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In this paper, we introduce and study the Facility Location Problem with Aleatory Agents (FLPAA), where the facility accommodates n agents larger than the number of agents reporting their preferences, namely n_r. The spare capacity is used…

Computer Science and Game Theory · Computer Science 2024-09-30 Gennaro Auricchio , Jie Zhang

Repair mechanisms are important within resilient systems to maintain the system in an operational state after an error occurred. Usually, constraints on the repair mechanisms are imposed, e.g., concerning the time or resources required…

Systems and Control · Computer Science 2017-07-12 Christel Baier , Clemens Dubslaff , Ľuboš Korenčiak , Antonín Kučera Vojtěch Řehák

The Probabilistic Serial mechanism is well-known for its desirable fairness and efficiency properties. It is one of the most prominent protocols for the random assignment problem. However, Probabilistic Serial is not incentive-compatible,…

Computer Science and Game Theory · Computer Science 2020-01-30 Zihe Wang , Zhide Wei , Jie Zhang

We initiate the work on maximin share (MMS) fair allocation of m indivisible chores to n agents using only their ordinal preferences, from both algorithmic and mechanism design perspectives. The previous best-known approximation is 2-1/n by…

Computer Science and Game Theory · Computer Science 2020-12-29 Haris Aziz , Bo Li , Xiaowei Wu

We study the problem of approximate social welfare maximization (without money) in one-sided matching problems when agents have unrestricted cardinal preferences over a finite set of items. Random priority is a very well-known…

Computer Science and Game Theory · Computer Science 2014-05-07 Aris Filos-Ratsikas , Søren Kristoffer Stiil Frederiksen , Jie Zhang

We consider a single-facility location problem, where agents are positioned on the real line and are partitioned into multiple disjoint districts. The goal is to choose a location (where a public facility is to be built) so as to minimize…

Computer Science and Game Theory · Computer Science 2021-07-13 Aris Filos-Ratsikas , Alexandros A. Voudouris

An approximation of strategyproofness in large, two-sided matching markets is highly evident. Through simulations, one can observe that the percentage of agents with useful deviations decreases as the market size grows. Furthermore, there…

Multiagent Systems · Computer Science 2022-11-30 Lars Lien Ankile , Kjartan Krange , Yuto Yagi

We consider the differentially private (DP) facility location problem in the so called super-set output setting proposed by Gupta et al. [SODA 2010]. The current best known expected approximation ratio for an $\epsilon$-DP algorithm is…

Data Structures and Algorithms · Computer Science 2024-03-11 Pasin Manurangsi

Consider the many shared resource scheduling problem where jobs have to be scheduled on identical parallel machines with the goal of minimizing the makespan. However, each job needs exactly one additional shared resource in order to be…

Data Structures and Algorithms · Computer Science 2022-10-05 Max A. Deppert , Klaus Jansen , Marten Maack , Simon Pukrop , Malin Rau

Iterative trajectory optimization techniques for non-linear dynamical systems are among the most powerful and sample-efficient methods of model-based reinforcement learning and approximate optimal control. By leveraging time-variant local…

Systems and Control · Electrical Eng. & Systems 2019-08-01 Onur Celik , Hany Abdulsamad , Jan Peters

We study mechanism design with predictions for the obnoxious facility location problem. We present deterministic strategyproof mechanisms that display tradeoffs between robustness and consistency on segments, squares, circles and trees. All…

Computer Science and Game Theory · Computer Science 2025-07-17 Gabriel Istrate , Cosmin Bonchis

We consider approximate dynamic programming for the infinite-horizon stationary $\gamma$-discounted optimal control problem formalized by Markov Decision Processes. While in the exact case it is known that there always exists an optimal…

Optimization and Control · Mathematics 2013-04-23 Boris Lesner , Bruno Scherrer

In this work we introduce an alternative model for the design and analysis of strategyproof mechanisms that is motivated by the recent surge of work in "learning-augmented algorithms". Aiming to complement the traditional approach in…

Computer Science and Game Theory · Computer Science 2022-04-05 Priyank Agrawal , Eric Balkanski , Vasilis Gkatzelis , Tingting Ou , Xizhi Tan

Travelling Salesman Problem (TSP) is one of the unsolved problems in computer science. TSP is NP Hard. Till now the best approximation ratio found for symmetric TSP is three by two by Christofides Algorithm more than forty years ago. There…

Data Structures and Algorithms · Computer Science 2021-04-27 Alok Chauhan , Madhusudan Verma

The maximization of reach-avoid probabilities for stochastic systems is a central topic in the control literature. Yet, the available methods are either restricted to low-dimensional systems or suffer from conservative approximations. To…

Optimization and Control · Mathematics 2026-01-26 Niklas Schmid , Jaeyoun Choi , Oswin So , Chuchu Fan

In this paper, we study the Facility Location Problem with Scarce Resources (FLPSR) under the assumption that agents' type follow a probability distribution. In the FLPSR, the objective is to identify the optimal locations for one or more…

Computer Science and Game Theory · Computer Science 2024-12-03 Gennaro Auricchio , Jie Zhang

This paper investigates mechanism design for congested facility location problems, where agents are partitioned into groups with conflicting interests (e.g., competition for booking a basketball court in a gymnasium), and each agent's cost…

Computer Science and Game Theory · Computer Science 2025-08-20 Cheng Peng , Houyu Zhou

A systematic technique to bound factor-revealing linear programs is presented. We show how to derive a family of upper bound factor-revealing programs (UPFRP), and show that each such program can be solved by a computer to bound the…

Data Structures and Algorithms · Computer Science 2015-03-19 Cristina G. Fernandes , Luís A. A. Meira , Flávio K. Miyazawa , Lehilton L. C. Pedrosa

Modern platforms are using accelerators in conjunction with standard processing units in order to reduce the running time of specific operations, such as matrix operations, and improve their performance. Scheduling on such hybrid platforms…

Data Structures and Algorithms · Computer Science 2020-02-11 Vincent Fagnon , Imed Kacem , Giorgio Lucarelli , Bertrand Simon

We present and discuss general techniques for proving inapproximability results for truthful mechanisms. We make use of these techniques to prove lower bounds on the approximability of several non-utilitarian multi-parameter problems. In…

Computer Science and Game Theory · Computer Science 2017-02-16 Ahuva Mu'alem , Michael Schapira
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