English
Related papers

Related papers: BANG: Dividing 3D Assets via Generative Exploded D…

200 papers

Recent deep generative models are able to provide photo-realistic images as well as visual or textual content embeddings useful to address various tasks of computer vision and natural language processing. Their usefulness is nevertheless…

Machine Learning · Computer Science 2020-01-29 Antoine Plumerault , Hervé Le Borgne , Céline Hudelot

The transformative potential of 3D content creation has been progressively unlocked through advancements in generative models. Recently, intuitive drag editing with geometric changes has attracted significant attention in 2D editing yet…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Jiahua Dong , Yu-Xiong Wang

Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Yue Wu , Sicheng Xu , Jianfeng Xiang , Fangyun Wei , Qifeng Chen , Jiaolong Yang , Xin Tong

3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild. Accurately reconstructing an object's complete 3D structure and texture has…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Hritam Basak , Hadi Tabatabaee , Shreekant Gayaka , Ming-Feng Li , Xin Yang , Cheng-Hao Kuo , Arnie Sen , Min Sun , Zhaozheng Yin

Articulated objects, such as laptops and drawers, exhibit significant challenges for 3D reconstruction and pose estimation due to their multi-part geometries and variable joint configurations, which introduce structural diversity across…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 WenBo Xu , Liu Liu , Li Zhang , Ran Zhang , Hao Wu , Dan Guo , Meng Wang

Generating human motion from text has been dominated by denoising motion models either through diffusion or generative masking process. However, these models face great limitations in usability by requiring prior knowledge of the motion…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Ekkasit Pinyoanuntapong , Muhammad Usama Saleem , Pu Wang , Minwoo Lee , Srijan Das , Chen Chen

Unbounded 3D world generation is emerging as a foundational task for scene modeling in computer vision, graphics, and robotics. In this work, we present WorldFlow3D, a novel method capable of generating unbounded 3D worlds. Building upon a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Amogh Joshi , Julian Ost , Felix Heide

Diffusion-based 3D generation has made remarkable progress in recent years. However, existing 3D generative models often produce overly dense and unstructured meshes, which stand in stark contrast to the compact, structured, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuan Li , Cheng Lin , Yuan Liu , Xiaoxiao Long , Chenxu Zhang , Ningna Wang , Xin Li , Wenping Wang , Xiaohu Guo

For humans, visual understanding is inherently generative: given a 3D shape, we can postulate how it would look in the world; given a 2D image, we can infer the 3D structure that likely gave rise to it. We can thus translate between the 2D…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Tristan Aumentado-Armstrong , Alex Levinshtein , Stavros Tsogkas , Konstantinos G. Derpanis , Allan D. Jepson

Generating high-quality 3D content from text, single images, or sparse view images remains a challenging task with broad applications. Existing methods typically employ multi-view diffusion models to synthesize multi-view images, followed…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Junlin Han , Jianyuan Wang , Andrea Vedaldi , Philip Torr , Filippos Kokkinos

Creating and editing high-quality 3D content remains a central challenge in computer graphics. We address this challenge by introducing CompoSE, a novel method for Compositional Synthesis and Editing of 3D shapes via part-aware control. Our…

Graphics · Computer Science 2026-05-20 Habib Slim , Shariq Farooq Bhat , Mohamed Elhoseiny , Yifan Wang , Mike Roberts

Human perceive the 3D world through 2D observations from limited viewpoints. While recent feed-forward generalizable 3D reconstruction models excel at recovering 3D structures from sparse images, their representations are often confined to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Mochu Xiang , Zhelun Shen , Xuesong Li , Jiahui Ren , Jing Zhang , Chen Zhao , Shanshan Liu , Haocheng Feng , Jingdong Wang , Yuchao Dai

Modern machine learning techniques, such as deep neural networks, are transforming many disciplines ranging from image recognition to language understanding, by uncovering patterns in big data and making accurate predictions. They have also…

Machine Learning · Computer Science 2021-03-11 Amin Heyrani Nobari , Muhammad Fathy Rashad , Faez Ahmed

We describe Generative Blocks World to interact with the scene of a generated image by manipulating simple geometric abstractions. Our method represents scenes as assemblies of convex 3D primitives, and the same scene can be represented by…

Graphics · Computer Science 2026-03-23 Vaibhav Vavilala , Seemandhar Jain , Rahul Vasanth , D. A. Forsyth , Anand Bhattad

Collocated clothing synthesis using generative networks has become an emerging topic in the field of fashion intelligence, as it has significant potential economic value to increase revenue in the fashion industry. In previous studies,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Dongliang Zhou , Haijun Zhang , Jianghong Ma , Jianyang Shi

Automatic 3D content creation seeks to replace labor-intensive modeling and scanning pipelines with systems that can synthesize or recover 3D assets directly from text or images. Its applications span video games, virtual reality, robotics,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jiahao Li

Recent progress in 3D object generation has been fueled by the strong priors offered by diffusion models. However, existing models are tailored to specific tasks, accommodating only one modality at a time and necessitating retraining to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Yijun Fan , Yiwei Ma , Jiayi Ji , Xiaoshuai Sun , Rongrong Ji

Existing 3D-aware facial generation methods face a dilemma in quality versus editability: they either generate editable results in low resolution or high-quality ones with no editing flexibility. In this work, we propose a new approach that…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Jingxiang Sun , Xuan Wang , Yichun Shi , Lizhen Wang , Jue Wang , Yebin Liu

In many applications, including surveillance, entertainment, and restoration, there is a need to increase both the spatial resolution and the frame rate of a video sequence. The aim is to improve visual quality, refine details, and create a…

Image and Video Processing · Electrical Eng. & Systems 2024-07-25 Congrui Fu , Hui Yuan , Liquan Shen , Raouf Hamzaoui , Hao Zhang

The motion of picking up and placing an object in 3D space is full of subtle detail. Typically these motions are formed from the same constraints, optimizing for swiftness, energy efficiency, as well as physiological limits. Yet, even for…

Computer Vision and Pattern Recognition · Computer Science 2020-10-07 Connor Daly , Yuzuko Nakamura , Tobias Ritschel