English

Turing Test on Screen: A Benchmark for Mobile GUI Agent Humanization

Artificial Intelligence 2026-04-14 v1 Machine Learning

Abstract

The rise of autonomous GUI agents has triggered adversarial countermeasures from digital platforms, yet existing research prioritizes utility and robustness over the critical dimension of anti-detection. We argue that for agents to survive in human-centric ecosystems, they must evolve Humanization capabilities. We introduce the ``Turing Test on Screen,'' formally modeling the interaction as a MinMax optimization problem between a detector and an agent aiming to minimize behavioral divergence. We then collect a new high-fidelity dataset of mobile touch dynamics, and conduct our analysis that vanilla LMM-based agents are easily detectable due to unnatural kinematics. Consequently, we establish the Agent Humanization Benchmark (AHB) and detection metrics to quantify the trade-off between imitability and utility. Finally, we propose methods ranging from heuristic noise to data-driven behavioral matching, demonstrating that agents can achieve high imitability theoretically and empirically without sacrificing performance. This work shifts the paradigm from whether an agent can perform a task to how it performs it within a human-centric ecosystem, laying the groundwork for seamless coexistence in adversarial digital environments.

Keywords

Cite

@article{arxiv.2604.09574,
  title  = {Turing Test on Screen: A Benchmark for Mobile GUI Agent Humanization},
  author = {Jiachen Zhu and Lingyu Yang and Rong Shan and Congmin Zheng and Zeyu Zheng and Weiwen Liu and Yong Yu and Weinan Zhang and Jianghao Lin},
  journal= {arXiv preprint arXiv:2604.09574},
  year   = {2026}
}
R2 v1 2026-07-01T12:03:18.759Z