We propose L3DG, the first approach for generative 3D modeling of 3D Gaussians through a latent 3D Gaussian diffusion formulation. This enables effective generative 3D modeling, scaling to generation of entire room-scale scenes which can be very efficiently rendered. To enable effective synthesis of 3D Gaussians, we propose a latent diffusion formulation, operating in a compressed latent space of 3D Gaussians. This compressed latent space is learned by a vector-quantized variational autoencoder (VQ-VAE), for which we employ a sparse convolutional architecture to efficiently operate on room-scale scenes. This way, the complexity of the costly generation process via diffusion is substantially reduced, allowing higher detail on object-level generation, as well as scalability to large scenes. By leveraging the 3D Gaussian representation, the generated scenes can be rendered from arbitrary viewpoints in real-time. We demonstrate that our approach significantly improves visual quality over prior work on unconditional object-level radiance field synthesis and showcase its applicability to room-scale scene generation.
@article{arxiv.2410.13530,
title = {L3DG: Latent 3D Gaussian Diffusion},
author = {Barbara Roessle and Norman Müller and Lorenzo Porzi and Samuel Rota Bulò and Peter Kontschieder and Angela Dai and Matthias Nießner},
journal= {arXiv preprint arXiv:2410.13530},
year = {2024}
}
Comments
SIGGRAPH Asia 2024, project page: https://barbararoessle.github.io/l3dg , video: https://youtu.be/UHEEiXCYeLU