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In this paper, we introduce a neural rendering pipeline for transferring the facial expressions, head pose, and body movements of one person in a source video to another in a target video. We apply our method to the challenging case of Sign…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Christina O. Tze , Panagiotis P. Filntisis , Athanasia-Lida Dimou , Anastasios Roussos , Petros Maragos

Handwriting is an alternative method for entering texts composing Short Message Services. However, a whole new language features the texts which are produced. They include for instance abbreviations and other consonantal writing which…

Computation and Language · Computer Science 2009-09-17 Emmanuel Ep Prochasson , Christian Viard-Gaudin , Emmanuel Morin

This paper addresses the problem of diversity-aware sign language production, where we want to give an image (or sequence) of a signer and produce another image with the same pose but different attributes (\textit{e.g.} gender, skin color).…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Mohamed Ilyes Lakhal , Richard Bowden

This paper presents the latest progress of GPTutor: a ChatGPT-powered programming tool extension in Visual Studio Code. The emergence of Large Language Models (LLMs) has improved software development efficiency, but their performance can be…

Human-Computer Interaction · Computer Science 2023-10-26 Eason Chen , Ray Huang , Justa Liang , Damien Chen , Pierce Hung

Sign Language Translation (SLT) aims to map sign language videos to spoken language text. A common approach relies on gloss annotations as an intermediate representation, decomposing SLT into two sub-tasks: video-to-gloss recognition and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Jianyuan Guo , Peike Li , Trevor Cohn

This pilot study explores the application of language models (LMs) to model game event sequences, treating them as a customized natural language. We investigate a popular mobile game, transforming raw event data into textual sequences and…

With large language models (LLMs) on the rise, in-game interactions are shifting from rigid commands to natural conversations. However, the impacts of LLMs on player performance and game experience remain underexplored. This work explores…

Human-Computer Interaction · Computer Science 2025-07-31 Xin Sun , Lei Wang , Yue Li , Jie Li , Massimo Poesio , Julian Frommel , Koen Hinriks , Jiahuan Pei

The advancement of large language models (LLMs) prompts the development of multi-modal agents, which are used as a controller to call external tools, providing a feasible way to solve practical tasks. In this paper, we propose a multi-modal…

Artificial Intelligence · Computer Science 2025-02-04 Zhi Gao , Bofei Zhang , Pengxiang Li , Xiaojian Ma , Tao Yuan , Yue Fan , Yuwei Wu , Yunde Jia , Song-Chun Zhu , Qing Li

Sign language recognition is a difficult task, yet required for many applications in real-time speed. Using RGB cameras for recognition of sign languages is not very successful in practical situations and accurate 3D imaging requires…

Multimedia · Computer Science 2011-05-05 Morteza Zahedi , Ali Reza Manashty

Sign languages are visual languages using manual articulations and non-manual elements to convey information. For sign language recognition and translation, the majority of existing approaches directly encode RGB videos into hidden…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Yutong Chen , Ronglai Zuo , Fangyun Wei , Yu Wu , Shujie Liu , Brian Mak

Distributed memory programming is the established paradigm used in high-performance computing (HPC) systems, requiring explicit communication between nodes and devices. When FPGAs are deployed in distributed settings, communication is…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-07 Tiziano De Matteis , Johannes de Fine Licht , Jakub Beránek , Torsten Hoefler

Liquid Chromatography Mass Spectrometry (LC-MS) is an indispensable analytical technique in proteomics, metabolomics, and other life sciences. While OpenMS provides advanced open-source software for MS data analysis, its complexity can be…

Substantial research on deep learning-based emergent communication uses the referential game framework, specifically the Lewis signaling game, however we argue that successful communication in this game typically only need one or two…

Machine Learning · Computer Science 2024-12-05 Zheyuan Zhang

This work introduces a modular platform that brings together six AI services, automatic speech recognition via OpenAI Whisper, multilingual translation through Meta NLLB, speech synthesis using AWS Polly, emotion classification with…

Computational Engineering, Finance, and Science · Computer Science 2026-04-08 N. D. Tantaroudas , A. J. McCracken , I. Karachalios , E. Papatheou

This research presents Spiritus, an AI-assisted creation tool designed to streamline 2D character animation creation while enhancing creative flexibility. By integrating natural language processing and diffusion models, users can…

Human-Computer Interaction · Computer Science 2025-03-13 Qirui Sun , Yunyi Ni , Teli Yuan , Jingjing Zhang , Fan Yang , Zhihao Yao , Haipeng Mi

Transformers have offered a new methodology of designing neural networks for visual recognition. Compared to convolutional networks, Transformers enjoy the ability of referring to global features at each stage, yet the attention module…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Jiemin Fang , Lingxi Xie , Xinggang Wang , Xiaopeng Zhang , Wenyu Liu , Qi Tian

Computers still have a long way to go before they can interact with users in a truly natural fashion. From a users perspective, the most natural way to interact with a computer would be through a speech and gesture interface. Although…

Computation and Language · Computer Science 2013-04-12 Maher Jebali , Patrice Dalle , Mohamed Jemni

We introduce a system called Amorphous Fortress -- an abstract, yet spatial, open-ended artificial life simulation. In this environment, the agents are represented as finite-state machines (FSMs) which allow for multi-agent interaction…

Artificial Intelligence · Computer Science 2023-06-26 M Charity , Dipika Rajesh , Sam Earle , Julian Togelius

Large Language Models (LLMs) have changed the possibilities of Interactive Storytelling systems that process free-text user input. However, as more of these systems are built, evidence continues to mount regarding the story coherence…

Computation and Language · Computer Science 2026-05-26 Santiago Góngora , Luis Chiruzzo , Gonzalo Méndez , Pablo Gervás

Sign language translation from video to spoken text presents unique challenges owing to the distinct grammar, expression nuances, and high variation of visual appearance across different speakers and contexts. The intermediate gloss…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Pooya Fayyazsanavi , Antonios Anastasopoulos , Jana Košecká