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We study the problem of plan synthesis for multi-agent systems, to achieve complex, high-level, long-term goals that are assigned to each agent individually. As the agents might not be capable of satisfying their respective goals by…

Systems and Control · Computer Science 2016-10-27 Jana Tumova , Dimos V. Dimarogonas

We propose Teamwork Synthesis, a version of the distributed synthesis problem with application to teamwork multi-agent systems. We reformulate the distributed synthesis question by dropping the fixed interaction architecture among agents as…

Logic in Computer Science · Computer Science 2023-05-15 Yehia Abd Alrahman , Nir Piterman

We study the problem of control synthesis for multi-agent systems, to achieve complex, high-level, long-term goals that are assigned to each agent individually. As the agents might not be capable of satisfying their respective goals by…

Robotics · Computer Science 2014-03-18 Jana Tumova , Dimos V. Dimarogonas

This paper presents a fully automated procedure for controller synthesis for multi-agent systems under the presence of uncertainties. We model the motion of each of the $N$ agents in the environment as a Markov Decision Process (MDP) and we…

Systems and Control · Computer Science 2017-05-09 Alexandros Nikou , Jana Tumova , Dimos V. Dimarogonas

This paper presents a secure-by-construction planning and control framework for multi-agent systems subject to linear temporal logic (LTL) specifications. The framework protects sensitive information from a passive intruder with partial…

Systems and Control · Electrical Eng. & Systems 2026-05-14 Georgios Mitsos , Dimos V. Dimarogonas , Siyuan Liu

We consider multi-robot systems under recurring tasks formalized as linear temporal logic (LTL) specifications. To solve the planning problem efficiently, we propose a bottom-up approach combining offline plan synthesis with online…

We propose a formal design framework for synthesizing coordination and control policies for cooperative multi-agent systems to accomplish a global mission. The global performance requirements are specified as regular languages while…

Systems and Control · Computer Science 2017-07-19 Jin Dai , Alessandro Benini , Hai Lin , Panos J. Antsaklis , Matthew J. Rutherford , Kimon P. Valavanis

Avoiding collisions is one of the vital tasks for systems of autonomous mobile agents. We focus on the problem of finding continuous coordinated paths for multiple mobile disc agents in a 2-d environment with polygonal obstacles. The…

Artificial Intelligence · Computer Science 2014-02-18 Pavel Janovský , Michal Čáp , Jiří Vokřínek

We study the problem of synthesizing strategies for a mobile sensor network to conduct surveillance in partnership with static alarm triggers. We formulate the problem as a multi-agent reactive synthesis problem with surveillance objectives…

Artificial Intelligence · Computer Science 2019-02-08 Suda Bharadwaj , Rayna Dimitrova , Ufuk Topcu

In Reasoning about Action and Planning, one synthesizes the agent plan by taking advantage of the assumption on how the environment works (that is, one exploits the environment's effects, its fairness, its trajectory constraints). In this…

Logic in Computer Science · Computer Science 2019-05-23 Benjamin Aminof , Giuseppe De Giacomo , Aniello Murano , Sasha Rubin

In this paper, we study incremental LTLf synthesis -- a form of reactive synthesis where the goals are given incrementally while in execution. In other words, the protagonist agent is already executing a strategy for a certain goal when it…

Artificial Intelligence · Computer Science 2026-03-03 Giuseppe De Giacomo , Yves Lespérance , Gianmarco Parretti , Fabio Patrizi , Moshe Y. Vardi

Multi-Agent Path Finding (MAPF) seeks collision-free paths for multiple agents from their respective starting locations to their respective goal locations while minimizing path costs. Although many MAPF algorithms were developed and can…

Multiagent Systems · Computer Science 2024-12-24 Shuai Zhou , Shizhe Zhao , Zhongqiang Ren

In this paper a deep reinforcement based multi-agent path planning approach is introduced. The experiments are realized in a simulation environment and in this environment different multi-agent path planning problems are produced. The…

Machine Learning · Computer Science 2021-10-05 Mert Çetinkaya

In this paper we introduce a class of Linear Temporal Logic (LTL) specifications for which the problem of synthesizing controllers can be solved in polynomial time. The new class of specifications is an LTL fragment that we term Mode-Target…

Optimization and Control · Mathematics 2016-12-20 Ayca Balkan , Moshe Vardi , Paulo Tabuada

Reactive synthesis is a technology for the automatic construction of reactive systems from logical specifications. In these lecture notes, we study different algorithms for the reactive synthesis problem of linear-time temporal logic (LTL).…

Logic in Computer Science · Computer Science 2018-03-28 Bernd Finkbeiner , Felix Klein

Code synthesis, which requires a deep understanding of complex natural language problem descriptions, generation of code instructions for complex algorithms and data structures, and the successful execution of comprehensive unit tests,…

Computation and Language · Computer Science 2024-05-21 Md. Ashraful Islam , Mohammed Eunus Ali , Md Rizwan Parvez

Since the advent of Large Language Models (LLMs), various research based on such models have maintained significant academic attention and impact, especially in AI and robotics. In this paper, we propose a multi-agent framework with LLMs to…

Robotics · Computer Science 2025-05-12 Junhong Chen , Ziqi Yang , Haoyuan G Xu , Dandan Zhang , George Mylonas

Multi-agent path finding (MAPF) is well-studied in artificial intelligence, robotics, theoretical computer science and operations research. We discuss issues that arise when generalizing MAPF methods to real-world scenarios and four…

Artificial Intelligence · Computer Science 2017-02-21 Hang Ma , Sven Koenig , Nora Ayanian , Liron Cohen , Wolfgang Hoenig , T. K. Satish Kumar , Tansel Uras , Hong Xu , Craig Tovey , Guni Sharon

Reactive computer systems bear inherent complexity due to continuous interactions with their environment. While this environment often proves to be uncontrollable, we still want to ensure that critical computer systems will not fail, no…

Computer Science and Game Theory · Computer Science 2012-10-19 Mickael Randour

The problem of time-constrained multi-agent task scheduling and control synthesis is addressed. We assume the existence of a high level plan which consists of a sequence of cooperative tasks, each of which is associated with a deadline and…

Systems and Control · Computer Science 2018-09-20 Pian Yu , Dimos V. Dimarogonas
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