Related papers: GUI-Actor: Coordinate-Free Visual Grounding for GU…
We introduce V-Agent, a novel multi-agent platform designed for advanced video search and interactive user-system conversations. By fine-tuning a vision-language model (VLM) with a small video preference dataset and enhancing it with a…
MLLM-based GUI agents have demonstrated strong capabilities in complex user interface interaction tasks. However, long-horizon scenarios remain challenging, as these agents are burdened with tasks beyond their intrinsic capabilities,…
In this work, we focus on the problem of grounding language by training an agent to follow a set of natural language instructions and navigate to a target object in an environment. The agent receives visual information through raw pixels…
Large Vision-Language Models (LVLMs) have advanced rapidly by aligning visual patches with the text embedding space, but a fixed visual-token budget forces images to be resized to a uniform pretraining resolution, often erasing fine-grained…
LLM agents achieve 85-96% success on tasks where instructions fully specify the action, but drop to 29-53% when action feasibility depends on environmental state that the instruction does not mention. We argue that this gap reflects a…
Robotic manipulation requires precise spatial understanding to interact with objects in the real world. Point-based methods suffer from sparse sampling, leading to the loss of fine-grained semantics. Image-based methods typically feed RGB…
Graphical User Interface (GUI) agents powered by Multimodal Large Language Models (MLLMs) promise human-like interaction with software applications, yet long-horizon tasks remain challenging due to memory limitations. Existing approaches…
Recent advances in foundation models, particularly Large Language Models (LLMs) and Multimodal Large Language Models (MLLMs), have facilitated the development of intelligent agents capable of performing complex tasks. By leveraging the…
The rise of autonomous GUI agents has triggered adversarial countermeasures from digital platforms, yet existing research prioritizes utility and robustness over the critical dimension of anti-detection. We argue that for agents to survive…
Vision-language model (VLM) based GUI agents show promise for automating complex desktop and mobile tasks, but face significant challenges in applying reinforcement learning (RL): (1) slow multi-turn interactions with GUI environments for…
Agent systems powered by large language models (LLMs) have demonstrated impressive performance on repository-level code-generation tasks. However, for tasks such as website codebase generation, which depend heavily on visual effects and…
Multimodal large language models are evolving toward multimodal agents capable of proactively executing tasks. Most agent research focuses on GUI or embodied scenarios, which correspond to agents interacting with 2D virtual worlds or 3D…
Object-goal navigation has traditionally been limited to ground robots with closed-set object vocabularies. Existing multi-agent approaches depend on precomputed probabilistic graphs tied to fixed category sets, precluding generalization to…
Grounding natural language queries in graphical user interfaces (GUIs) poses unique challenges due to the diversity of visual elements, spatial clutter, and the ambiguity of language. In this paper, we introduce DiMo-GUI, a training-free…
Autonomous GUI agents based on vision-language models (VLMs) often assume deterministic environment responses, generating actions without verifying whether previous operations succeeded. In real-world settings with network latency,…
The development of GUI agents could revolutionize the next generation of human-computer interaction. Motivated by this vision, we present MAI-UI, a family of foundation GUI agents spanning the full spectrum of sizes, including 2B, 8B, 32B,…
Recent Vision-Language-Action (VLA) models have made impressive progress toward general-purpose robotic manipulation by post-training large Vision-Language Models (VLMs) for action prediction. Yet most VLAs entangle perception and control…
Large vision language models (VLMs) increasingly claim reasoning skills, yet current benchmarks evaluate them in single-turn or question answering settings. However, grounding is an interactive process in which people gradually develop…
Automating GUI tasks remains challenging due to reliance on textual representations, platform-specific action spaces, and limited reasoning capabilities. We introduce Aguvis, a unified vision-based framework for autonomous GUI agents that…
Visual grounding refers to the ability of a model to identify a region within some visual input that matches a textual description. Consequently, a model equipped with visual grounding capabilities can target a wide range of applications in…