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Related papers: VergeIO: Depth-Aware Eye Interaction on Glasses

200 papers

With built-in eye-tracking cameras, the recently released Apple Vision Pro (AVP) mixed reality (MR) headset features gaze-based interaction, eye image rendering on external screens, and iris recognition for device unlocking. One of the…

Human-Computer Interaction · Computer Science 2024-08-15 Zehao Huang , Gancheng Zhu , Xiaoting Duan , Rong Wang , Yongkai Li , Shuai Zhang , Zhiguo Wang

Everyday object-based interactions (EOIs) and mid-air gesture interactions (MAIs) have been widely explored, yet prior work on their integration often targets narrow use cases or specific technologies, leaving designers and developers with…

Human-Computer Interaction · Computer Science 2026-03-31 Zhuoyue Lyu , Per Ola Kristensson

Gaze interaction presents a promising avenue in Virtual Reality (VR) due to its intuitive and efficient user experience. Yet, the depth control inherent in our visual system remains underutilized in current methods. In this study, we…

Human-Computer Interaction · Computer Science 2024-05-08 Chenyang Zhang , Tiansu Chen , Eric Shaffer , Elahe Soltanaghai

We present a glasses type wearable device to detect emotions from a human face in an unobtrusive manner. The device is designed to gather multi channel responses from the user face naturally and continuously while the user is wearing it.…

Human-Computer Interaction · Computer Science 2024-10-30 Jangho Kwon , Laehyun Kim

Introduction: In the realm of human-computer interaction and behavioral research, accurate real-time gaze estimation is critical. Traditional methods often rely on expensive equipment or large datasets, which are impractical in many…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Esther Enhui Ye , John Enzhou Ye , Joseph Ye , Jacob Ye , Runzhou Ye

Dexterous robotic manipulation requires comprehensive perception across all phases of interaction: pre-contact, contact initiation, and post-contact. Such continuous feedback allows a robot to adapt its actions throughout interaction.…

Robotics · Computer Science 2026-04-24 Zhixuan Xu , Yichen Li , Xuanye Wu , Tianyu Qiu , Lin Shao

Gesture recognition is mainly apprehensive on analyzing the functionality of human wits. The main goal of gesture recognition is to create a system which can recognize specific human gestures and use them to convey information or for device…

Artificial Intelligence · Computer Science 2010-12-02 Harshith C , Karthik R. Shastry , Manoj Ravindran , M. V. V. N. S. Srikanth , Naveen Lakshmikhanth

Current gaze input methods for VR headsets predominantly utilize the gaze ray as a pointing cursor, often neglecting depth information in it. This study introduces FocusFlow, a novel gaze interaction technique that integrates focal depth…

Human-Computer Interaction · Computer Science 2023-08-15 Chenyang Zhang , Tiansu Chen , Rohan Nedungadi , Eric Shaffer , Elahe Soltanaghai

Interactive segmentation aims to accurately segment target objects with minimal user interactions. However, current methods often fail to accurately separate target objects from the background, due to a limited understanding of order, the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-10 Bin Wang , Anwesa Choudhuri , Meng Zheng , Zhongpai Gao , Benjamin Planche , Andong Deng , Qin Liu , Terrence Chen , Ulas Bagci , Ziyan Wu

Advanced wearable devices are increasingly incorporating high-resolution multi-camera systems. As state-of-the-art neural networks for processing the resulting image data are computationally demanding, there has been growing interest in…

Large-scale real-world robot data collection is a prerequisite for bringing robots into everyday deployment. However, existing pipelines often rely on specialized handheld devices to bridge the embodiment gap, which not only increases…

Robotics · Computer Science 2026-04-10 Yanwen Zou , Chenyang Shi , Wenye Yu , Han Xue , Jun Lv , Ye Pan , Chuan Wen , Cewu Lu

Around-device interaction promises to extend the input space of mobile and wearable devices beyond the common but restricted touchscreen. So far, most around-device interaction approaches rely on instrumenting the device or the environment…

Human-Computer Interaction · Computer Science 2017-01-17 Jens Grubert , Eyal Ofek , Michel Pahud , Matthias Kranz , Dieter Schmalstieg

Smart glasses enhance interactions with the environment by using head-mounted cameras to observe the user's viewpoint, but lack the visual feedback used for common interactions. We introduce Gazeify then Voiceify, a multimodal approach…

Human-Computer Interaction · Computer Science 2026-01-28 Zheng Zhang , Mengjie Yu , Tianyi Wang , Kashyap Todi , Ajoy Savio Fernandes , Yue Liu , Haijun Xia , Tovi Grossman , Tanya Jonker

Advancements in information technology have increased demand for natural human-computer interaction in areas such as gaming, smart homes, and vehicles. However, conventional approaches like physical buttons or cameras are often limited by…

Human-Computer Interaction · Computer Science 2025-11-24 Weiyi Wang , Lanqing Yang , Linqian Gan , Guangtao Xue

Gaze tracking is increasingly becoming an essential component in Augmented and Virtual Reality. Modern gaze tracking al gorithms are heavyweight; they operate at most 5 Hz on mobile processors despite that near-eye cameras comfortably…

Human-Computer Interaction · Computer Science 2022-01-20 Yu Feng , Nathan Goulding-Hotta , Asif Khan , Hans Reyserhove , Yuhao Zhu

Realizing on-device ML-based gesture detection under tight real-time performance, energy and memory constraints is challenging, especially when considering mobile devices with varying battery-power levels. Existing EdgeAI deployments…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Abdul Basit , Saim Rehman , Muhammad Shafique

This work described a novel non-contact, wearable, real-time eye blink detection solution based on capacitive sensing technology. A low-cost and low-power consumption capacitive sensing prototype was developed and deployed on a pair of…

Signal Processing · Electrical Eng. & Systems 2022-11-11 Mengxi Liu , Sizhen Bian , Paul Lukowicz

Eye tracking technology is frequently utilized to diagnose eye and neurological disorders, assess sleep and fatigue, study human visual perception, and enable novel gaze-based interaction methods. However, traditional eye tracking…

Human-Computer Interaction · Computer Science 2025-07-01 Tobias King , Michael Knierim , Philipp Lepold , Christopher Clarke , Hans Gellersen , Michael Beigl , Tobias Röddiger

Sensing surface vibrations promise unobtrusive interaction for smart home systems by enabling gesture recognition on existing everyday surfaces without disturbing living-space design. Existing approaches typically address only parts of the…

Hardware Architecture · Computer Science 2026-05-12 Florian Hettstedt , Cedric Giese , Tianheng Ling , Keiichi Yasumoto , Gregor Schiele , Andreas Erbslöh

Human-machine interaction through augmented reality (AR) and virtual reality (VR) is increasingly prevalent, requiring accurate and efficient gaze estimation which hinges on the accuracy of eye segmentation to enable smooth user…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Zhengyuan Peng , Jianqing Xu , Shen Li , Jiazhen Ji , Yuge Huang , Jingyun Zhang , Jinmin Li , Shouhong Ding , Rizen Guo , Xin Tan , Lizhuang Ma