English

Amorphous Fortress: Observing Emergent Behavior in Multi-Agent FSMs

Artificial Intelligence 2023-06-26 v1 Multiagent Systems Neural and Evolutionary Computing

Abstract

We introduce a system called Amorphous Fortress -- an abstract, yet spatial, open-ended artificial life simulation. In this environment, the agents are represented as finite-state machines (FSMs) which allow for multi-agent interaction within a constrained space. These agents are created by randomly generating and evolving the FSMs; sampling from pre-defined states and transitions. This environment was designed to explore the emergent AI behaviors found implicitly in simulation games such as Dwarf Fortress or The Sims. We apply the hill-climber evolutionary search algorithm to this environment to explore the various levels of depth and interaction from the generated FSMs.

Keywords

Cite

@article{arxiv.2306.13169,
  title  = {Amorphous Fortress: Observing Emergent Behavior in Multi-Agent FSMs},
  author = {M Charity and Dipika Rajesh and Sam Earle and Julian Togelius},
  journal= {arXiv preprint arXiv:2306.13169},
  year   = {2023}
}

Comments

9 pages; Accepted to the 1st ALIFE for and from video games Workshop 2023

R2 v1 2026-06-28T11:12:20.251Z