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Related papers: Streaming 4D Visual Geometry Transformer

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The grand vision of enabling persistent, large-scale 3D visual geometry understanding is shackled by the irreconcilable demands of scalability and long-term stability. While offline models like VGGT achieve inspiring geometry capability,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Shuai Yuan , Yantai Yang , Xiaotian Yang , Xupeng Zhang , Zhonghao Zhao , Lingming Zhang , Zhipeng Zhang

Visual Geometry Grounded Transformer (VGGT) advances 3D reconstruction via scalable Transformer architecture, but the quadratic complexity of global attention prevents long context application. StreamVGGT enables streaming with causal…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Zichen Zou , Xiaosong Jia , Zuxuan Wu , Yu-Gang Jiang

Learning-based 3D visual geometry models have benefited substantially from large-scale transformers. Among these, StreamVGGT leverages frame-wise causal attention for strong streaming reconstruction, but suffers from unbounded KV cache…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Zunhai Su , Weihao Ye , Hansen Feng , Keyu Fan , Jing Zhang , Dahai Yu , Zhengwu Liu , Ngai Wong

Learning-based 3D visual geometry models have significantly advanced with the advent of large-scale transformers. Among these, StreamVGGT leverages frame-wise causal attention to deliver robust and efficient streaming 3D reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Zunhai Su , Weihao Ye , Hansen Feng , Keyu Fan , Jing Zhang , Dahai Yu , Zhengwu Liu , Ngai Wong

Reconstructing 3D geometry from streaming video requires continuous inference under bounded resources. Recent geometric foundation models achieve impressive reconstruction quality through all-to-all attention, yet their quadratic cost…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Si-Yu Lu , Po-Ting Chen , Hui-Che Hsu , Sin-Ye Jhong , Wen-Huang Cheng , Yung-Yao Chen

3D reconstruction from multi-view images is a core challenge in computer vision. Recently, feed-forward methods have emerged as efficient and robust alternatives to traditional per-scene optimization techniques. Among them, state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Zipeng Wang , Dan Xu

We present VGGT, a feed-forward neural network that directly infers all key 3D attributes of a scene, including camera parameters, point maps, depth maps, and 3D point tracks, from one, a few, or hundreds of its views. This approach is a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Jianyuan Wang , Minghao Chen , Nikita Karaev , Andrea Vedaldi , Christian Rupprecht , David Novotny

We present STream3R, a novel approach to 3D reconstruction that reformulates pointmap prediction as a decoder-only Transformer problem. Existing state-of-the-art methods for multi-view reconstruction either depend on expensive global…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Yushi Lan , Yihang Luo , Fangzhou Hong , Shangchen Zhou , Honghua Chen , Zhaoyang Lyu , Shuai Yang , Bo Dai , Chen Change Loy , Xingang Pan

Streaming 3D reconstruction aims to recover 3D information, such as camera poses and point clouds, from a video stream, which necessitates geometric accuracy, temporal consistency, and computational efficiency. Motivated by the principles…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Lin-Zhuo Chen , Jian Gao , Yihang Chen , Ka Leong Cheng , Yipengjing Sun , Liangxiao Hu , Nan Xue , Xing Zhu , Yujun Shen , Yao Yao , Yinghao Xu

Streaming Visual Geometry Transformers such as StreamVGGT enable strong online 3D perception, but their KV-cache grows unbounded over long streams, limiting practical deployment. We revisit bounded-memory streaming from the perspective of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Zhisong Xu , Takeshi Oishi

Long-sequence streaming 3D reconstruction remains a significant open challenge. Existing autoregressive models often fail when processing long sequences because they anchor poses to the first frame, leading to attention decay, scale drift,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Chong Cheng , Xianda Chen , Tao Xie , Wei Yin , Weiqiang Ren , Qian Zhang , Xiaoyang Guo , Hao Wang

Streaming visual transformers like StreamVGGT achieve strong 3D perception but suffer from unbounded growth of key value (KV) memory, which limits scalability. We propose a training-free, inference-time token eviction policy that bounds…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Soroush Mahdi , Fardin Ayar , Ehsan Javanmardi , Manabu Tsukada , Mahdi Javanmardi

Reconstructing dynamic 4D scenes is challenging, as it requires robust disentanglement of dynamic objects from the static background. While 3D foundation models like VGGT provide accurate 3D geometry, their performance drops markedly when…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yu Hu , Chong Cheng , Sicheng Yu , Xiaoyang Guo , Hao Wang

3D reconstruction in large-scale scenes is a fundamental task in 3D perception, but the inherent trade-off between accuracy and computational efficiency remains a significant challenge. Existing methods either prioritize speed and produce…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Jungho Lee , Minhyeok Lee , Sunghun Yang , Minseok Kang , Sangyoun Lee

Foundation models for 3D vision have recently demonstrated remarkable capabilities in 3D perception. However, scaling these models to long-sequence image inputs remains a significant challenge due to inference-time inefficiency. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 You Shen , Zhipeng Zhang , Yansong Qu , Xiawu Zheng , Jiayi Ji , Shengchuan Zhang , Liujuan Cao

High-resolution imagery is essential for accurate 3D reconstruction, as many geometric details only emerge at fine spatial scales. Recent feed-forward approaches, such as the Visual Geometry Grounded Transformer (VGGT), have demonstrated…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Tianrun Chen , Yuanqi Hu , Yidong Han , Hanjie Xu , Deyi Ji , Qi Zhu , Chunan Yu , Xin Zhang , Cheng Chen , Chaotao Ding , Ying Zang , Xuanfu Li , Jin Ma , Lanyun Zhu

Recent feed-forward reconstruction models like VGGT and $\pi^3$ achieve impressive reconstruction quality but cannot process streaming videos due to quadratic memory complexity, limiting their practical deployment. While existing streaming…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Tianye Ding , Yiming Xie , Yiqing Liang , Moitreya Chatterjee , Pedro Miraldo , Huaizu Jiang

Online 3D reconstruction requires estimating camera pose and scene geometry under strict causal and bounded-memory constraints. Existing methods often suffer from drift, jitter, or collapse on long sequences. We trace these failures to a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Chong Cheng , Peilin Tao , Nanjie Yao , Guanzhi Ding , Xianda Chen , Yuansen Du , Xiaoyang Guo , Wei Yin , Weiqiang Ren , Qian Zhang , Zhengqing Chen , Hao Wang

3D vision foundation models like Visual Geometry Grounded Transformer (VGGT) have advanced greatly in geometric perception. However, it is time-consuming and memory-intensive for long sequences, limiting application to large-scale scenes…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Zhijian Shu , Cheng Lin , Tao Xie , Wei Yin , Ben Li , Zhiyuan Pu , Weize Li , Yao Yao , Xun Cao , Xiaoyang Guo , Xiao-Xiao Long

We present a fast, spatio-temporal scene understanding framework based on Visual Geometry Grounded Transformer (VGGT). The proposed pipeline is designed to enable efficient, close to real-time performance, supporting applications including…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Gergely Dinya , Péter Halász , András Lőrincz , Kristóf Karacs , Anna Gelencsér-Horváth
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