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In recent years we have witnessed an increasing number of interactive systems on handheld mobile devices which utilise gaze as a single or complementary interaction modality. This trend is driven by the enhanced computational power of these…

Human-Computer Interaction · Computer Science 2023-07-04 Yaxiong Lei , Shijing He , Mohamed Khamis , Juan Ye

Our interactions with technology do not just shape our individual experiences. They also affect people around us. Although previous research has addressed such "witness" experiences, the actual effect of interaction design on the witness…

Human-Computer Interaction · Computer Science 2023-07-13 Alarith Uhde , Tim zum Hoff , Marc Hassenzahl

Generative Artificial Intelligence (AI) tools are increasingly deployed across social media platforms, yet their implications for user behavior and experience remain understudied, particularly regarding two critical dimensions: (1) how AI…

Human-Computer Interaction · Computer Science 2025-06-18 Anders Giovanni Møller , Daniel M. Romero , David Jurgens , Luca Maria Aiello

As eye-tracking becomes increasingly common in modern mobile devices, the potential for hands-free, gaze-based interaction grows, but current gesture sets are largely expert-designed and often misaligned with how users naturally move their…

Human-Computer Interaction · Computer Science 2026-03-25 Yaxiong Lei , Xinya Gong , Shijing He , Yafei Wang , Mohamed Khamis , Juan Ye

As generative AI becomes increasingly integrated into journalism, designing effective AI-use disclosures that inform readers without imposing unnecessary burden is a key challenge. While prior research has primarily focused on trust and…

Human-Computer Interaction · Computer Science 2026-05-15 Pooja Prajod , Hannes Cools , Thomas Röggla , Pablo Cesar , Abdallah El Ali

Micro-expressions are brief and subtle facial movements that convey nuanced affective information but often remain imperceptible during natural social interaction. Although prior research has primarily focused on computational recognition…

Human-Computer Interaction · Computer Science 2026-04-29 Feiyang Yin , Isidro Butaslac , Patrick Gebhard , Monica Perusquia-Hernandez , Zhaofeng Niu , Taishi Sawabe , Hirokazu Kato

Gaze interaction presents a promising avenue in Virtual Reality (VR) due to its intuitive and efficient user experience. Yet, the depth control inherent in our visual system remains underutilized in current methods. In this study, we…

Human-Computer Interaction · Computer Science 2024-05-08 Chenyang Zhang , Tiansu Chen , Eric Shaffer , Elahe Soltanaghai

We present GAZED- eye GAZe-guided EDiting for videos captured by a solitary, static, wide-angle and high-resolution camera. Eye-gaze has been effectively employed in computational applications as a cue to capture interesting scene content;…

Computer Vision and Pattern Recognition · Computer Science 2020-10-23 K L Bhanu Moorthy , Moneish Kumar , Ramanathan Subramaniam , Vineet Gandhi

The eyes play an important role in human collaboration. Mutual and shared gaze help communicate visual attention to each other or to a specific object of interest. Shared gaze was typically investigated for pair collaborations in remote…

Creating high-quality and realistic images is now possible thanks to the impressive advancements in image generation. A description in natural language of your desired output is all you need to obtain breathtaking results. However, as the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Giuseppe Cartella , Vittorio Cuculo , Marcella Cornia , Rita Cucchiara

The proliferation of artificial intelligence provides an opportunity to create psychological spaciousness in society. Spaciousness is defined as the ability to hold diverse interpersonal interactions and forms the basis for vulnerability…

Human-Computer Interaction · Computer Science 2025-07-29 Omkar Suresh Hatti

Participatory art allows for the spectator to be a participant or a viewer able to engage actively with interactive art. Real-time technologies offer new ways to create participative artworks. We hereby investigate how to engage…

Graphics · Computer Science 2023-06-23 Jean-François Jégo , Margherita Bergamo Meneghini

While people with visual impairments are interested in artwork as much as their sighted peers, their experience is limited to few selective artworks that are exhibited at certain museums. To enable people with visual impairments to access…

Human-Computer Interaction · Computer Science 2021-03-03 Nahyun Kwon , Yunjung Lee , Uran Oh

Image generation using generative artificial intelligence has become a popular activity. However, text-to-image generation - where images are produced from typed prompts - can be less engaging in public settings since the act of typing…

Human-Computer Interaction · Computer Science 2025-02-18 Jonas Oppenlaender , Hannah Johnston , Johanna Silvennoinen , Helena Barranha

Users' persistent social media contents like posts on Facebook Timeline are presented as an "exhibition" about the person to others, and managing these exhibitional contents for impression management needs intentional and manual efforts. To…

Human-Computer Interaction · Computer Science 2017-10-13 Bin Xu , Liang Gou , Anbang Xu , Jalal Mahmud , Dan Cosley

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

Human-Computer Interaction · Computer Science 2018-03-14 Vijay Rajanna , Tracy Hammond

Previous studies have illustrated the potential of analysing gaze behaviours in collaborative learning to provide educationally meaningful information for students to reflect on their learning. Over the past decades, machine learning…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Junyuan Liang , Qi Zhou , Sahan Bulathwela , Mutlu Cukurova

This paper explores the potential of generative AI within interactive art, employing a practice-based research approach. It presents the interactive artwork "Visions of Destruction" as a detailed case study, highlighting its innovative use…

Human-Computer Interaction · Computer Science 2024-08-28 Mar Canet Sola , Varvara Guljajeva

We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our daily environment or large displays, especially immersive…

Human-Computer Interaction · Computer Science 2007-08-28 Daniel Gepner , Jérôme Simonin , Noëlle Carbonell

Enabling gaze interaction in real-time on handheld mobile devices has attracted significant attention in recent years. An increasing number of research projects have focused on sophisticated appearance-based deep learning models to enhance…

Human-Computer Interaction · Computer Science 2023-04-20 Yaxiong Lei , Yuheng Wang , Tyler Caslin , Alexander Wisowaty , Xu Zhu , Mohamed Khamis , Juan Ye
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