Related papers: Incremental Shortest Paths in Almost Linear Time v…
Calculating the diameter of an undirected graph requires quadratic running time under the Strong Exponential Time Hypothesis and this barrier works even against any approximation better than 3/2. For planar graphs with positive edge…
Various applications of graphs, in particular applications related to finding shortest paths, naturally get inputs with real weights on the edges. However, for algorithmic or visualization reasons, inputs with integer weights would often be…
Consider an undirected weighted graph $G = (V,E,w)$. We study the problem of computing $(1+\epsilon)$-approximate shortest paths for $S \times V$, for a subset $S \subseteq V$ of $|S| = n^r$ sources, for some $0 < r \le 1$. We devise a…
We present an algorithm for the Single Source Shortest Paths (SSSP) problem in \emph{$H$-minor free} graphs. For every fixed $H$, if $G$ is a graph with $n$ vertices having integer edge lengths and $s$ is a designated source vertex of $G$,…
We consider the problem of augmenting an $n$-vertex tree with one shortcut in order to minimize the diameter of the resulting graph. The tree is embedded in an unknown space and we have access to an oracle that, when queried on a pair of…
We present two new and efficient algorithms for computing all-pairs shortest paths. The algorithms operate on directed graphs with real (possibly negative) weights. They make use of directed path consistency along a vertex ordering d. Both…
We describe a new forward-backward variant of Dijkstra's and Spira's Single-Source Shortest Paths (SSSP) algorithms. While essentially all SSSP algorithm only scan edges forward, the new algorithm scans some edges backward. The new…
We consider the Shortest Odd Path problem, where given an undirected graph $G$, a weight function on its edges, and two vertices $s$ and $t$ in $G$, the aim is to find an $(s,t)$-path with odd length and, among all such paths, of minimum…
In this article, we present an approximation algorithm for solving the Weighted Region Problem amidst a set of $ n $ non-overlapping weighted disks in the plane. For a given parameter $ \varepsilon \in (0,1]$, the length of the approximate…
We give a randomized algorithm that finds a minimum cut in an undirected weighted $m$-edge $n$-vertex graph $G$ with high probability in $O(m \log^2 n)$ time. This is the first improvement to Karger's celebrated $O(m \log^3 n)$ time…
We consider the fundamental algorithmic problem of finding a cycle of minimum weight in a weighted graph. In particular, we show that the minimum weight cycle problem in an undirected n-node graph with edge weights in {1,...,M} or in a…
Let $G = (V,E,\ell)$ be a $n$-node $m$-edge weighted undirected graph, where $\ell: E \rightarrow (0,\infty)$ is a real \emph{length} function defined on its edges, and let $g$ denote the girth of $G$, i.e., the length of its shortest…
In large networks, using the length of shortest paths as the distance measure has shortcomings. A well-studied shortcoming is that extending it to disconnected graphs and directed graphs is controversial. The second shortcoming is that a…
This paper considers a natural fault-tolerant shortest paths problem: for some constant integer $f$, given a directed weighted graph with no negative cycles and two fixed vertices $s$ and $t$, compute (either explicitly or implicitly) for…
In this paper, we propose a deterministic algorithm that approximates the optimal path cover on weighted undirected graphs. Based on the 1/2-Approximation Path Cover Algorithm by Moran et al., we add a procedure to remove the redundant…
Computing shortest paths is one of the most fundamental algorithmic graph problems. It is known since decades that this problem can be solved in near-linear time if all weights are nonnegative. A recent break-through by [Bernstein,…
Path planning is crucial for the efficient operation of Autonomous Mobile Robots (AMRs) in factory environments. Many existing algorithms rely on Dubins paths, which have been adapted for various applications. However, an efficient method…
Geodesic paths and distances are among the most popular intrinsic properties of 3D surfaces. Traditionally, geodesic paths on discrete polygon surfaces were computed using shortest path algorithms, such as Dijkstra. However, such algorithms…
In the vertex connectivity problem, given an undirected $n$-vertex $m$-edge graph $G$, we need to compute the minimum number of vertices that can disconnect $G$ after removing them. This problem is one of the most well-studied graph…
The Path Contraction and Cycle Contraction problems take as input an undirected graph $G$ with $n$ vertices, $m$ edges and an integer $k$ and determine whether one can obtain a path or a cycle, respectively, by performing at most $k$ edge…