Related papers: Nim on Integer Partitions and Hyperrectangles
Physics-Informed Neural Networks (PINN) are neural networks (NNs) that encode model equations, like Partial Differential Equations (PDE), as a component of the neural network itself. PINNs are nowadays used to solve PDEs, fractional…
Let A be a finite subset of $\nat$. Then NIM(A;n) is the following 2-player game: initially there are $n$ stones on the board and the players alternate removing $a\in A$ stones. The first player who cannot move loses. This game has been…
Alternative novel measures of the distance between any two partitions of a n-set are proposed and compared, together with a main existing one, namely 'partition-distance' D(.,.). The comparison achieves by checking their restriction to…
We introduce the concept of a Graph-Informed Neural Network (GINN), a hybrid approach combining deep learning with probabilistic graphical models (PGMs) that acts as a surrogate for physics-based representations of multiscale and…
We present a new family of Nim games where the rules depend on a given `coloring' of the tokens, each token being either black or white. The rules are as in Nim with the restriction that a white token on top of each heap is not allowed. We…
The 2-player impartial game of Wythoff Nim is played on two piles of tokens. A move consists in removing any number of tokens from precisely one of the piles or the same number of tokens from both piles. The winner is the player who removes…
Physics-informed neural network (PINN) is a data-driven approach to solve equations. It is successful in many applications; however, the accuracy of the PINN is not satisfactory when it is used to solve multiscale equations. Homogenization…
Graph Neural Networks (GNNs) are emerging ML models to analyze graph-structure data. Graph Neural Network (GNN) execution involves both compute-intensive and memory-intensive kernels, the latter dominates the total time, being significantly…
Addressing high-dimensional partial differential equations to derive effective actions within the functional renormalization group is formidable, especially when considering various field configurations, including inhomogeneous states, even…
With growing investigations into solving partial differential equations by physics-informed neural networks (PINNs), more accurate and efficient PINNs are required to meet the practical demands of scientific computing. One bottleneck of…
We prove a lemma that is useful to get upper bounds for the number of partitions without a given subsum. From this we can deduce an improved upper bound for the number of sets represented by the (unrestricted or into unequal parts)…
We introduce a new approach for solving forward systems of differential equations using a combination of splitting methods and physics-informed neural networks (PINNs). The proposed method, splitting PINN, effectively addresses the…
We provide a winning strategy for sums of games of MARK-t, an impartial game played on the nonnegative integers where each move consists of subtraction by an integer between 1 and t-1 inclusive, or division by t, rounding down when…
We modify Wythoff's game by allowing an additional move, which we call a "split", and show how the $P$-positions are coded by the Tribonacci word. We analyze the table of letter positions of arbitrary $k$-bonacci words and find a…
Chocolate bar games are variants of the game of Nim in which the goal is to leave your opponent with the single bitter part of the chocolate bar. The rectangular chocolate bar game is a thinly disguised form of classical multi-heap Nim. In…
We develop improved physics-informed neural networks (PINNs) for high-order and high-dimensional power system models described by nonlinear ordinary differential equations. We propose some novel enhancements to improve PINN training and…
Impartial subtraction games on the nonnegative integers have been studied by many and discussed in detail in for example the remarkable work Winning Ways by Conway, Berlekamp and Guy. We describe how comply variations of these games,…
Subtraction games is a class of impartial combinatorial games, They with finite subtraction sets are known to have periodic nim-sequences. So people try to find the regular of the games. But for specific of Sprague-Grundy Theory, it is too…
By jagged partitions we refer to an ordered collection of non-negative integers $(n_1,n_2,..., n_m)$ with $n_m\geq p$ for some positive integer $p$, further subject to some weakly decreasing conditions that prevent them for being genuine…
The authors introduce the impartial game of the generalized Ry\=u\=o Nim, a variant of the classical game of Wythoff Nim. In the latter game, two players take turns in moving a single queen on a large chessboard, attempting to be the first…