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Related papers: BG-HOP: A Bimanual Generative Hand-Object Prior

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The ability to successfully grasp objects is crucial in robotics, as it enables several interactive downstream applications. To this end, most approaches either compute the full 6D pose for the object of interest or learn to predict a set…

Current digital human studies focusing on lip-syncing and body movement are no longer sufficient to meet the growing industrial demand, while human video generation techniques that support interacting with real-world environments (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Yingying Fan , Quanwei Yang , Kaisiyuan Wang , Hang Zhou , Yingying Li , Haocheng Feng , Errui Ding , Yu Wu , Jingdong Wang

This study introduces i-GRIP, an innovative movement goal estimator designed to facilitate the control of assistive devices for grasping tasks in individuals with upperlimb impairments. The algorithm operates within a collaborative control…

Quantitative Methods · Quantitative Biology 2024-09-26 Etienne Moullet , François Bailly , Justin Carpentier , Christine Azevedo Coste

Our work aims to reconstruct hand-held objects given a single RGB image. In contrast to prior works that typically assume known 3D templates and reduce the problem to 3D pose estimation, our work reconstructs generic hand-held object…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yufei Ye , Abhinav Gupta , Shubham Tulsiani

With the continuous advancement of robot teleoperation technology, shared control is used to reduce the physical and mental load of the operator in teleoperation system. This paper proposes an alternating shared control framework for object…

Robotics · Computer Science 2023-08-01 Qibin Chen , Yaonan Zhu , Kay Hansel , Tadayoshi Aoyama , Yasuhisa Hasegawa

Modeling and synthesizing complex hand-object interactions remains a significant challenge, even for state-of-the-art physics engines. Conventional simulation-based approaches rely on explicitly defined rigid object models and pre-scripted…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zisu Li , Hengye Lyu , Jiaxin Shi , Yufeng Zeng , Mingming Fan , Hanwang Zhang , Chen Liang

We consider the task of object grasping with a prosthetic hand capable of multiple grasp types. In this setting, communicating the intended grasp type often requires a high user cognitive load which can be reduced adopting shared autonomy…

Generating realistic 3D human-object interactions (HOIs) from text descriptions is a active research topic with potential applications in virtual and augmented reality, robotics, and animation. However, creating high-quality 3D HOIs remains…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Yixuan Zhang , Hui Yang , Chuanchen Luo , Junran Peng , Yuxi Wang , Zhaoxiang Zhang

Humans grasp unfamiliar objects by combining an initial visual estimate with tactile and proprioceptive feedback during interaction. We present ShapeGrasp, a robotic implementation of this approach. The proposed method is an iterative…

Robotics · Computer Science 2026-05-05 Lukas Rustler , Matej Hoffmann

Generating realistic and physically plausible 3D Human-Object Interactions (HOI) remains a key challenge in motion generation. One primary reason is that describing these physical constraints with words alone is difficult. To address this…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Songjin Cai , Linjie Zhong , Ling Guo , Changxing Ding

Generating physically realistic humanoid-object interactions (HOI) is a fundamental challenge in robotics. Existing HOI generation approaches, such as diffusion-based models, often suffer from artifacts such as implausible contacts,…

Robotics · Computer Science 2025-08-21 Yuhang Lin , Yijia Xie , Jiahong Xie , Yuehao Huang , Ruoyu Wang , Jiajun Lv , Yukai Ma , Xingxing Zuo

3D hand pose is an underexplored modality for action recognition. Poses are compact yet informative and can greatly benefit applications with limited compute budgets. However, poses alone offer an incomplete understanding of actions, as…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Md Salman Shamil , Dibyadip Chatterjee , Fadime Sener , Shugao Ma , Angela Yao

The problem of grasping objects using a multi-finger hand has received significant attention in recent years. However, it remains challenging to handle a large number of unfamiliar objects in real and cluttered environments. In this work,…

Robotics · Computer Science 2024-08-06 Hengxu Yan , Hao-Shu Fang , Cewu Lu

A dexterous hand capable of grasping any object is essential for the development of general-purpose embodied intelligent robots. However, due to the high degree of freedom in dexterous hands and the vast diversity of objects, generating…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yiming Zhong , Qi Jiang , Jingyi Yu , Yuexin Ma

Every hand-object interaction begins with contact. Despite predicting the contact state between hands and objects is useful in understanding hand-object interactions, prior methods on hand-object analysis have assumed that the interacting…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Takuma Yagi , Md Tasnimul Hasan , Yoichi Sato

We propose an approach to estimating the 3D pose of a hand, possibly handling an object, given a depth image. We show that we can correct the mistakes made by a Convolutional Neural Network trained to predict an estimate of the 3D pose by…

Computer Vision and Pattern Recognition · Computer Science 2019-03-27 Markus Oberweger , Paul Wohlhart , Vincent Lepetit

We present the HOH (Human-Object-Human) Handover Dataset, a large object count dataset with 136 objects, to accelerate data-driven research on handover studies, human-robot handover implementation, and artificial intelligence (AI) on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Noah Wiederhold , Ava Megyeri , DiMaggio Paris , Sean Banerjee , Natasha Kholgade Banerjee

One goal of dexterous robotic grasping is to allow robots to handle objects with the same level of flexibility and adaptability as humans. However, it remains a challenging task to generate an optimal grasping strategy for dexterous hands,…

Robotics · Computer Science 2024-05-17 Fuqiang Zhao , Dzmitry Tsetserukou , Qian Liu

Human-robot handover is a fundamental yet challenging task in human-robot interaction and collaboration. Recently, remarkable progressions have been made in human-to-robot handovers of unknown objects by using learning-based grasp…

The manipulation of garments poses research challenges due to their deformable nature and the extensive variability in shapes and sizes. Despite numerous attempts by researchers to address these via approaches involving robot perception and…

Robotics · Computer Science 2024-01-22 Dongmyoung Lee , Wei Chen , Xiaoshuai Chen , Nicolas Rojas