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We introduce a method to generate 3D scenes that are disentangled into their component objects. This disentanglement is unsupervised, relying only on the knowledge of a large pretrained text-to-image model. Our key insight is that objects…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Dave Epstein , Ben Poole , Ben Mildenhall , Alexei A. Efros , Aleksander Holynski

Existing 3D reconstruction methods utilize guidances such as 2D images, 3D point clouds, shape contours and single semantics to recover the 3D surface, which limits the creative exploration of 3D modeling. In this paper, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Liangchen Li , Caoliwen Wang , Yuqi Zhou , Bailin Deng , Juyong Zhang

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

Humans can only interact with part of the surrounding environment due to biological restrictions. Therefore, we learn to reason the spatial relationships across a series of observations to piece together the surrounding environment.…

Machine Learning · Computer Science 2020-01-07 Chieh Hubert Lin , Chia-Che Chang , Yu-Sheng Chen , Da-Cheng Juan , Wei Wei , Hwann-Tzong Chen

This paper addresses the task of 3D clothed human generation from textural descriptions. Previous works usually encode the human body and clothes as a holistic model and generate the whole model in a single-stage optimization, which makes…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Junting Dong , Qi Fang , Zehuan Huang , Xudong Xu , Jingbo Wang , Sida Peng , Bo Dai

Single-image 3D generation has emerged as a prominent research topic, playing a vital role in virtual reality, 3D modeling, and digital content creation. However, existing methods face challenges such as a lack of multi-view geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Jinbo Yan , Alan Zhao , Yixin Hu

Most natural objects have inherent complexity and variability. While some simple objects can be modeled from first principles, many real-world phenomena, such as cloud formation, require computationally expensive simulations that limit…

Machine Learning · Computer Science 2025-06-13 Nadav Torem , Tamar Sde-Chen , Yoav Y. Schechner

In this paper, we tackle a new task of 3D object synthesis, where a 3D model is composited with another object category to create a novel 3D model. However, most existing text/image/3D-to-3D methods struggle to effectively integrate…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zeren Xiong , Zikun Chen , Zedong Zhang , Xiang Li , Ying Tai , Jian Yang , Jun Li

3D-aware generative adversarial networks (GANs) synthesize high-fidelity and multi-view-consistent facial images using only collections of single-view 2D imagery. Towards fine-grained control over facial attributes, recent efforts…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Jingxiang Sun , Xuan Wang , Lizhen Wang , Xiaoyu Li , Yong Zhang , Hongwen Zhang , Yebin Liu

Recently, with the development of Neural Radiance Fields and Gaussian Splatting, 3D reconstruction techniques have achieved remarkably high fidelity. However, the latent representations learnt by these methods are highly entangled and lack…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Shuyi Jiang , Qihao Zhao , Hossein Rahmani , De Wen Soh , Jun Liu , Na Zhao

We propose L3DG, the first approach for generative 3D modeling of 3D Gaussians through a latent 3D Gaussian diffusion formulation. This enables effective generative 3D modeling, scaling to generation of entire room-scale scenes which can be…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Barbara Roessle , Norman Müller , Lorenzo Porzi , Samuel Rota Bulò , Peter Kontschieder , Angela Dai , Matthias Nießner

Generating novel active molecules for a given protein is an extremely challenging task for generative models that requires an understanding of the complex physical interactions between the molecule and its environment. In this paper, we…

We introduce InseRF, a novel method for generative object insertion in the NeRF reconstructions of 3D scenes. Based on a user-provided textual description and a 2D bounding box in a reference viewpoint, InseRF generates new objects in 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Mohamad Shahbazi , Liesbeth Claessens , Michael Niemeyer , Edo Collins , Alessio Tonioni , Luc Van Gool , Federico Tombari

We propose a new class of generative models that naturally handle data of varying dimensionality by jointly modeling the state and dimension of each datapoint. The generative process is formulated as a jump diffusion process that makes…

Sequential assembly with geometric primitives has drawn attention in robotics and 3D vision since it yields a practical blueprint to construct a target shape. However, due to its combinatorial property, a greedy method falls short of…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Jungtaek Kim , Hyunsoo Chung , Jinhwi Lee , Minsu Cho , Jaesik Park

4D content generation aims to create dynamically evolving 3D content that responds to specific input objects such as images or 3D representations. Current approaches typically incorporate physical priors to animate 3D representations, but…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Jiajing Lin , Zhenzhong Wang , Dejun Xu , Shu Jiang , YunPeng Gong , Min Jiang

We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Yifang Men , Biwen Lei , Yuan Yao , Miaomiao Cui , Zhouhui Lian , Xuansong Xie

We propose WarpingGAN, an effective and efficient 3D point cloud generation network. Unlike existing methods that generate point clouds by directly learning the mapping functions between latent codes and 3D shapes, Warping-GAN learns a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Yingzhi Tang , Yue Qian , Qijian Zhang , Yiming Zeng , Junhui Hou , Xuefei Zhe

We tackle the challenge of generating the infinitely extendable 3D world -- large, continuous environments with coherent geometry and realistic appearance. Existing methods face key challenges: 2D-lifting approaches suffer from geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Sikuang Li , Chen Yang , Jiemin Fang , Taoran Yi , Jia Lu , Jiazhong Cen , Lingxi Xie , Wei Shen , Qi Tian

Realistic 3D indoor scene synthesis is vital for embodied AI and digital content creation. It can be naturally divided into two subtasks: object generation and layout generation. While recent generative models have significantly advanced…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Xingjian Ran , Yixuan Li , Linning Xu , Mulin Yu , Bo Dai