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Related papers: BG-HOP: A Bimanual Generative Hand-Object Prior

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The synthesis of human grasping has numerous applications including AR/VR, video games and robotics. While methods have been proposed to generate realistic hand-object interaction for object grasping and manipulation, these typically only…

Computer Vision and Pattern Recognition · Computer Science 2022-08-18 Yan Wu , Jiahao Wang , Yan Zhang , Siwei Zhang , Otmar Hilliges , Fisher Yu , Siyu Tang

Bimanual manipulation is imperative yet challenging for robots to execute complex tasks, requiring coordinated collaboration between two arms. However, existing methods for bimanual manipulation often rely on costly data collection and…

Robotics · Computer Science 2026-02-11 Jinxian Zhou , Ruihai Wu , Yiwei Liu , Yiwen Hou , Xunzhe Zhou , Checheng Yu , Licheng Zhong , Lin Shao

Imitation Learning (IL) holds great potential for learning repetitive manipulation tasks, such as those in industrial assembly. However, its effectiveness is often limited by insufficient trajectory precision due to compounding errors. In…

Robotics · Computer Science 2025-12-30 William van den Bogert , Gregory Linkowski , Nima Fazeli

Various heuristic objectives for modeling hand-object interaction have been proposed in past work. However, due to the lack of a cohesive framework, these objectives often possess a narrow scope of applicability and are limited by their…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Shutong Zhang , Yi-Ling Qiao , Guanglei Zhu , Eric Heiden , Dylan Turpin , Jingzhou Liu , Ming Lin , Miles Macklin , Animesh Garg

Synthesizing realistic human-object interaction (HOI) is essential for 3D computer vision and robotics, underpinning animation and embodied control. Existing approaches often require manually specified intermediate waypoints and place all…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Hwanhee Jung , Seunggwan Lee , Jeongyoon Yoon , SeungHyeon Kim , Giljoo Nam , Qixing Huang , Sangpil Kim

Physical contact between hands and objects plays a critical role in human grasps. We show that optimizing the pose of a hand to achieve expected contact with an object can improve hand poses inferred via image-based methods. Given a hand…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Patrick Grady , Chengcheng Tang , Christopher D. Twigg , Minh Vo , Samarth Brahmbhatt , Charles C. Kemp

Collecting manipulation demonstrations with robotic hardware is tedious - and thus difficult to scale. Recording data on robot hardware ensures that it is in the appropriate format for Learning from Demonstrations (LfD) methods. By…

Robotics · Computer Science 2023-11-06 Kiran Doshi , Yijiang Huang , Stelian Coros

Dexterous manipulation with a multi-finger hand is one of the most challenging problems in robotics. While recent progress in imitation learning has largely improved the sample efficiency compared to Reinforcement Learning, the learned…

Robotics · Computer Science 2022-06-30 Yueh-Hua Wu , Jiashun Wang , Xiaolong Wang

We approach the problem of high-DOF reaching-and-grasping via learning joint planning of grasp and motion with deep reinforcement learning. To resolve the sample efficiency issue in learning the high-dimensional and complex control of…

Robotics · Computer Science 2022-05-02 Qijin She , Ruizhen Hu , Juzhan Xu , Min Liu , Kai Xu , Hui Huang

Manipulating objects with robotic hands is a complicated task. Not only the fingers of the hand, but also the pose of the robot's end effector need to be coordinated. Using human demonstrations of movements is an intuitive and…

Upper limb and hand functionality is critical to many activities of daily living and the amputation of one can lead to significant functionality loss for individuals. From this perspective, advanced prosthetic hands of the future are…

Robotics · Computer Science 2021-03-09 Mo Han , Sezen Ya{ğ}mur Günay , Gunar Schirner , Taşkın Padır , Deniz Erdo{ğ}muş

We propose EgoGrasp, the first method to reconstruct world-space hand-object interactions (W-HOI) from dynamic egoview videos, supporting open-vocabulary objects. Accurate W-HOI reconstruction is critical for embodied intelligence yet…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Hongming Fu , Wenjia Wang , Xiaozhen Qiao , Rolandos Alexandros Potamias , Taku Komura , Shuo Yang , Zheng Liu , Bo Zhao

Human-object interaction (HOI) synthesis is important for various applications, ranging from virtual reality to robotics. However, acquiring 3D HOI data is challenging due to its complexity and high cost, limiting existing methods to the…

Graphics · Computer Science 2025-03-27 Yuke Lou , Yiming Wang , Zhen Wu , Rui Zhao , Wenjia Wang , Mingyi Shi , Taku Komura

In this paper, we propose a new paradigm, named Historical Object Prediction (HoP) for multi-view 3D detection to leverage temporal information more effectively. The HoP approach is straightforward: given the current timestamp t, we…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Zhuofan Zong , Dongzhi Jiang , Guanglu Song , Zeyue Xue , Jingyong Su , Hongsheng Li , Yu Liu

Human motion generation is a challenging task that aims to create realistic motion imitating natural human behaviour. We focus on the well-studied behaviour of priming an object/location for pick up or put down - that is, the spotting of an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Masashi Hatano , Saptarshi Sinha , Jacob Chalk , Wei-Hong Li , Hideo Saito , Dima Damen

Understanding of bimanual hand-object interaction plays an important role in robotics and virtual reality. However, due to significant occlusions between hands and object as well as the high degree-of-freedom motions, it is challenging to…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Wentian Qu , Jiahe Li , Jian Cheng , Jian Shi , Chenyu Meng , Cuixia Ma , Hongan Wang , Xiaoming Deng , Yinda Zhang

Bimanual handovers are crucial for transferring large, deformable or delicate objects. This paper proposes a framework for generating kinematically constrained human-like bimanual robot motions to ensure seamless and natural robot-to-human…

Humans naturally build mental models of object interactions and dynamics, allowing them to imagine how their surroundings will change if they take a certain action. While generative models today have shown impressive results on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Sruthi Sudhakar , Ruoshi Liu , Basile Van Hoorick , Carl Vondrick , Richard Zemel

We propose Neural 3D Articulation Prior (NAP), the first 3D deep generative model to synthesize 3D articulated object models. Despite the extensive research on generating 3D objects, compositions, or scenes, there remains a lack of focus on…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Jiahui Lei , Congyue Deng , Bokui Shen , Leonidas Guibas , Kostas Daniilidis

Grasping is natural for humans. However, it involves complex hand configurations and soft tissue deformation that can result in complicated regions of contact between the hand and the object. Understanding and modeling this contact can…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Samarth Brahmbhatt , Chengcheng Tang , Christopher D. Twigg , Charles C. Kemp , James Hays