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Contact-rich manipulation depends on applying the correct grasp forces throughout the manipulation task, especially when handling fragile or deformable objects. Most existing imitation learning approaches often treat visuotactile feedback…

Robotics · Computer Science 2025-10-16 Erik Helmut , Niklas Funk , Tim Schneider , Cristiana de Farias , Jan Peters

The objective of the present study is to present a computational model of the motion of a single athlete in a team and to compare the resulting trajectory with experimental data obtained in the field during competitions by match analysis…

Biological Physics · Physics 2008-11-25 E. Grimpampi , A. Pasculli , A. Sacripanti

Designing generalizable control policies for lower-limb exoskeletons remains fundamentally constrained by exhaustive data collection or iterative optimization procedures, which limit accessibility to clinical populations. To address this…

Robotics · Computer Science 2026-04-13 Itak Choi , Ilseung Park , Eni Halilaj , Inseung Kang

We present a framework that enables the discovery of diverse and natural-looking motion strategies for athletic skills such as the high jump. The strategies are realized as control policies for physics-based characters. Given a task…

Machine Learning · Computer Science 2021-05-04 Zhiqi Yin , Zeshi Yang , Michiel van de Panne , KangKang Yin

It is now well known that decentralised optimisation can be formulated as a potential game, and game-theoretical learning algorithms can be used to find an optimum. One of the most common learning techniques in game theory is fictitious…

Machine Learning · Statistics 2011-12-13 Michalis Smyrnakis , David S. Leslie

A method of a fusion of fuzzy inference and policy gradient reinforcement learning has been proposed that directly learns, as maximizes the expected value of the reward per episode, parameters in a policy function represented by fuzzy rules…

Artificial Intelligence · Computer Science 2020-09-07 Seiji Ishihara , Harukazu Igarashi

This paper presents a hierarchical framework for Deep Reinforcement Learning that acquires motor skills for a variety of push recovery and balancing behaviors, i.e., ankle, hip, foot tilting, and stepping strategies. The policy is trained…

Robotics · Computer Science 2020-02-11 Chuanyu Yang , Kai Yuan , Wolfgang Merkt , Taku Komura , Sethu Vijayakumar , Zhibin Li

This paper introduces a reinforcement learning framework that enables controllable and diverse player behaviors without relying on human gameplay data. Existing approaches often require large-scale player trajectories, train separate models…

Machine Learning · Computer Science 2025-12-12 Atahan Cilan , Atay Özgövde

In imitation learning, behavior learning is generally done using the features extracted from the demonstration data. Recent deep learning algorithms enable the development of machine learning methods that can get high dimensional data as an…

Robotics · Computer Science 2018-07-25 Okan Aşık , Binnur Görer , H. Levent Akın

Reinforcement learning has emerged as a promising methodology for training robot controllers. However, most results have been limited to simulation due to the need for a large number of samples and the lack of automated-yet-safe data…

Robotics · Computer Science 2018-03-29 Kendall Lowrey , Svetoslav Kolev , Jeremy Dao , Aravind Rajeswaran , Emanuel Todorov

Most dynamics functions are not well-aligned to task requirements. Controllers, therefore, often invert the dynamics and reshape it into something more useful. The learning community has found that these controllers, such as Operational…

Robotics · Computer Science 2023-09-15 Nathan Ratliff , Karl Van Wyk

Physics-based character animation has become a fundamental approach for synthesizing realistic, physically plausible motions. While current data-driven deep reinforcement learning (DRL) methods can synthesize complex skills, they struggle…

Artificial Intelligence · Computer Science 2026-04-08 Zhiquan Wang , Bedrich Benes

Understanding team formations and player positioning is crucial for tactical analysis in football (soccer). This paper presents a flexible method for formation recognition and player position assignment in football using predefined static…

Machine Learning · Computer Science 2025-07-01 Joris Bekkers

Current football imitation research primarily aims to opti mize reward-based objectives, such as goals scored or win rate proxies, paying less attention to accurately replicat ing real-world team tactical behaviors. We introduce Tac SIm, a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Peng Wen , Yuting Wang , Qiurui Wang

Linear control models have gained extensive application in vehicle control due to their simplicity, ease of use, and support for stability analysis. However, these models lack adaptability to the changing environment and multi-objective…

Artificial Intelligence · Computer Science 2024-09-25 Keke Long , Haotian Shi , Yang Zhou , Xiaopeng Li

In this study, we propose a multitask reinforcement learning algorithm for foundational policy acquisition to generate novel motor skills. \textcolor{\hcolor}{Learning the rich representation of the multitask policy is a challenge in…

Robotics · Computer Science 2025-03-04 Satoshi Yamamori , Jun Morimoto

Humans excel in navigating diverse, complex environments with agile motor skills, exemplified by parkour practitioners performing dynamic maneuvers, such as climbing up walls and jumping across gaps. Reproducing these agile movements with…

Graphics · Computer Science 2025-05-08 Michael Xu , Yi Shi , KangKang Yin , Xue Bin Peng

The RoboCup 3D Soccer Simulation League serves as a competitive platform for showcasing innovation in autonomous humanoid robot agents through simulated soccer matches. Our team, FC Portugal, developed a new codebase from scratch in Python…

Robotics · Computer Science 2025-05-27 Miguel Abreu , Luis Paulo Reis , Nuno Lau

Developing systems that can synthesize natural and life-like motions for simulated characters has long been a focus for computer animation. But in order for these systems to be useful for downstream applications, they need not only produce…

Machine Learning · Computer Science 2023-02-01 Jordan Juravsky , Yunrong Guo , Sanja Fidler , Xue Bin Peng

Motivated by humans' ability to adapt skills in the learning of new ones, this paper presents AdaptNet, an approach for modifying the latent space of existing policies to allow new behaviors to be quickly learned from like tasks in…