabilities in multimodal scenarios remain underexplored. Inspired by OpenAI's o3 model, which…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Ye Wang , Qianglong Chen , Zejun Li , Siyuan Wang , Shijie Guo , Zhirui Zhang , Zhongyu Wei

Over the last decade there has been considerable research into how artificial intelligence (AI), specifically computer vision, can assist people who are blind or have low-vision (BLV) to understand their environment. However, there has been…

Human-Computer Interaction · Computer Science 2025-05-27 Bhanuka Gamage , Thanh-Toan Do , Nicholas Seow Chiang Price , Arthur Lowery , Kim Marriott

3D shapes captured by scanning devices are often incomplete due to occlusion. 3D shape completion methods have been explored to tackle this limitation. However, most of these methods are only trained and tested on a subset of categories,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Lintai Wu , Junhui Hou , Linqi Song , Yong Xu

The conventional BIM authoring process typically requires designers to master complex and tedious modeling commands in order to materialize their design intentions within BIM authoring tools. This additional cognitive burden complicates the…

Artificial Intelligence · Computer Science 2025-07-14 Changyu Du , Sebastian Esser , Stavros Nousias , André Borrmann

Sighted and blind and low vision (BLV) creators alike use videos to communicate with broad audiences. Yet, video editing remains inaccessible to BLV creators. Our formative study revealed that current video editing tools make it difficult…

Human-Computer Interaction · Computer Science 2023-03-01 Mina Huh , Saelyne Yang , Yi-Hao Peng , Xiang 'Anthony' Chen , Young-Ho Kim , Amy Pavel

Generating accurate and consistent visual aids is a critical challenge in mathematics education, where visual representations like geometric shapes and functions play a pivotal role in enhancing student comprehension. This paper introduces…

Computation and Language · Computer Science 2024-11-11 Jeongwoo Lee , Kwangsuk Park , Jihyeon Park

In the past year, researchers have created agentic systems that can design real-world CAD-style objects in a training-free setting, a new variety of system that we call Agent-Aided Design. These systems place an agent in a feedback loop in…

Artificial Intelligence · Computer Science 2026-04-28 Mitch Adler , Matthew Russo , Michael Cafarella

3D shape modeling is labor-intensive, time-consuming, and requires years of expertise. To facilitate 3D shape modeling, we propose a 3D shape generation network that takes a 3D VR sketch as a condition. We assume that sketches are created…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Ling Luo , Pinaki Nath Chowdhury , Tao Xiang , Yi-Zhe Song , Yulia Gryaditskaya

Video content remains largely inaccessible to blind and low-vision (BLV) users. To address this, we introduce a prototype that leverages a multimodal agent - powered by a novel conversational architecture using a multimodal large language…

Progress in 3D vision-language learning has been hindered by the scarcity of large-scale 3D datasets. We introduce UniVLG, a unified architecture for 2D and 3D vision-language understanding that bridges the gap between existing 2D-centric…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Ayush Jain , Alexander Swerdlow , Yuzhou Wang , Sergio Arnaud , Ada Martin , Alexander Sax , Franziska Meier , Katerina Fragkiadaki

Embodied agents face a critical dilemma that end-to-end models lack interpretability and explicit 3D reasoning, while modular systems ignore cross-component interdependencies and synergies. To bridge this gap, we propose the Dynamic 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Zihan Wang , Seungjun Lee , Guangzhao Dai , Gim Hee Lee

Today's video-conferencing tools support a rich range of professional and social activities, but their generic meeting environments cannot be dynamically adapted to align with distributed collaborators' needs. To enable end-user…

Human-Computer Interaction · Computer Science 2024-10-02 Shwetha Rajaram , Nels Numan , Balasaravanan Thoravi Kumaravel , Nicolai Marquardt , Andrew D. Wilson

Exploring alternative ideas by rewriting text is integral to the writing process. State-of-the-art Large Language Models (LLMs) can simplify writing variation generation. However, current interfaces pose challenges for simultaneous…

While Vision-Language Models (VLMs) show significant promise for end-to-end autonomous driving by leveraging the common sense embedded in language models, their reliance on 2D image cues for complex scene understanding and decision-making…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Weijie Wei , Zhipeng Luo , Ling Feng , Venice Erin Liong

Low-code programming allows citizen developers to create programs with minimal coding effort, typically via visual (e.g. drag-and-drop) interfaces. In parallel, recent AI-powered tools such as Copilot and ChatGPT generate programs from…

Software Engineering · Computer Science 2023-06-01 Nikitha Rao , Jason Tsay , Kiran Kate , Vincent J. Hellendoorn , Martin Hirzel

3D printed models have been used to improve access to graphical information by people who are blind, offering benefits over conventional accessible graphics. Here we investigate an interactive 3D printed model (I3M) that combines a…

Human-Computer Interaction · Computer Science 2023-06-13 Samuel Reinders , Swamy Ananthanarayan , Matthew Butler , Kim Marriott

To enable robots to comprehend high-level human instructions and perform complex tasks, a key challenge lies in achieving comprehensive scene understanding: interpreting and interacting with the 3D environment in a meaningful way. This…

Often, the needs and visual abilities differ between the annotator group and the end user group. Generating detailed diagram descriptions for blind and low-vision (BLV) users is one such challenging domain. Sighted annotators could describe…

Artificial Intelligence · Computer Science 2025-03-18 Wan Ju Kang , Eunki Kim , Na Min An , Sangryul Kim , Haemin Choi , Ki Hoon Kwak , James Thorne
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