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We study single-candidate voting embedded in a metric space, where both voters and candidates are points in the space, and the distances between voters and candidates specify the voters' preferences over candidates. In the voting, each…

Computer Science and Game Theory · Computer Science 2019-11-28 Xujin Chen , Minming Li , Chenhao Wang

We study strategic candidate positioning in multidimensional spatial-voting elections. Voters and candidates are represented as points in $\mathbb{R}^d$, and each voter supports the candidate that is closest under a distance induced by an…

Computer Science and Game Theory · Computer Science 2025-08-20 Colin Cleveland , Bart de Keijzer , Maria Polukarov

Many-to-many matching with contracts is studied in the framework of revealed preferences. All preferences are described by choice functions that satisfy natural conditions. Under a no-externality assumption individual preferences can be…

Computer Science and Game Theory · Computer Science 2020-03-05 Daniel Lehmann

[HHM20] discovered, for 7 pairs (C,D) of seemingly distinct standard electoral control types, that C and D are identical: For each input I and each election system, I is a Yes instance of both C and D, or of neither. Surprisingly this had…

We present an extension-based approach for computing and verifying preferences in an abstract argumentation system. Although numerous argumentation semantics have been developed previously for identifying acceptable sets of arguments from…

Artificial Intelligence · Computer Science 2024-03-27 Quratul-ain Mahesar , Nir Oren , Wamberto W. Vasconcelos

For multidimensional Euclidean type spaces, we study convex choice: from any choice set, the set of types that make the same choice is convex. We establish that, in a suitable sense, this property characterizes the sufficiency of local…

Theoretical Economics · Economics 2024-06-28 Navin Kartik , Andreas Kleiner

Lu and Boutilier proposed a novel approach based on "minimax regret" to use classical score based voting rules in the setting where preferences can be any partial (instead of complete) orders over the set of alternatives. We show here that…

Multiagent Systems · Computer Science 2017-11-13 Palash Dey

We study the performance of voting mechanisms from a utilitarian standpoint, under the recently introduced framework of metric-distortion, offering new insights along three main lines. First, if $d$ represents the doubling dimension of the…

Computer Science and Game Theory · Computer Science 2022-03-25 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

Preference elicitation is a central problem in AI, and has received significant attention in single-agent settings. It is also a key problem in multiagent systems, but has received little attention here so far. In this setting, the agents…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

Bribery in election (or computational social choice in general) is an important problem that has received a considerable amount of attention. In the classic bribery problem, the briber (or attacker) bribes some voters in attempting to make…

Data Structures and Algorithms · Computer Science 2018-11-12 Lin Chen , Lei Xu , Shouhuai Xu , Zhimin Gao , Weidong Shi

Shortlisting of candidates--selecting a group of "best" candidates--is a special case of multiwinner elections. We provide the first in-depth study of the computational complexity of strategic voting for shortlisting based on the perhaps…

Multiagent Systems · Computer Science 2019-08-15 Robert Bredereck , Andrzej Kaczmarczyk , Rolf Niedermeier

It is challenging to quantify numerical preferences for different objectives in a multi-objective decision-making problem. However, the demonstrations of a user are often accessible. We propose an algorithm to infer linear preference…

Artificial Intelligence · Computer Science 2023-04-28 Junlin Lu

In an election where $n$ voters rank $m$ candidates, a Condorcet winning set is a committee of $k$ candidates such that for any outside candidate, a majority of voters prefer some committee member. Condorcet's paradox shows that some…

Computer Science and Game Theory · Computer Science 2026-04-23 Itai Zilberstein , Ratip Emin Berker , George Li , Ruben Martins

Aggregating agent preferences into a collective decision is an important step in many problems (e.g., hiring, elections, peer review) and across areas of computer science (e.g., reinforcement learning, recommender systems). As Social Choice…

Multiagent Systems · Computer Science 2025-09-12 Leonardo Matone , Ben Abramowitz , Ben Armstrong , Avinash Balakrishnan , Nicholas Mattei

We extend Approval voting to the settings where voters may have intransitive preferences. The major obstacle to applying Approval voting in these settings is that voters are not able to clearly determine who they should approve or…

Computer Science and Game Theory · Computer Science 2017-02-28 Yongjie Yang

We investigate the practical aspects of computing the necessary and possible winners in elections over incomplete voter preferences. In the case of the necessary winners, we show how to implement and accelerate the polynomial-time algorithm…

Computer Science and Game Theory · Computer Science 2020-05-15 Vishal Chakraborty , Theo Delemazure , Benny Kimelfeld , Phokion G. Kolaitis , Kunal Relia , Julia Stoyanovich

We visualize aggregate outputs of popular multiwinner voting rules--SNTV, STV, Bloc, k-Borda, Monroe, Chamberlin--Courant, and HarmonicBorda--for elections generated according to the two-dimensional Euclidean model. We consider three…

Computer Science and Game Theory · Computer Science 2019-01-29 Edith Elkind , Piotr Faliszewski , Jean-Francois Laslier , Piotr Skowron , Arkadii Slinko , Nimrod Talmon

Suppose that we wish to estimate a user's preference vector $w$ from paired comparisons of the form "does user $w$ prefer item $p$ or item $q$?," where both the user and items are embedded in a low-dimensional Euclidean space with distances…

Machine Learning · Statistics 2019-05-27 Gregory H. Canal , Andrew K. Massimino , Mark A. Davenport , Christopher J. Rozell

We describe an approach for compiling preferences into logic programs under the answer set semantics. An ordered logic program is an extended logic program in which rules are named by unique terms, and in which preferences among rules are…

Artificial Intelligence · Computer Science 2007-05-23 James P. Delgrande , Torsten Schaub , Hans Tompits

Modern AI is opening the door to collective decision-making in which participants express their views as free-form text rather than voting on a fixed set of candidates. A natural idea is to embed these opinions in a vector space so that the…

Artificial Intelligence · Computer Science 2026-05-12 Carter Blair , Ariel D. Procaccia , Milind Tambe