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Refinements of the worst case complexity over instances of fixed input size consider the input order or the input structure, but rarely both at the same time. Barbay et al. [2016] described ``synergistic'' solutions on multisets, which take…

Data Structures and Algorithms · Computer Science 2017-03-01 Jérémy Barbay , Carlos Ochoa

Writing an uncomplicated, robust, and scalable three-dimensional convex hull algorithm is challenging and problematic. This includes, coplanar and collinear issues, numerical accuracy, performance, and complexity trade-offs. While there are…

Computational Geometry · Computer Science 2023-04-11 Ben Kenwright

Given a set of $n$ points $P$ in the plane, the first layer $L_1$ of $P$ is formed by the points that appear on $P$'s convex hull. In general, a point belongs to layer $L_i$, if it lies on the convex hull of the set $P \setminus…

Computational Geometry · Computer Science 2017-03-17 Raimi A. Rufai , Dana S. Richards

Region extraction is necessary in a wide range of applications, from object detection in autonomous driving to analysis of subcellular morphology in cell biology. There exist two main approaches: convex hull extraction, for which exact and…

Computational Geometry · Computer Science 2022-06-24 Kevin Christopher VanHorn , Murat Can Çobanoğlu

A set-system $S\subseteq \{0,1\}^n$ is cube-ideal if its convex hull can be described by capacity and generalized set covering inequalities. In this paper, we use combinatorics, convex geometry, and polyhedral theory to give exponential…

Combinatorics · Mathematics 2026-04-21 Ahmad Abdi , Gérard Cornuéjols , Daniel Dadush , Mahsa Dalirrooyfard

This paper evaluates several improvements to the memory layout of convex hulls to improve computation times for support point queries. The support point query is a fundamental part of common collision algorithms, and the work presented…

Graphics · Computer Science 2025-09-05 Michael Greer

The present paper is concerned with a recursive algorithm as a preprocessing step to find the convex hull of $n$ random points uniformly distributed in the plane. For such a set of points, it is shown that eliminating all but $O(\log n)$ of…

Data Structures and Algorithms · Computer Science 2024-03-19 Mohammad Heydari , Ashkan Khalifeh

In this paper, we consider the polyhedral structure of the unit commitment polytope. In particular, we provide the convex hull results for the problem under the following different settings: 1) the convex hulls for the integrated…

Optimization and Control · Mathematics 2017-02-01 Kai Pan , Yongpei Guan

We present a simple and efficient acceleration technique for an arbitrary method for computing the Euclidean projection of a point onto a convex polytope, defined as the convex hull of a finite number of points, in the case when the number…

Optimization and Control · Mathematics 2024-10-28 M. V. Dolgopolik

In this paper the problem of maximizing the distance to a given fixed point over an intersection of balls is considered. It is known that this problem is NP complete in the general case, since any subset sum problem can be solved upon…

Optimization and Control · Mathematics 2023-07-26 Marius Costandin

In recent years, applications such as real-time simulations, autonomous systems, and video games increasingly demand the processing of complex geometric models under stringent time constraints. Traditional geometric algorithms, including…

Computational Geometry · Computer Science 2026-01-30 Roberto Carrasco , Enzo Meneses , Hector Ferrada , Cristobal A. Navarro , Nancy Hitschfeld

Prune-and-search is an important paradigm for solving many important geometric problems. We show that the general prune-and-search technique can be implemented where the objects are given in read-only memory. As examples we consider…

Computational Geometry · Computer Science 2012-12-24 Minati De , Subhas C. Nandy , Sasanka Roy

In this paper we consider a general problem set-up for a wide class of convex and robust distributed optimization problems in peer-to-peer networks. In this set-up convex constraint sets are distributed to the network processors who have to…

Systems and Control · Computer Science 2013-12-02 Mathias Bürger , Giuseppe Notarstefano , Frank Allgöwer

In this paper we look for the convex hull of a set using the geometric evolution by minimal curvature of a hypersurface that surrounds the set. To find the convex hull, we study the large time behavior of solutions to an obstacle problem…

Analysis of PDEs · Mathematics 2024-09-12 Irene Gonzálvez , Alfredo Miranda , Julio D. Rossi , Jorge Ruiz-Cases

We present a novel GPU-accelerated implementation of the QuickHull algorihtm for calculating convex hulls of planar point sets. We also describe a practical solution to demonstrate how to efficiently implement a typical Divide-and-Conquer…

Computational Geometry · Computer Science 2018-05-21 Jiayin Zhang , Gang Mei , Nengxiong Xu , Kunyang Zhao

Let $P$ be a finite set of points in the plane in general position, that is, no three points of $P$ are on a common line. We say that a set $H$ of five points from $P$ is a $5$-hole in $P$ if $H$ is the vertex set of a convex $5$-gon…

The convex hull property is the natural generalization of maximum principles from scalar to vector valued functions. Maximum principles for finite element approximations are often crucial for the preservation of qualitative properties of…

Numerical Analysis · Mathematics 2019-05-22 Lars Diening , Christian Kreuzer , Sebastian Schwarzacher

We consider the time-convex hull problem in the presence of two orthogonal highways H. In this problem, the travelling speed on the highway is faster than off the highway, and the time-convex hull of a point set P is the closure of P with…

Computational Geometry · Computer Science 2021-07-01 Jyun-Yu Chen , Po-Hsuan Chen

In the preprocessing framework one is given a set of regions that one is allowed to preprocess to create some auxiliary structure such that when a realization of these regions is given, consisting of one point per region, this auxiliary…

Computational Geometry · Computer Science 2026-02-02 Maarten Löffler , Benjamin Raichel

Let $P$ be a crossing-free polygon and $\mathcal C$ a set of shortcuts, where each shortcut is a directed straight-line segment connecting two vertices of $P$. A shortcut hull of $P$ is another crossing-free polygon that encloses $P$ and…

Computational Geometry · Computer Science 2021-06-28 Annika Bonerath , Jan-Henrik Haunert , Joseph S. B. Mitchell , Benjamin Niedermann