English

Real-Time Gaze Tracking with Event-Driven Eye Segmentation

Human-Computer Interaction 2022-01-20 v1

Abstract

Gaze tracking is increasingly becoming an essential component in Augmented and Virtual Reality. Modern gaze tracking al gorithms are heavyweight; they operate at most 5 Hz on mobile processors despite that near-eye cameras comfortably operate at a r eal-time rate (>> 30 Hz). This paper presents a real-time eye tracking algorithm that, on average, operates at 30 Hz on a mobile processor, achieves \ang{0.1}--\ang{0.5} gaze accuracies, all the while requiring only 30K parameters, one to two orders of magn itude smaller than state-of-the-art eye tracking algorithms. The crux of our algorithm is an Auto~ROI mode, which continuously pr edicts the Regions of Interest (ROIs) of near-eye images and judiciously processes only the ROIs for gaze estimation. To that end, we introduce a novel, lightweight ROI prediction algorithm by emulating an event camera. We discuss how a software emulation of events enables accurate ROI prediction without requiring special hardware. The code of our paper is available at https://github.com/horizon-research/edgaze.

Keywords

Cite

@article{arxiv.2201.07367,
  title  = {Real-Time Gaze Tracking with Event-Driven Eye Segmentation},
  author = {Yu Feng and Nathan Goulding-Hotta and Asif Khan and Hans Reyserhove and Yuhao Zhu},
  journal= {arXiv preprint arXiv:2201.07367},
  year   = {2022}
}
R2 v1 2026-06-24T08:54:40.719Z