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Pedipulation leverages the feet of legged robots for mobile manipulation, eliminating the need for dedicated robotic arms. While previous works have showcased blind and task-specific pedipulation skills, they fail to account for static and…

Robotics · Computer Science 2024-11-05 Jonas Stolle , Philip Arm , Mayank Mittal , Marco Hutter

The advent of tactile sensors in robotics has sparked many ideas on how robots can leverage direct contact measurements of their environment interactions to improve manipulation tasks. An important line of research in this regard is that of…

Robotics · Computer Science 2023-11-14 Luca Lach , Robert Haschke , Davide Tateo , Jan Peters , Helge Ritter , Júlia Borràs , Carme Torras

Learning various motor skills for quadrupedal robots is a challenging problem that requires careful design of task-specific mathematical models or reward descriptions. In this work, we propose to learn a single capable policy using deep…

Robotics · Computer Science 2023-03-28 Arnaud Klipfel , Nitish Sontakke , Ren Liu , Sehoon Ha

Goal-conditioned policies enable decision-making models to execute diverse behaviors based on specified goals, yet their downstream performance is often highly sensitive to the choice of instructions or prompts. To bypass the limitations of…

Artificial Intelligence · Computer Science 2026-05-04 Guangyu Zhao , Kewei Lian , Haoxuan Ru , Borong Zhang , Haowei Lin , Zhancun Mu , Haobo Fu , Qiang Fu , Shaofei Cai , Zihao Wang , Yitao Liang

We study zero-sum differential games with state constraints and one-sided information, where the informed player (Player 1) has a categorical payoff type unknown to the uninformed player (Player 2). The goal of Player 1 is to minimize his…

Computer Science and Game Theory · Computer Science 2024-06-05 Mukesh Ghimire , Lei Zhang , Zhe Xu , Yi Ren

We propose a reinforcement learning solution to the \emph{soccer dribbling task}, a scenario in which a soccer agent has to go from the beginning to the end of a region keeping possession of the ball, as an adversary attempts to gain…

Machine Learning · Computer Science 2013-05-29 Arthur Carvalho , Renato Oliveira

Pressing is a fundamental defensive strategy in football, characterized by applying pressure on the ball owning team to regain possession. Despite its significance, existing metrics for measuring pressing often lack precision or…

Applications · Statistics 2025-07-01 Joris Bekkers

Motor skill acquisition in fields like surgery, robotics, and sports involves learning complex task sequences through extensive training. Traditional performance metrics, like execution time and error rates, offer limited insight as they…

Neurons and Cognition · Quantitative Biology 2025-02-21 Anil Kamat , Rahul Rahul , Lora Cavuoto , Harry Burke , Matthew Hackett , Jack Norfleet , Steven Schwaitzberg , Suvranu De

Learning policies for complex humanoid tasks remains both challenging and compelling. Inspired by how infants and athletes rely on external support--such as parental walkers or coach-applied guidance--to acquire skills like walking,…

Robotics · Computer Science 2025-07-01 Zhanxiang Cao , Yang Zhang , Buqing Nie , Huangxuan Lin , Haoyang Li , Yue Gao

Understanding football tactics is crucial for managers and analysts. Previous research has proposed models based on spatial and kinematic equations, but these are computationally expensive. Also, Reinforcement learning approaches use player…

Artificial Intelligence · Computer Science 2025-06-23 Kenjiro Ide , Taiga Someya , Kohei Kawaguchi , Keisuke Fujii

In this paper, we present our approach to solve a physics-based reinforcement learning challenge "Learning to Run" with objective to train physiologically-based human model to navigate a complex obstacle course as quickly as possible. The…

Artificial Intelligence · Computer Science 2018-01-30 Mikhail Pavlov , Sergey Kolesnikov , Sergey M. Plis

While several high profile video games have served as testbeds for Deep Reinforcement Learning (DRL), this technique has rarely been employed by the game industry for crafting authentic AI behaviors. Previous research focuses on training…

In this paper, a novel switching pushing skill algorithm is proposed to improve the efficiency of planar non-prehensile manipulation, which draws inspiration from human pushing actions and comprises two sub-problems, i.e., discrete…

Robotics · Computer Science 2023-03-31 Bo Zhang , Cong Huang , Haixu Zhang , Xiaoshan Bai

This work presents an application of Reinforcement Learning (RL) for the complete control of real soccer robots of the IEEE Very Small Size Soccer (VSSS), a traditional league in the Latin American Robotics Competition (LARC). In the VSSS…

Optimal feedback control (OFC) is a theory from the motor control literature that explains how humans move their body to achieve a certain goal, e.g., pointing with the finger. OFC is based on the assumption that humans aim to control their…

Human-Computer Interaction · Computer Science 2022-04-21 Florian Fischer , Arthur Fleig , Markus Klar , Jörg Müller

Learning a control policy for a multi-phase, long-horizon task, such as basketball maneuvers, remains challenging for reinforcement learning approaches due to the need for seamless policy composition and transitions between skills. A…

We introduce the framework of performative reinforcement learning where the policy chosen by the learner affects the underlying reward and transition dynamics of the environment. Following the recent literature on performative…

Machine Learning · Computer Science 2023-06-08 Debmalya Mandal , Stelios Triantafyllou , Goran Radanovic

Many objects, such as tools and household items, can be used only if grasped in a very specific way - grasped functionally. Often, a direct functional grasp is not possible, though. We propose a method for learning a dexterous pre-grasp…

Robotics · Computer Science 2025-02-27 Dmytro Pavlichenko , Sven Behnke

In sports analytics, player tracking data have driven significant advancements in the task of player evaluation. We present a novel generative framework for evaluating the observed frame-by-frame player positioning against a distribution of…

Applications · Statistics 2026-03-24 Quang Nguyen , Ronald Yurko

Contact-rich manipulation demands human-like integration of perception and force feedback: vision should guide task progress, while high-frequency interaction control must stabilize contact under uncertainty. Existing learning-based…