Related papers: The Oracle Complexity of Simplex-based Matrix Game…
Previous algorithms can solve convex-concave minimax problems $\min_{x \in \mathcal{X}} \max_{y \in \mathcal{Y}} f(x,y)$ with $\mathcal{O}(\epsilon^{-2/3})$ second-order oracle calls using Newton-type methods. This result has been…
The study of nonconvex minimax games has gained significant momentum in machine learning and decision science communities due to their fundamental connections to adversarial training scenarios. This work develops a primal-dual alternating…
This paper studies the lower bound complexity for the optimization problem whose objective function is the average of $n$ individual smooth convex functions. We consider the algorithm which gets access to gradient and proximal oracle for…
In general, Nash equilibria in normal-form games may require players to play (probabilistically) mixed strategies. We define a measure of the complexity of finite probability distributions and study the complexity required to play Nash…
We study the query complexity of finding the set of all Nash equilibria $\mathcal X_\star \times \mathcal Y_\star$ in two-player zero-sum matrix games. Fearnley and Savani (2016) showed that for any randomized algorithm, there exists an $n…
In this paper, we consider two-player zero-sum matrix and stochastic games and develop learning dynamics that are payoff-based, convergent, rational, and symmetric between the two players. Specifically, the learning dynamics for matrix…
Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing optimal strategies and the values of competitive games…
Determining a Nash equilibrium in a $2$-player non-zero sum game is known to be PPAD-hard (Chen and Deng (2006), Chen, Deng and Teng (2009)). The problem, even when restricted to win-lose bimatrix games, remains PPAD-hard (Abbott, Kane and…
In this work, we study the sample complexity of obtaining a Nash equilibrium (NE) estimate in two-player zero-sum matrix games with noisy feedback. Specifically, we propose a novel algorithm that repeatedly solves linear programs (LPs) to…
We derive lower bounds on the black-box oracle complexity of large-scale smooth convex minimization problems, with emphasis on minimizing smooth (with Holder continuous, with a given exponent and constant, gradient) convex functions over…
We present a new, distributed method to compute approximate Nash equilibria in bimatrix games. In contrast to previous approaches that analyze the two payoff matrices at the same time (for example, by solving a single LP that combines the…
In this paper, we provide tight lower bounds for the oracle complexity of minimizing high-order H\"older smooth and uniformly convex functions. Specifically, for a function whose $p^{th}$-order derivatives are H\"older continuous with…
We study the complexity of optimizing highly smooth convex functions. For a positive integer $p$, we want to find an $\epsilon$-approximate minimum of a convex function $f$, given oracle access to the function and its first $p$ derivatives,…
In this paper we provide oracle complexity lower bounds for finding a point in a given set using a memory-constrained algorithm that has access to a separation oracle. We assume that the set is contained within the unit $d$-dimensional ball…
We present a simple primal-dual algorithm for computing approximate Nash-equilibria in two-person zero-sum sequential games with incomplete information and perfect recall (like Texas Hold'em Poker). Our algorithm is numerically stable,…
We study the randomized query complexity of approximate Nash equilibria (ANE) in large games. We prove that, for some constant $\epsilon>0$, any randomized oracle algorithm that computes an $\epsilon$-ANE in a binary-action, $n$-player game…
Computing the simulation preorder of a given Kripke structure (i.e., a directed graph with $n$ labeled vertices) has crucial applications in model checking of temporal logic. It amounts to solving a specific two-players reachability game,…
We introduce two min-max problems: the first problem is to minimize the supremum of finitely many rational functions over a compact basic semi-algebraic set whereas the second problem is a 2-player zero-sum polynomial game in randomized…
We present a computational formulation for the approximate version of several variational inequality problems, investigating their computational complexity and establishing PPAD-completeness. Examining applications in computational game…
Many emerging applications - such as adversarial training, AI alignment, and robust optimization - can be framed as zero-sum games between neural nets, with von Neumann-Nash equilibria (NE) capturing the desirable system behavior. While…