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Related papers: Practical approach to $2$-Euclidean Preferences

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We study the 3D-Euclidean Multidimensional Stable Roommates problem, which asks whether a given set $V$ of $s\cdot n$ agents with a location in 3-dimensional Euclidean space can be partitioned into $n$ disjoint subsets $\pi = \{R_1 ,\dots ,…

Computational Complexity · Computer Science 2023-11-20 Steven Ge , Toshiya Itoh

We consider a spatial voting model where both candidates and voters are positioned in the $d$-dimensional Euclidean space, and each voter ranks candidates based on their proximity to the voter's ideal point. We focus on the scenario where…

Computer Science and Game Theory · Computer Science 2025-05-20 Hadas Shachnai , Rotem Shavitt , Andreas Wiese

We consider a two-round election model involving $m$ voters and $n$ candidates. Each voter is endowed with a strict preference list ranking the candidates. In the first round, the candidates are partitioned into two subsets, $A$ and $B$,…

Computer Science and Game Theory · Computer Science 2026-03-17 Emilio De Santis , Antonio Di Crescenzo , Verdiana Mustaro

Social choice theory offers a wealth of approaches for selecting a candidate on behalf of voters based on their reported preference rankings over options. When voters have underlying utilities for these options, however, using preference…

Computer Science and Game Theory · Computer Science 2025-10-24 Luise Ge , Gregory Kehne , Yevgeniy Vorobeychik

Distance geometry explores the properties of distance spaces that can be exactly represented as the pairwise Euclidean distances between points in $\mathbb{R}^d$ ($d \geq 1$), or equivalently, distance spaces that can be isometrically…

Computational Geometry · Computer Science 2025-03-26 Matthias Bentert , Fedor V. Fomin , Petr A. Golovach , M. S. Ramanujan , Saket Saurabh

We study the problem of learning to rank from pairwise preferences, and solve a long-standing open problem that has led to development of many heuristics but no provable results for our particular problem. Given a set $V$ of $n$ elements,…

Data Structures and Algorithms · Computer Science 2011-05-18 Nir Ailon

We investigate the problem of deciding whether a given preference profile is close to having a certain nice structure, as for instance single-peaked, single-caved, single-crossing, value-restricted, best-restricted, worst-restricted,…

Computer Science and Game Theory · Computer Science 2015-09-16 Robert Bredereck , Jiehua Chen , Gerhard J. Woeginger

Electoral control models ways of changing the outcome of an election via such actions as adding/deleting/partitioning either candidates or voters. These actions modify an election's participation structure and aim at either making a…

Computational Complexity · Computer Science 2016-08-14 Gábor Erdélyi , Lena Piras , Jörg Rothe

The purpose of this paper is twofold. An immediate practical use of the presented algorithm is its applicability to the parametric solution of underdetermined linear ordinary differential equations (ODEs) with coefficients that are…

Symbolic Computation · Computer Science 2011-08-24 Thomas Wolf

Given a set of agents with approval preferences over each other, we study the task of finding $k$ matchings fairly representing everyone's preferences. We model the problem as an approval-based multiwinner election where the set of…

Computer Science and Game Theory · Computer Science 2021-02-16 Niclas Boehmer , Markus Brill , Ulrike Schmidt-Kraepelin

Voting is a commonly applied method for the aggregation of the preferences of multiple agents into a joint decision. If preferences are binary, i.e., "yes" and "no", every voting system can be described by a (monotone) Boolean function…

Computer Science and Game Theory · Computer Science 2016-07-15 Martin Olsen , Sascha Kurz , Xavier Molinero

The computational study of elections generally assumes that the preferences of the electorate come in as a list of votes. Depending on the context, it may be much more natural to represent the list succinctly, as the distinct votes of the…

Computer Science and Game Theory · Computer Science 2021-06-25 Zack Fitzsimmons , Edith Hemaspaandra

In the d-Euclidean Distance Matrix Completion (d-EDMC) problem, one aims to determine whether a given partial matrix of pairwise distances can be extended to a full Euclidean distance matrix in d dimensions. This problem is a cornerstone of…

Data Structures and Algorithms · Computer Science 2026-03-23 Fedor V. Fomin , Petr A. Golovach , M. S. Ramanujan , Saket Saurabh

This paper considers the scenario in which there are multiple institutions, each with a limited capacity for candidates, and candidates, each with preferences over the institutions. A central entity evaluates the utility of each candidate…

Data Structures and Algorithms · Computer Science 2024-09-10 L. Elisa Celis , Amit Kumar , Nisheeth K. Vishnoi , Andrew Xu

We present a collection of $7582$ real-world elections divided into $25$ datasets from various sources ranging from sports competitions over music charts to survey- and indicator-based rankings. We provide evidence that the collected…

Computer Science and Game Theory · Computer Science 2023-01-09 Niclas Boehmer , Nathan Schaar

The objective of ordinal embedding is to find a Euclidean representation of a set of abstract items, using only answers to triplet comparisons of the form "Is item $i$ closer to the item $j$ or item $k$?". In recent years, numerous…

Machine Learning · Computer Science 2021-10-22 Leena Chennuru Vankadara , Siavash Haghiri , Michael Lohaus , Faiz Ul Wahab , Ulrike von Luxburg

We consider committee election of $k \geq 2$ (out of $m \geq k+1$) candidates, where the voters and the candidates are associated with locations on the real line. Each voter's cardinal preferences over candidates correspond to her distance…

Computer Science and Game Theory · Computer Science 2024-09-10 Dimitris Fotakis , Laurent Gourvès , Panagiotis Patsilinakos

Complexity theory is a useful tool to study computational issues surrounding the elicitation of preferences, as well as the strategic manipulation of elections aggregating together preferences of multiple agents. We study here the…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

We give a $2^{n+o(n)}$-time and space randomized algorithm for solving the exact Closest Vector Problem (CVP) on $n$-dimensional Euclidean lattices. This improves on the previous fastest algorithm, the deterministic…

Data Structures and Algorithms · Computer Science 2019-01-28 Divesh Aggarwal , Daniel Dadush , Noah Stephens-Davidowitz

Classical work on metric space based committee selection problem interprets distance as ``near is better''. In this work, motivated by real-life situations, we interpret distance as ``far is better''. Formally stated, we initiate the study…

Data Structures and Algorithms · Computer Science 2024-05-27 Sushmita Gupta , Tanmay Inamdar , Pallavi Jain , Daniel Lokshtanov , Fahad Panolan , Saket Saurabh