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Towards an embodied generalist for real-world interaction, Multimodal Large Language Model (MLLM) agents still suffer from challenging latency, sparse feedback, and irreversible mistakes. Video games offer an ideal testbed with rich visual…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Mingyu Ouyang , Siyuan Hu , Kevin Qinghong Lin , Hwee Tou Ng , Mike Zheng Shou

Verbal communication plays a crucial role in human cooperation, particularly when the partners only have incomplete information about the task, environment, and each other's mental state. In this paper, we propose a novel cooperative…

Human-Computer Interaction · Computer Science 2025-01-15 Lance Ying , Kunal Jha , Shivam Aarya , Joshua B. Tenenbaum , Antonio Torralba , Tianmin Shu

We present M2-omni, a cutting-edge, open-source omni-MLLM that achieves competitive performance to GPT-4o. M2-omni employs a unified multimodal sequence modeling framework, which empowers Large Language Models(LLMs) to acquire comprehensive…

Monitoring autonomous large language model (LLM) agents for covert malicious behavior is challenging due to delayed, context-dependent, and long-horizon attack patterns. Agents may pursue hidden objectives while maintaining superficially…

Machine Learning · Computer Science 2026-05-26 Nesreen K. Ahmed , Nima Nafisi

Mental simulation is a critical cognitive function for goal-directed behavior because it is essential for assessing actions and their consequences. When a self-generated or externally specified goal is given, a sequence of actions that is…

Robotics · Computer Science 2019-03-13 Minju Jung , Takazumi Matsumoto , Jun Tani

Vision-Language-Action (VLA) models have recently shown strong potential for robot learning by following language instructions. However, in practice, language alone is often insufficient to precisely convey human intent. It is difficult to…

Recent advancements in natural language and Large Language Models (LLMs) have enabled AI agents to simulate human-like interactions within virtual worlds. However, these interactions still face limitations in complexity and flexibility,…

Computation and Language · Computer Science 2023-07-25 Yuanzhi Liang , Linchao Zhu , Yi Yang

The paradigm of agentic AI is shifting from engineered complex workflows to post-training native models. However, existing agents are typically confined to static, predefined action spaces--such as exclusively using APIs, GUI events, or…

Machine Learning · Computer Science 2025-12-11 Kaichen He , Zihao Wang , Muyao Li , Anji Liu , Yitao Liang

Multi-agent reinforcement learning systems aim to provide interacting agents with the ability to collaboratively learn and adapt to the behaviour of other agents. In many real-world applications, the agents can only acquire a partial view…

Machine Learning · Computer Science 2018-12-04 Ozsel Kilinc , Giovanni Montana

Our aim is to build autonomous agents that can solve tasks in environments like Minecraft. To do so, we used an imitation learning-based approach. We formulate our control problem as a search problem over a dataset of experts'…

Machine Learning · Computer Science 2023-04-18 Federico Malato , Florian Leopold , Amogh Raut , Ville Hautamäki , Andrew Melnik

Existing action-conditioned video generation models (video world models) are limited to single-agent perspectives, failing to capture the multi-agent interactions of real-world environments. We introduce Solaris, a multiplayer video world…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Georgy Savva , Oscar Michel , Daohan Lu , Suppakit Waiwitlikhit , Timothy Meehan , Dhairya Mishra , Srivats Poddar , Jack Lu , Saining Xie

In this paper, we introduce a robotic agent specifically designed to analyze external environments and address participants' questions. The primary focus of this agent is to assist individuals using language-based interactions within…

Artificial Intelligence · Computer Science 2024-06-12 Haozheng Luo , Ruiyang Qin , Chenwei Xu , Guo Ye , Zening Luo

Large language models (LLMs) have shown significant potential in guiding embodied agents to execute language instructions across a range of tasks, including robotic manipulation and navigation. However, existing methods are primarily…

We introduce Open-Universe Assistance Games (OU-AGs), a formal framework extending assistance games to LLM-based agents. Effective assistance requires reasoning over human preferences that are unbounded, underspecified, and evolving.…

Artificial Intelligence · Computer Science 2026-05-08 Rachel Ma , Jingyi Qu , Andreea Bobu , Dylan Hadfield-Menell

Interactive task planning with large language models (LLMs) enables robots to generate high-level action plans from natural language instructions. However, in long-horizon tasks, such approaches often require many questions, increasing user…

Robotics · Computer Science 2026-03-03 Kanata Suzuki , Kazuki Hori , Haruka Miyoshi , Shuhei Kurita , Tetsuya Ogata

Despite increasing attention paid to the need for fast, scalable methods to analyze next-generation neuroscience data, comparatively little attention has been paid to the development of similar methods for behavioral analysis. Just as the…

Neurons and Cognition · Quantitative Biology 2017-11-02 Shariq Iqbal , John Pearson

In this work, we present two novel contributions toward improving research in human-machine teaming (HMT): 1) a Minecraft testbed to accelerate testing and deployment of collaborative AI agents and 2) a tool to allow users to revisit and…

Human-Computer Interaction · Computer Science 2025-10-01 Edward Gu , Ho Chit Siu , Melanie Platt , Isabelle Hurley , Jaime Peña , Rohan Paleja

With their prominent scene understanding and reasoning capabilities, pre-trained visual-language models (VLMs) such as GPT-4V have attracted increasing attention in robotic task planning. Compared with traditional task planning strategies,…

Robotics · Computer Science 2024-05-24 Aoran Mei , Jianhua Wang , Guo-Niu Zhu , Zhongxue Gan

Managing agent context (e.g., thought and observation) during multi-turn agent-environment interactions is an emerging strategy to improve agent efficiency. However, existing studies treat the entire interaction trajectories equally,…

Artificial Intelligence · Computer Science 2026-05-12 Yansong Ning , Jun Fang , Naiqiang Tan , Hao Liu

This paper presents an architecture for simulating the actions of a norm-aware intelligent agent whose behavior with respect to norm compliance is set, and can later be changed, by a human controller. Updating an agent's behavior mode from…

Logic in Computer Science · Computer Science 2025-02-14 Sean Glaze , Daniela Inclezan