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Related papers: Stereoscopic Cylindrical Screen (SCS) Projection

200 papers

Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…

Recent advancements in 3D reconstruction coupled with neural rendering techniques have greatly improved the creation of photo-realistic 3D scenes, influencing both academic research and industry applications. The technique of 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Zexu Huang , Min Xu , Stuart Perry

We introduce X-Ray, a novel 3D sequential representation inspired by the penetrability of x-ray scans. X-Ray transforms a 3D object into a series of surface frames at different layers, making it suitable for generating 3D models from…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Tao Hu , Wenhang Ge , Yuyang Zhao , Gim Hee Lee

Computational ghost imaging retrieves the spatial information of a scene using a single pixel detector. By projecting a series of known random patterns and measuring the back reflected intensity for each one, it is possible to reconstruct a…

Recent advances in 3D semantic scene understanding have shown impressive progress in 3D instance segmentation, enabling object-level reasoning about 3D scenes; however, a finer-grained understanding is required to enable interactions with…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Alexey Bokhovkin , Vladislav Ishimtsev , Emil Bogomolov , Denis Zorin , Alexey Artemov , Evgeny Burnaev , Angela Dai

Scene understanding remains a significant challenge in the computer vision community. The visual psychophysics literature has demonstrated the importance of interdependence among parts of the scene. Yet, the majority of methods in computer…

Computer Vision and Pattern Recognition · Computer Science 2011-08-23 Jason J. Corso

A proper scene representation is central to the pursuit of spatial intelligence where agents can robustly reconstruct and efficiently understand 3D scenes. A scene representation is either metric, such as landmark maps in 3D reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Juexiao Zhang , Gao Zhu , Sihang Li , Xinhao Liu , Haorui Song , Xinran Tang , Chen Feng

2D cameras are often used in interactive systems. Other systems like gaming consoles provide more powerful 3D cameras for short range depth sensing. Overall, these cameras are not reliable in large, complex environments. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Mohamed Benkedadra , Matei Mancas , Sidi Ahmed Mahmoudi

Representing and rendering dynamic scenes has been an important but challenging task. Especially, to accurately model complex motions, high efficiency is usually hard to guarantee. To achieve real-time dynamic scene rendering while also…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Guanjun Wu , Taoran Yi , Jiemin Fang , Lingxi Xie , Xiaopeng Zhang , Wei Wei , Wenyu Liu , Qi Tian , Xinggang Wang

The Peirce quincuncial projection is a mapping of the surface of a sphere to the interior of a square. It is a conformal map except for four points on the equator. These points of non-conformality cause significant artifacts in photographic…

Computer Vision and Pattern Recognition · Computer Science 2017-09-21 Chamberlain Fong , Brian K. Vogel

Learning-based methods for 3D scene reconstruction and object completion require large datasets containing partial scans paired with complete ground-truth geometry. However, acquiring such datasets using real-world scanning systems is…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Jelle Vermandere , Maarten Bassier , Maarten Vergauwen

A wide choice of cinematic lenses enables motion-picture creators to adapt image visual-appearance to their creative vision. Such choice does not exist in the realm of real-time computer graphics, where only one type of perspective…

Graphics · Computer Science 2024-02-09 Jakub Maksymilian Fober

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

This paper develops a simple and fast method to reconstruct reality from stereoscopic images. We bring together ideas from robust optical flow techniques, morphing deformations and lightfield 3D rendering in order to create unsupervised…

Image and Video Processing · Electrical Eng. & Systems 2020-01-03 Enrique Canessa , Livio Tenze

Spatial-Temporal Video Super-Resolution (ST-VSR) aims to generate super-resolved videos with higher resolution(HR) and higher frame rate (HFR). Quite intuitively, pioneering two-stage based methods complete ST-VSR by directly combining two…

Computer Vision and Pattern Recognition · Computer Science 2022-05-12 Mengshun Hu , Kui Jiang , Liang Liao , Jing Xiao , Junjun Jiang , Zheng Wang

While the proposal of the Tri-plane representation has advanced the development of the 3D-aware image generative models, problems rooted in its inherent structure, such as multi-face artifacts caused by sharing the same features in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Ru Jia , Xiaozhuang Ma , Jianji Wang , Nanning Zheng

Recently, three-dimensional (3D) detection based on stereo images has progressed remarkably; however, most advanced methods adopt anchor-based two-dimensional (2D) detection or depth estimation to address this problem. Nevertheless, high…

Computer Vision and Pattern Recognition · Computer Science 2021-12-03 Yuguang Shi , Yu Guo , Zhenqiang Mi , Xinjie Li

We present a central-peripheral vision-inspired framework (CVP), a simple yet effective multimodal model for spatial reasoning that draws inspiration from the two types of human visual fields -- central vision and peripheral vision.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Zeyuan Chen , Xiang Zhang , Haiyang Xu , Jianwen Xie , Zhuowen Tu

Wide-baseline panoramic images are frequently used in applications like VR and simulations to minimize capturing labor costs and storage needs. However, synthesizing novel views from these panoramic images in real time remains a significant…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Zheng Chen , Chenming Wu , Zhelun Shen , Chen Zhao , Weicai Ye , Haocheng Feng , Errui Ding , Song-Hai Zhang

3D Gaussian Splatting (3DGS) has recently emerged as an efficient, high-fidelity representation for real-time scene reconstruction and rendering. However, extending 3DGS to sparse-view settings remains challenging because of supervision…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Zijian Wu , Mingfeng Jiang , Zidian Lin , Ying Song , Hanjie Ma , Qun Wu , Dongping Zhang , Guiyang Pu