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d/Deaf and hearing song-signers have become prevalent across video-sharing platforms, but translating songs into sign language remains cumbersome and inaccessible. Our formative study revealed the challenges song-signers face, including…
In this and the associated article 'BioBlender: A Software for Intuitive Representation of Surface Properties of Biomolecules', (Andrei et al) we present BioBlender as a complete instrument for the elaboration of motion (here) and the…
We present Animus3D, a text-driven 3D animation framework that generates motion field given a static 3D asset and text prompt. Previous methods mostly leverage the vanilla Score Distillation Sampling (SDS) objective to distill motion from…
This paper presents a demonstration of our monster battle game, in which the game agents fight in accordance with their player's language commands. The commands were translated into the knowledge expression called behavior branches by a…
This article presents an original method for Text-to-Sign Translation. It compensates data scarcity using a domain-specific parallel corpus of alignments between text and hierarchical formal descriptions of Sign Language videos in AZee.…
We present the IMS-Speech, a web based tool for German and English speech transcription aiming to facilitate research in various disciplines which require accesses to lexical information in spoken language materials. This tool is based on…
When virtual agents interact with humans, gestures are crucial to delivering their intentions with speech. Previous multimodal co-speech gesture generation models required encoded features of all modalities to generate gestures. If some…
Sign language, which conveys meaning through gestures, is the chief means of communication among deaf people. Recognizing sign language in natural settings presents significant challenges due to factors such as lighting, background clutter,…
Implementations of popular symbolic music generative models often differ significantly in terms of the libraries utilized and overall project structure. Therefore, directly comparing the methods or becoming acquainted with them may present…
This paper introduces the FLOSS Free Libre Open Source Software [VEMSA3D], a contraction of "Visual Electromagnetic Simulator for 3D Antennas", which are geometrically modeled, either exactly or approximately, as thin wire polygonal…
Sign language visual recognition from continuous multi-modal streams is still one of the most challenging fields. Recent advances in human actions recognition are exploiting the ascension of GPU-based learning from massive data, and are…
We present MIDI-LLM, an LLM for generating multitrack MIDI music from free-form text prompts. Our approach expands a text LLM's vocabulary to include MIDI tokens, and uses a two-stage training recipe to endow text-to-MIDI abilities. By…
Large Language Models (LLMs) reasoning abilities are increasingly being applied to classical board and card games, but the dominant approach -- involving prompting for direct move generation -- has significant drawbacks. It relies on the…
In this paper, we describe a system for generating three-dimensional visual simulations of natural language motion expressions. We use a rich formal model of events and their participants to generate simulations that satisfy the minimal…
Despite advancements in Large Language Models (LLMs) and Large Multimodal Models (LMMs), their integration into language-grounded, human-like embodied agents remains incomplete, hindering complex real-life task performance in physical…
We present StockSim, an open-source simulation platform for systematic evaluation of large language models (LLMs) in realistic financial decision-making scenarios. Unlike previous toolkits that offer limited scope, StockSim delivers a…
MDMP is a new parallel programming approach that aims to provide users with an easy way to add parallelism to programs, optimise the message passing costs of traditional scientific simulation algorithms, and enable existing MPI-based…
Communication barriers pose significant challenges for individuals with hearing and speech impairments, often limiting their ability to effectively interact in everyday environments. This project introduces a real-time assistive technology…
Current multimodal large language models (MLLMs) have demonstrated remarkable capabilities in short-form video understanding, yet translating long-form cinematic videos into detailed, temporally grounded scripts remains a significant…
Songwriting is often driven by multimodal inspirations, such as imagery, narratives, or existing music, yet songwriters remain unsupported by current music AI systems in incorporating these multimodal inputs into their creative processes.…