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In this paper, we introduce three different classes of undergraduate research projects that implement model building and integer programming. These research projects focus on determining and analyzing solutions to the game The Genius…
Combinatorial Game Theory has also been called `additive game theory', whenever the analysis involves sums of independent game components. Such {\em disjunctive sums} invoke comparison between games, which allows abstract values to be…
Many Random Number Generators (RNG) are available nowadays; they are divided in two categories, hardware RNG, that provide "true" random numbers, and algorithmic RNG, that generate pseudo random numbers (PRNG). Both types usually generate…
We study an impartial achievement game introduced by Anderson and Harary. The game is played by two players who alternately select previously unselected elements of a finite group. The game ends when the jointly selected elements generate…
This article investigates structural connections between unrefinable partitions into distinct parts and numerical semigroups. By analysing the hooksets of Young diagrams associated with numerical sets, new criteria for recognising…
Singularly perturbed problems are known to have solutions with steep boundary layers that are hard to resolve numerically. Traditional numerical methods, such as Finite Difference Methods (FDMs), require a refined mesh to obtain stable and…
Digital processing-in-memory (PIM) architectures are rapidly emerging to overcome the memory-wall bottleneck by integrating logic within memory elements. Such architectures provide vast computational power within the memory itself in the…
For a random partition, one of the most basic questions is: what can one expect about the parts which arise? For example, what is the distribution of the parts of random partitions modulo $N$? Since most partitions contain a $1$, and indeed…
We study variations of classical combinatorial games on two finite heaps of tokens, a.k.a. \emph{subtraction games}. Given non-negative integers $p_1,q_1, p_2,q_2$, where $p_1q_2 > q_1p_2$, $p_1>0$ and $q_2>0$, two players alternate in…
The leap in performance in state-of-the-art computer vision methods is attributed to the development of deep neural networks. However it often comes at a computational price which may hinder their deployment. To alleviate this limitation,…
This paper explores the difficulties in solving partial differential equations (PDEs) using physics-informed neural networks (PINNs). PINNs use physics as a regularization term in the objective function. However, a drawback of this approach…
The Dyson rank of an integer partition is the difference between its largest part and the number of parts it contains. Using Fine-Dyson symmetry, we give formulas for the number of partitions of n with rank larger than n/2, and we prove…
Solving Hamilton-Jacobi-Isaacs (HJI) PDEs numerically enables equilibrial feedback control in two-player differential games, yet faces the curse of dimensionality (CoD). While physics-informed neural networks (PINNs) have shown promise in…
We study two impartial games introduced by Anderson and Harary and further developed by Barnes. Both games are played by two players who alternately select previously unselected elements of a finite group. The first player who builds a…
Physics-Informed Neural Networks (PINNs) solve partial differential equations using deep learning. However, conventional PINNs perform pointwise predictions that neglect dependencies within a domain, which may result in suboptimal…
Differential equations are indispensable to engineering and hence to innovation. In recent years, physics-informed neural networks (PINN) have emerged as a novel method for solving differential equations. PINN method has the advantage of…
A finite impartial game is a two-player game in which the players take turns making moves and the game ends after finitely many moves. In this paper, we study a class of finite impartial games introduced by H.~Lenstra, which we call coin…
Physics Informed Neural Networks (PINNs) have been emerging as a powerful computational tool for solving differential equations. However, the applicability of these models is still in its initial stages and requires more standardization to…
Physics-informed neural networks (PINNs) are capable of finding the solution for a given boundary value problem. We employ several ideas from the finite element method (FEM) to enhance the performance of existing PINNs in engineering…
Physics-informed neural networks (PINNs) [31] use automatic differentiation to solve partial differential equations (PDEs) by penalizing the PDE in the loss function at a random set of points in the domain of interest. Here, we develop a…