English

Efficiency in Real-time Webcam Gaze Tracking

Computer Vision and Pattern Recognition 2020-09-04 v1 Artificial Intelligence Human-Computer Interaction Machine Learning

Abstract

Efficiency and ease of use are essential for practical applications of camera based eye/gaze-tracking. Gaze tracking involves estimating where a person is looking on a screen based on face images from a computer-facing camera. In this paper we investigate two complementary forms of efficiency in gaze tracking: 1. The computational efficiency of the system which is dominated by the inference speed of a CNN predicting gaze-vectors; 2. The usability efficiency which is determined by the tediousness of the mandatory calibration of the gaze-vector to a computer screen. To do so, we evaluate the computational speed/accuracy trade-off for the CNN and the calibration effort/accuracy trade-off for screen calibration. For the CNN, we evaluate the full face, two-eyes, and single eye input. For screen calibration, we measure the number of calibration points needed and evaluate three types of calibration: 1. pure geometry, 2. pure machine learning, and 3. hybrid geometric regression. Results suggest that a single eye input and geometric regression calibration achieve the best trade-off.

Keywords

Cite

@article{arxiv.2009.01270,
  title  = {Efficiency in Real-time Webcam Gaze Tracking},
  author = {Amogh Gudi and Xin Li and Jan van Gemert},
  journal= {arXiv preprint arXiv:2009.01270},
  year   = {2020}
}

Comments

Awarded Best Paper at European Conference on Computer Vision (ECCV) Workshop on Eye Gaze in AR, VR, and in the Wild (OpenEyes) 2020

R2 v1 2026-06-23T18:16:37.845Z