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Related papers: Full Proportional Justified Representation

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Team assembly is a problem that demands trade-offs between multiple fairness criteria and computational optimization. We focus on four criteria: (i) fair distribution of workloads within the team, (ii) fair distribution of skills and…

Databases · Computer Science 2023-06-27 Rodrigo Borges , Otto Sahlgrens , Sami Koivunen , Kostas Stefanidis , Thomas Olsson , Arto Laitinen

We consider three algorithms for allocating parliamentary seats by proportional representation. The usual approach to describing such algorithms is to compute a quota of votes that each party uses to "acquire'' representatives. This kind of…

Data Structures and Algorithms · Computer Science 2023-11-07 Raul Rojas

It is common that a jury must grade a set of candidates in a cardinal scale such as {1,2,3,4,5} or an ordinal scale such as {Great, Good, Average, Bad }. When the number of candidates is very large such as hotels (BOOKING), restaurants…

Computer Science and Game Theory · Computer Science 2023-02-24 Rida Laraki , Estelle Varloot

To choose a suitable multiwinner voting rule is a hard and ambiguous task. Depending on the context, it varies widely what constitutes the choice of an ``optimal'' subset of alternatives. In this paper, we provide a quantitative analysis of…

Multiagent Systems · Computer Science 2020-09-01 Martin Lackner , Piotr Skowron

Platforms for online civic participation rely heavily on methods for condensing thousands of comments into a relevant handful, based on whether participants agree or disagree with them. These methods should guarantee fair representation of…

Computer Science and Game Theory · Computer Science 2023-12-25 Daniel Halpern , Gregory Kehne , Ariel D. Procaccia , Jamie Tucker-Foltz , Manuel Wüthrich

Criteria for a good voting system have been given particularly careful scrutiny in recent years, with general agreement that the core values are fair results, voter power and choice, and local representation. This paper reexamines the basic…

Physics and Society · Physics 2023-03-29 Denis Mollison

Impartial selection has recently received much attention within the multi-agent systems community. The task is, given a directed graph representing nominations to the members of a community by other members, to select the member with the…

Computer Science and Game Theory · Computer Science 2022-05-25 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

In this paper, we study fairness in committee selection problems. We consider a general notion of fairness via stability: A committee is stable if no coalition of voters can deviate and choose a committee of proportional size, so that all…

Computer Science and Game Theory · Computer Science 2019-05-14 Yu Cheng , Zhihao Jiang , Kamesh Munagala , Kangning Wang

In approval-based budget division, a budget needs to be distributed to candidates based on the voters' approval ballots over these candidates. In the pursuit of a simple, consistent, and approximately fair rule for this setting, we…

Computer Science and Game Theory · Computer Science 2025-10-06 Haris Aziz , Patrick Lederer , Xinhang Lu , Mashbat Suzuki , Jeremy Vollen

In the apportionment problem, a fixed number of seats must be distributed among parties in proportion to the number of voters supporting each party. We study a generalization of this setting, in which voters can support multiple parties by…

Computer Science and Game Theory · Computer Science 2022-03-31 Markus Brill , Paul Gölz , Dominik Peters , Ulrike Schmidt-Kraepelin , Kai Wilker

Consider elections where the set of candidates is partitioned into parties, and each party must nominate exactly one candidate. The Possible President problem asks whether some candidate of a given party can become the winner of the…

Computer Science and Game Theory · Computer Science 2025-02-06 Ildikó Schlotter , Katarína Cechlárová

There has been much recent work on multiwinner voting systems. However, sometimes a committee is highly structured, and if we want to vote for such a committee, our voting method should be more structured as well. We consider committees…

Computer Science and Game Theory · Computer Science 2022-11-14 Karl-Dieter Crisman

Proportional ranking rules aggregate approval-style preferences of agents into a collective ranking such that groups of agents with similar preferences are adequately represented. Motivated by the application of live Q&A platforms, where…

Computer Science and Game Theory · Computer Science 2021-05-18 Jonas Israel , Markus Brill

We study a model of temporal voting where there is a fixed time horizon, and at each round the voters report their preferences over the available candidates and a single candidate is selected. Prior work has adapted popular notions of…

Computer Science and Game Theory · Computer Science 2025-02-11 Edith Elkind , Svetlana Obraztsova , Jannik Peters , Nicholas Teh

Conformal prediction is often calibrated with a single pooled threshold, but this can hide cross-group heterogeneity in score distributions and distort group-wise coverage. We study this phenomenon through the population score distributions…

Machine Learning · Statistics 2026-05-18 Ziang Gao , Pengqi Liu , Archer Yi Yang , Mouloud Belbahri , Jesse C. Cresswell , Masoud Asgharian

Given a set of items and a set of evaluators who all individually rank them, how do we aggregate these evaluations into a single societal ranking? Work in social choice and statistics has produced many aggregation methods for this problem,…

Computer Science and Game Theory · Computer Science 2025-08-26 Ratip Emin Berker , Ben Armstrong , Vincent Conitzer , Nihar B. Shah

Elections are the central institution of democratic processes, and often the elected body -- in either public or private governance -- is a committee of individuals. To ensure the legitimacy of elected bodies, the electoral processes should…

Computers and Society · Computer Science 2022-06-01 Florian Evéquoz , Johan Rochel , Vijay Keswani , L. Elisa Celis

To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…

Computational Complexity · Computer Science 2010-05-03 Nadja Betzler , Britta Dorn

A method is given for quantitatively rating the social acceptance of different options which are the matter of a preferential vote. In contrast to a previous article, here the individual votes are allowed to be incomplete, that is, they…

Optimization and Control · Mathematics 2012-03-09 Rosa Camps , Xavier Mora , Laia Saumell

We study a two-alternative voting game where voters' preferences depend on an unobservable world state and each voter receives a private signal correlated to the true world state. We consider the collective decision when voters can…

Computer Science and Game Theory · Computer Science 2024-10-11 Xiaotie Deng , Biaoshuai Tao , Ying Wang
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