English

Optical Gaze Tracking with Spatially-Sparse Single-Pixel Detectors

Systems and Control 2021-02-03 v2 Human-Computer Interaction Systems and Control

Abstract

Gaze tracking is an essential component of next generation displays for virtual reality and augmented reality applications. Traditional camera-based gaze trackers used in next generation displays are known to be lacking in one or multiple of the following metrics: power consumption, cost, computational complexity, estimation accuracy, latency, and form-factor. We propose the use of discrete photodiodes and light-emitting diodes (LEDs) as an alternative to traditional camera-based gaze tracking approaches while taking all of these metrics into consideration. We begin by developing a rendering-based simulation framework for understanding the relationship between light sources and a virtual model eyeball. Findings from this framework are used for the placement of LEDs and photodiodes. Our first prototype uses a neural network to obtain an average error rate of 2.67{\deg} at 400Hz while demanding only 16mW. By simplifying the implementation to using only LEDs, duplexed as light transceivers, and more minimal machine learning model, namely a light-weight supervised Gaussian process regression algorithm, we show that our second prototype is capable of an average error rate of 1.57{\deg} at 250 Hz using 800 mW.

Keywords

Cite

@article{arxiv.2009.06875,
  title  = {Optical Gaze Tracking with Spatially-Sparse Single-Pixel Detectors},
  author = {Richard Li and Eric Whitmire and Michael Stengel and Ben Boudaoud and Jan Kautz and David Luebke and Shwetak Patel and Kaan Akşit},
  journal= {arXiv preprint arXiv:2009.06875},
  year   = {2021}
}

Comments

10 pages, 8 figures, published in IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2020

R2 v1 2026-06-23T18:32:51.809Z