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Recent advancements in neural rendering have excelled at novel view synthesis from multi-view RGB images. However, they often lack the capability to edit the shading or colour of the scene at a detailed point-level, while ensuring…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Alireza Moazeni , Shichong Peng , Ke Li

Multi-view generation with camera pose control and prompt-based customization are both essential elements for achieving controllable generative models. However, existing multi-view generation models do not support customization with…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Minjung Shin , Hyunin Cho , Sooyeon Go , Jin-Hwa Kim , Youngjung Uh

Learning accurate and parsimonious point cloud representations of scene surfaces from scratch remains a challenge in 3D representation learning. Existing point-based methods often suffer from the vanishing gradient problem or require a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Yanshu Zhang , Shichong Peng , Alireza Moazeni , Ke Li

The Depth-Image-Based-Rendering (DIBR) is one of the main fundamental technique to generate new views in 3D video applications, such as Multi-View Videos (MVV), Free-Viewpoint Videos (FVV) and Virtual Reality (VR). However, the quality…

Image and Video Processing · Electrical Eng. & Systems 2021-04-28 Shishun Tian , Lu Zhang , Wenbin Zou , Xia Li , Ting Su , Luce Morin , Olivier Deforges

We introduce MD-ProjTex, a method for fast and consistent text-guided texture generation for 3D shapes using pretrained text-to-image diffusion models. At the core of our approach is a multi-view consistency mechanism in UV space, which…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Ahmet Burak Yildirim , Mustafa Utku Aydogdu , Duygu Ceylan , Aysegul Dundar

Multiview diffusion models have rapidly emerged as a powerful tool for content creation with spatial consistency across viewpoints, offering rich visual realism without requiring explicit geometry and appearance representation. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Hubert Kompanowski , Varun Jampani , Aaryaman Vasishta , Binh-Son Hua

Recent years have witnessed remarkable progress in 3D content generation. However, corresponding evaluation methods struggle to keep pace. Automatic approaches have proven challenging to align with human preferences, and the mixed…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Weitao Wang , Haoran Xu , Yuxiao Yang , Zhifang Liu , Jun Meng , Haoqian Wang

In this paper, we propose a scene-level inverse rendering framework that uses multi-view images to decompose the scene into geometry, SVBRDF, and 3D spatially-varying lighting. While multi-view images have been widely used for object-level…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 JunYong Choi , SeokYeong Lee , Haesol Park , Seung-Won Jung , Ig-Jae Kim , Junghyun Cho

Visual Prompting (VP), an efficient method for transfer learning, has shown its potential in vision tasks. However, previous works focus exclusively on VP from standard source models, it is still unknown how it performs under the scenario…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Qi Li , Liangzhi Li , Zhouqiang Jiang , Bowen Wang , Keke Tang

A central challenge of video prediction lies where the system has to reason the objects' future motions from image frames while simultaneously maintaining the consistency of their appearances across frames. This work introduces an…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Yiqi Zhong , Luming Liang , Ilya Zharkov , Ulrich Neumann

Recent advances in implicit neural representations and differentiable rendering make it possible to simultaneously recover the geometry and materials of an object from multi-view RGB images captured under unknown static illumination.…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yuanqing Zhang , Jiaming Sun , Xingyi He , Huan Fu , Rongfei Jia , Xiaowei Zhou

Modern rendering libraries provide unprecedented realism, producing real-time photorealistic 3D graphics on commodity hardware. Visual fidelity, however, comes at the cost of increased complexity and difficulty of usage, with many rendering…

Graphics · Computer Science 2020-12-08 Radu Alexandru Rosu , Sven Behnke

This paper presents Paint3D, a novel coarse-to-fine generative framework that is capable of producing high-resolution, lighting-less, and diverse 2K UV texture maps for untextured 3D meshes conditioned on text or image inputs. The key…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Xianfang Zeng , Xin Chen , Zhongqi Qi , Wen Liu , Zibo Zhao , Zhibin Wang , Bin Fu , Yong Liu , Gang Yu

We present Make-A-Texture, a new framework that efficiently synthesizes high-resolution texture maps from textual prompts for given 3D geometries. Our approach progressively generates textures that are consistent across multiple viewpoints…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Xiaoyu Xiang , Liat Sless Gorelik , Yuchen Fan , Omri Armstrong , Forrest Iandola , Yilei Li , Ita Lifshitz , Rakesh Ranjan

We present a method that takes as input a set of images of a scene illuminated by unconstrained known lighting, and produces as output a 3D representation that can be rendered from novel viewpoints under arbitrary lighting conditions. Our…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Pratul P. Srinivasan , Boyang Deng , Xiuming Zhang , Matthew Tancik , Ben Mildenhall , Jonathan T. Barron

Capturing geometric and material information from images remains a fundamental challenge in computer vision and graphics. Traditional optimization-based methods often require hours of computational time to reconstruct geometry, material…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Zhibing Li , Tong Wu , Jing Tan , Mengchen Zhang , Jiaqi Wang , Dahua Lin

In this paper, we propose the first framework that leverages physically-based inverse rendering for novel lighting generation on existing real-world human demonstrations of robotic manipulation tasks. Specifically, inverse rendering…

Robotics · Computer Science 2025-09-19 Shutong Jin , Lezhong Wang , Ben Temming , Florian T. Pokorny

3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-image diffusion models in an optimization problem or…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Lukas Höllein , Aljaž Božič , Norman Müller , David Novotny , Hung-Yu Tseng , Christian Richardt , Michael Zollhöfer , Matthias Nießner

There has recently been great interest in neural rendering methods. Some approaches use 3D geometry reconstructed with Multi-View Stereo (MVS) but cannot recover from the errors of this process, while others directly learn a volumetric…

Computer Vision and Pattern Recognition · Computer Science 2021-09-09 Georgios Kopanas , Julien Philip , Thomas Leimkühler , George Drettakis

Conventional production workflow of high-precision mesh assets necessitates a cumbersome and laborious process of manual sculpting by specialized 3D artists/modelers. The recent years have witnessed remarkable advances in AI-empowered 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Qijian Zhang , Xiaozheng Jian , Xuan Zhang , Wenping Wang , Junhui Hou
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