Related papers: Incremental Shortest Paths in Almost Linear Time v…
The shortest path problem in graphs is a cornerstone of AI theory and applications. Existing algorithms generally ignore edge weight computation time. We present a generalized framework for weighted directed graphs, where edge weight can be…
In this paper we describe an algorithm that embeds a graph metric $(V,d_G)$ on an undirected weighted graph $G=(V,E)$ into a distribution of tree metrics $(T,D_T)$ such that for every pair $u,v\in V$, $d_G(u,v)\leq d_T(u,v)$ and…
We investigate the Minimum Eccentricity Shortest Path problem in some structured graph classes. It asks for a given graph to find a shortest path with minimum eccentricity. Although it is NP-hard in general graphs, we demonstrate that a…
We present a deterministic O(n log log n) time algorithm for finding shortest cycles and minimum cuts in planar graphs. The algorithm improves the previously known fastest algorithm by Italiano et al. in STOC'11 by a factor of log n. This…
In the graph stream model of computation, an algorithm processes the edges of an input graph in one or more sequential passes while using a memory sublinear in the input size. This model poses significant challenges for constructing long…
Dijkstra's algorithm is the standard method for computing shortest paths on arbitrary graphs. However, it is slow for large graphs, taking at least linear time. It has been long known that for real world road networks, creating a hierarchy…
Let G=(V,E)(|V|=n and |E|=m) be an undirected graph with positive edge weights. Let P_{G}(s, t) be a shortest s-t path in G. Let l be the number of edges in P_{G}(s, t). The \emph{Edge Replacement Path} problem is to compute a shortest s-t…
In most of the shortest path problems like vehicle routing problems and network routing problems, we only need an efficient path between two points source and destination, and it is not necessary to calculate the shortest path from source…
We revisit the problem of privately releasing the all-pairs shortest path distances of a weighted undirected graph up to low additive error, which was first studied by Sealfon [Sea16]. In this paper, we improve significantly on Sealfon's…
In this paper we provide faster algorithms for solving the geometric median problem: given $n$ points in $\mathbb{R}^{d}$ compute a point that minimizes the sum of Euclidean distances to the points. This is one of the oldest non-trivial…
We devise an algorithm that approximately computes the number of paths of length $k$ in a given directed graph with $n$ vertices up to a multiplicative error of $1 \pm \varepsilon$. Our algorithm runs in time $\varepsilon^{-2} 4^k(n+m)…
We give an algorithm to find a minimum cut in an edge-weighted directed graph with $n$ vertices and $m$ edges in $\tilde O(n\cdot \max(m^{2/3}, n))$ time. This improves on the 30 year old bound of $\tilde O(nm)$ obtained by Hao and Orlin…
We present a deterministic (global) mincut algorithm for weighted, undirected graphs that runs in $m^{1+o(1)}$ time, answering an open question of Karger from the 1990s. To obtain our result, we de-randomize the construction of the…
Dynamically maintaining the minimum cut in a graph $G$ under edge insertions and deletions is a fundamental problem in dynamic graph algorithms for which no conditional lower bound on the time per operation exists. In an $n$-node graph the…
We design efficient deterministic algorithms for finding short edge-disjoint paths in expanders. Specifically, given an $n$-vertex $m$-edge expander $G$ of conductance $\phi$ and minimum degree $\delta$, and a set of pairs $\{(s_i,t_i)\}_i$…
We consider approximations for computing minimum weighted cuts in directed graphs. We consider both rooted and global minimum cuts, and both edge-cuts and vertex-cuts. For these problems we give randomized Monte Carlo algorithms that…
Computing shortest paths is one of the central problems in the theory of distributed computing. For the last few years, substantial progress has been made on the approximate single source shortest paths problem, culminating in an algorithm…
An algorithm observes the trajectories of random walks over an unknown graph $G$, starting from the same vertex $x$, as well as the degrees along the trajectories. For all finite connected graphs, one can estimate the number of edges $m$ up…
A distributed network is modeled by a graph having $n$ nodes (processors) and diameter $D$. We study the time complexity of approximating {\em weighted} (undirected) shortest paths on distributed networks with a $O(\log n)$ {\em bandwidth…
In this paper, we propose new techniques for solving geometric optimization problems involving interpoint distances of a point set in the plane. Given a set $P$ of $n$ points in the plane and an integer $1 \leq k \leq \binom{n}{2}$, the…