Related papers: Playing Snake on a Graph
Given a graph, we can form a spanning forest by first sorting the edges in some order, and then only keep edges incident to a vertex which is not incident to any previous edge. The resulting forest is dependent on the ordering of the edges,…
We discuss winning possibilities of players in various variants of cops and robber game played on large random graphs, a testbed for various kinds of network queries, search problems in particular. We explore the use of logic frameworks to…
The game Arc-Kayles is played on an undirected graph with two players taking turns deleting an edge and its endpoints from the graph. We study a generalization of this game, Weighted Arc Kayles (WAK for short), played on graphs with…
Properties of graphs that can be characterized by the spectrum of the adjacency matrix of the graph have been studied systematically recently. Motivated by the complexity of these properties, we show that there are such properties for which…
Motivated by non-local games and quantum coloring problems, we introduce a graph homomorphism game between quantum graphs and classical graphs. This game is naturally cast as a "quantum-classical game"--that is, a non-local game of two…
Given a fixed graph $H$ and a positive integer $n$, a Picker-Chooser $H$-game is a biased game played on the edge set of $K_n$ in which Picker is trying to force many copies of $H$ and Chooser is trying to prevent him from doing so. In this…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
A community needs to be partitioned into disjoint groups; each community member has an underlying preference over the groups that they would want to be a member of. We are interested in finding a stable community structure: one where no…
Temporal graphs extend ordinary graphs with discrete time that affects the availability of edges. We consider solving games played on temporal graphs where one player aims to explore the graph, i.e., visit all vertices. The complexity…
Graph learning is a popular approach for performing machine learning on graph-structured data. It has revolutionized the machine learning ability to model graph data to address downstream tasks. Its application is wide due to the…
The $k$-cap (or $k$-winners-take-all) process on a graph works as follows: in each iteration, exactly $k$ vertices of the graph are in the cap (i.e., winners); the next round winners are the vertices that have the highest total degree to…
We introduce and analyze the Walker-Breaker game, a variant of Maker-Breaker games where Maker is constrained to choose edges of a walk or path in a given graph G, with the goal of visiting as many vertices of the underlying graph as…
We define the Sign Game as a two-player game played on a simple undirected mathematical graph $G$. The players alternate turns, assigning vertices of $G$ either $1$ or $-1$, and edges take on the value of the product of their endvertices.…
We consider the mixed search game against an agile and visible fugitive. This is the variant of the classic fugitive search game on graphs where searchers may be placed to (or removed from) the vertices or slide along edges. Moreover, the…
Generalized Geography is a combinatorial game played on a directed graph. Players take turns moving a token from vertex to vertex, deleting a vertex after moving the token away from it. A player unable to move loses. It is well known that…
A set $S$ of vertices in a graph is an open packing if (open) neighborhoods of any two distinct vertices in $S$ are disjoint. In this paper, we consider the graphs that have a unique maximum open packing. We characterize the trees with this…
The domatic number of a graph is the maximum number of pairwise disjoint dominating sets admitted by the graph. We introduce a game based around this graph invariant. The domatic number game is played on a graph $G$ by two players, Alice…
The Maker-Breaker domination game is a positional game played on a graph by two players called Dominator and Staller. The players alternately select a vertex of the graph that has not yet been chosen. Dominator wins if at some point the…
Motivated by a relaxed notion of the celebrated Hamiltonian cycle, this paper investigates its variant, parity Hamiltonian cycle (PHC): A PHC of a graph is a closed walk which visits every vertex an odd number of times, where we remark that…
Games on graphs provide a natural and powerful model for reactive systems. In this paper, we consider generalized reachability objectives, defined as conjunctions of reachability objectives. We first prove that deciding the winner in such…