Related papers: Incremental Shortest Paths in Almost Linear Time v…
It is a critical issue to compute the shortest paths between nodes in networks. Exact algorithms for shortest paths are usually inapplicable for large scale networks due to the high computational complexity. In this paper, we propose a…
We give new partially-dynamic algorithms for the all-pairs shortest paths problem in weighted directed graphs. Most importantly, we give a new deterministic incremental algorithm for the problem that handles updates in…
We significantly improve known time bounds for solving the minimum cut problem on undirected graphs. We use a ``semi-duality'' between minimum cuts and maximum spanning tree packings combined with our previously developed random sampling…
We show an $(1+\epsilon)$-approximation algorithm for maintaining maximum $s$-$t$ flow under $m$ edge insertions in $m^{1/2+o(1)} \epsilon^{-1/2}$ amortized update time for directed, unweighted graphs. This constitutes the first sublinear…
The textbook algorithm for single-source shortest paths with real-valued edge weights runs in $O(m n)$ time on a graph with $m$ edges and $n$ vertices. A recent breakthrough algorithm by Fineman [Fin24] takes $\tilde O(m n^{8/9})$…
We present an analytical approach to calculating the distribution of shortest paths lengths (also called intervertex distances, or geodesic paths) between nodes in unweighted undirected networks. We obtain very accurate results for…
Due to the computational complexity of finding almost shortest simple paths, we propose that identifying a larger collection of (nonbacktracking) paths is more efficient than finding almost shortest simple paths on positively weighted…
When deciding where to place access points in a wireless network, it is useful to model the signal propagation loss between a proposed antenna location and the areas it may cover. The indoor dominant path (IDP) model, introduced by…
We present a new heuristic point-to-point routing algorithm based on contraction hierarchies (CH). Given an epsilon >= 0, we can prove that the length of the path computed by our algorithm is at most (1+epsilon) times the length of the…
We study the 2-Disjoint Shortest Paths (2-DSP) problem: given a directed weighted graph and two terminal pairs $(s_1,t_1)$ and $(s_2,t_2)$, decide whether there exist vertex-disjoint shortest paths between each pair. Building on recent…
In the Min $k$-Cut problem, input is an edge weighted graph $G$ and an integer $k$, and the task is to partition the vertex set into $k$ non-empty sets, such that the total weight of the edges with endpoints in different parts is minimized.…
Let $G$ be a unit disk graph in the plane defined by $n$ disks whose positions are known. For the case when $G$ is unweighted, we give a simple algorithm to compute a shortest path tree from a given source in $O(n\log n)$ time. For the case…
Given a set P of n points in the plane, the unit-disk graph G_{r}(P) with respect to a parameter r is an undirected graph whose vertex set is P such that an edge connects two points p, q \in P if the Euclidean distance between p and q is at…
For two vertices $s$ and $t$ in a graph $G=(V,E)$, the next-to-shortest path is an $st$-path which length is minimum amongst all $st$-paths strictly longer than the shortest path length. In this paper we show that, when the graph is…
The Constraint Shortest Path (CSP) problem is as follows. An $n$-vertex graph is given, each edge/arc assigned two weights. Let us call them "cost" and "length" for definiteness. Finding a min-cost upper-bounded length path between a given…
In an article published in 1987 in Combinatorica \cite{MR918397}, Frieze and Jackson established a lower bound on the length of the longest induced path (and cycle) in a sparse random graph. Their bound is obtained through a rough analysis…
An influential result by Dor, Halperin, and Zwick (FOCS 1996, SICOMP 2000) implies an algorithm that can compute approximate shortest paths for all vertex pairs in $\tilde{O}(n^{2+O\left(\frac{1}{k}\right )})$ time, ensuring that the output…
We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…
The determination of time-dependent collision-free shortest paths has received a fair amount of attention. Here, we study the problem of computing a time-dependent shortest path among growing discs which has been previously studied for the…
We present a deterministic near-linear time algorithm that computes the edge-connectivity and finds a minimum cut for a simple undirected unweighted graph G with n vertices and m edges. This is the first o(mn) time deterministic algorithm…