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Recently, researchers in Machine Learning algorithms, Computer Vision scientists, engineers and others, showed a growing interest in 3D simulators as a mean to artificially create experimental settings that are very close to those in the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Enrico Meloni , Luca Pasqualini , Matteo Tiezzi , Marco Gori , Stefano Melacci

Blind and low vision (BLV) developers create websites to share knowledge and showcase their work. A well-designed website can engage audiences and deliver information effectively, yet it remains challenging for BLV developers to review…

Human-Computer Interaction · Computer Science 2024-07-26 Mina Huh , Amy Pavel

Blind people are often called to contribute image data to datasets for AI innovation with the hope for future accessibility and inclusion. Yet, the visual inspection of the contributed images is inaccessible. To this day, we lack mechanisms…

Human-Computer Interaction · Computer Science 2024-07-30 Rie Kamikubo , Farnaz Zamiri Zeraati , Kyungjun Lee , Hernisa Kacorri

Vision Language Models (VLMs) have exhibited remarkable generalization capabilities, yet their robustness in dynamic real-world scenarios remains largely unexplored. To systematically evaluate VLMs' robustness to real-world 3D variations,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Shouwei Ruan , Hanqing Liu , Yao Huang , Xiaoqi Wang , Caixin Kang , Hang Su , Yinpeng Dong , Xingxing Wei

Mixed reality platforms allow users to create virtual environments, yet novice users struggle with both ideation and execution in spatial design. While existing AI models can automatically generate scenes based on user prompts, the lack of…

Human-Computer Interaction · Computer Science 2025-08-05 Zhuangze Hou , Jingze Tian , Nianlong Li , Farong Ren , Can Liu

Modern CAD tools represent 3D designs not only as geometry, but also as a program composed of geometric operations, each of which depends on a set of parameters. Program representations enable meaningful and controlled shape variations via…

Graphics · Computer Science 2021-10-05 Dan Cascaval , Mira Shalah , Phillip Quinn , Rastislav Bodik , Maneesh Agrawala , Adriana Schulz

New era has unlocked exciting possibilities for extending Large Language Models (LLMs) to tackle 3D vision-language tasks. However, most existing 3D multimodal LLMs (MLLMs) rely on compressing holistic 3D scene information or segmenting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Xiaoyan Wang , Zeju Li , Yifan Xu , Jiaxing Qi , Zhifei Yang , Ruifei Ma , Xiangde Liu , Chao Zhang

We explore the use of Large Language Models (LLMs) to generate high-quality Register-Transfer Level (RTL) code with minimal human interference. The traditional RTL design workflow requires human experts to manually write high-quality RTL…

Programming Languages · Computer Science 2024-06-04 Hanxian Huang , Zhenghan Lin , Zixuan Wang , Xin Chen , Ke Ding , Jishen Zhao

3D editing - the task of locally modifying the geometry or appearance of a 3D asset - has wide applications in immersive content creation, digital entertainment, and AR/VR. However, unlike 2D editing, it remains challenging due to the need…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Ruihao Xia , Yang Tang , Pan Zhou

Large multimodal models (LMMs) have enabled new AI-powered applications that help people with visual impairments (PVI) receive natural language descriptions of their surroundings through audible text. We investigated how this emerging…

Human-Computer Interaction · Computer Science 2025-02-25 Jingyi Xie , Rui Yu , He Zhang , Syed Masum Billah , Sooyeon Lee , John M. Carroll

Engineering design is undergoing a transformative shift with the advent of AI, marking a new era in how we approach product, system, and service planning. Large language models have demonstrated impressive capabilities in enabling this…

Artificial Intelligence · Computer Science 2024-12-10 Cyril Picard , Kristen M. Edwards , Anna C. Doris , Brandon Man , Giorgio Giannone , Md Ferdous Alam , Faez Ahmed

Multimodal large language models (MLLMs) have been integrated into visual interpretation applications to support Blind and Low Vision (BLV) users because of their accuracy and ability to provide rich, human-like interpretations. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-03 Ricardo Gonzalez Penuela , Felipe Arias-Russi , Victor Capriles

2.5D effects, such as occlusion and perspective foreshortening, enhance visual dynamics and realism by incorporating 3D depth cues into 2D designs. However, creating such effects remains challenging and labor-intensive due to the complexity…

Human-Computer Interaction · Computer Science 2025-12-03 Xia Su , Cuong Nguyen , Matheus A. Gadelha , Jon E. Froehlich

Computer-Aided Design (CAD) delivers rapid, editable modeling for engineering and manufacturing. Recent AI progress now makes full automation feasible for various CAD tasks. However, progress is bottlenecked by data: public corpora mostly…

Object recognition (OR) in humans relies heavily on shape cues and the ability to recognize objects across varying 3D viewpoints. Unlike humans, deep networks often rely on non-shape cues such as texture and background, leading to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Jong Woo Nam , Amanda S. Rios , Bartlett W. Mel

Understanding an unfamiliar codebase is an essential task for developers in various scenarios, such as during the onboarding process. Especially when the codebase is large and time is limited, achieving a decent level of comprehension…

Human-Computer Interaction · Computer Science 2026-02-16 Jie Gao , Yue Xue , Xiaofei Xie , SoeMin Thant , Erika Lee , Bowen Xu

We present DeepSeek-VL, an open-source Vision-Language (VL) Model designed for real-world vision and language understanding applications. Our approach is structured around three key dimensions: We strive to ensure our data is diverse,…

Artificial Intelligence · Computer Science 2024-03-12 Haoyu Lu , Wen Liu , Bo Zhang , Bingxuan Wang , Kai Dong , Bo Liu , Jingxiang Sun , Tongzheng Ren , Zhuoshu Li , Hao Yang , Yaofeng Sun , Chengqi Deng , Hanwei Xu , Zhenda Xie , Chong Ruan

Our previous interview study explores the needs and uses of diagrammatic information by the Blind and Low Vision (BLV) community, resulting in a framework called the Ladder of Diagram Access. The framework outlines five levels of…

Human-Computer Interaction · Computer Science 2024-04-02 Yichun Zhao , Miguel A. Nacenta

Well-designed indoor scenes should prioritize how people can act within a space rather than merely what objects to place. However, existing 3D scene generation methods emphasize visual and semantic plausibility, while insufficiently…

Human-Computer Interaction · Computer Science 2026-03-04 Semin Jin , Donghyuk Kim , Jeongmin Ryu , Kyung Hoon Hyun

Programmers increasingly rely on Large Language Models (LLMs) for code generation. However, misalignment between programmers' goals and generated code complicates the code evaluation process and demands frequent switching between prompt…

Software Engineering · Computer Science 2023-12-27 Ryan Yen , Jiawen Zhu , Sangho Suh , Haijun Xia , Jian Zhao