Related papers: TIEboard: A Digital Educational Tool for Kids Geom…
A new generation of educational mathematics software is being shaped in ThEdu and other academic communities on the side of computer mathematics. Respective concepts and technologies have been clarified to an extent, which calls for…
Courses in electromagnetism and related technical subjects are often dominated by lecture-heavy instruction and complex mathematical concepts, which can make it difficult for students to stay engaged. This is particularly problematic in…
GeoGebra is an interactive geometry, algebra, statistics, and calculus application designed for teaching and learn-ing math, science, and engineering. Its dynamic interface allows its users to accurately and interactively visualize their…
Kids have an amazing capacity to use modern electronic devices such as tablets, smartphones, etc. This has been incredibly boosted by the ease of access of these devices given the expansion of such devices through the world, reaching even…
AI-powered coding assistants can support students in programming courses by providing on-demand explanations and debugging help. However, existing research often focuses on individual tools, leaving a gap in evidence-based design…
Flipped classrooms promote active learning by having students engage with materials independently before class, allowing in-class time for collaborative problem-solving. During this pre-class phase, asynchronous online discussions help…
Encouraging student engagement is a key aim in any educational setting, and allowing students the freedom to pursue their own methods of solving problems through independent experimentation has been shown to markedly improve this. In many…
Grid displays are the most common form of augmentative and alternative communication device recommended by speech-language pathologists for children. Grid displays present a large variety of vocabulary which can be beneficial for a users'…
GeoGebra is an open source mathematics education software tool being used in thousands of schools worldwide. Since version 4.2 (December 2012) it supports symbolic computation of locus equations as a result of joint effort of mathematicians…
Wooden blocks are a common toy for infants, allowing them to develop motor skills and gain intuition about the physical behavior of the world. In this paper, we explore the ability of deep feed-forward models to learn such intuitive…
The advent of cyber-physical systems, such as robots and autonomous vehicles (AVs), brings new opportunities and challenges for the domain of interaction design. Though there is consensus about the value of human-centred development, there…
AI-supported tools can help learners overcome challenges in programming education by providing adaptive assistance. However, existing research often focuses on individual tools rather than deriving broader design recommendations. A key…
Emotion education is critical for children aged 3 to 6. However, existing technologies largely focus on children's direct interaction with AI, overlooking the central role of parents in guiding early emotional development at home. To…
In this paper, we present HoloBoard, an interactive large-format pseudo-holographic display system for lecture-based classes. With its unique properties of immersive visual display and transparent screen, we designed and implemented a rich…
Instructors play a pivotal role in integrating AI into education, yet their adoption of AI-powered tools remains inconsistent. Despite this, limited research explores how to design AI tools that support broader instructor adoption. This…
In the last two decades, Interactive White Boards (IWBs) have been widely available as a pedagogic tool. The usability of these boards for teaching disciplines where complex drawings are needed, we consider debatable in multiple regards. In…
Visual impairments create barriers to learning physical activities, since conventional training methods rely on visual demonstrations or often inadequate verbal descriptions. This research explores 3D-printed human body models to enhance…
The arrival of AI coding assistants in educational settings presents a paradigm shift, introducing a "new kid in the classroom" for both students and instructors. Thus, understanding the perceptions of these key actors about this new…
People learn motor activities best when they are conscious of their errors and make a concerted effort to correct them. While haptic interfaces can facilitate motor training, existing interfaces are often bulky and do not always ensure…
An Intelligent Tutoring System (ITS) has been shown to improve students' learning outcomes by providing a personalized curriculum that addresses individual needs of every student. However, despite the effectiveness and efficiency that ITS…