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Related papers: Mis\`ere Cricket Pitch

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Inspired by the Japanese game Pachinko, we study simple (perfectly "inelastic" collisions) dynamics of a unit ball falling amidst point obstacles (pins) in the plane. A classic example is that a checkerboard grid of pins produces the…

Computational Geometry · Computer Science 2016-01-22 Hugo A. Akitaya , Erik D. Demaine , Martin L. Demaine , Adam Hesterberg , Ferran Hurtado , Jason S. Ku , Jayson Lynch

We revisit the complexity of deciding, given a {\it bimatrix game,} whether it has a {\it Nash equilibrium} with certain natural properties; such decision problems were early known to be ${\mathcal{NP}}$-hard~\cite{GZ89}. We show that…

Computational Complexity · Computer Science 2019-07-25 Vittorio Bilò , Marios Mavronicolas

We show that the Brier game of prediction is mixable and find the optimal learning rate and substitution function for it. The resulting prediction algorithm is applied to predict results of football and tennis matches. The theoretical…

Machine Learning · Computer Science 2009-11-02 Vladimir Vovk , Fedor Zhdanov

Quitting games are one of the simplest stochastic games in which at any stage each player has only two possible actions, continue and quit. The game ends as soon as at least one player chooses to quit. The players then receive a payoff,…

Probability · Mathematics 2011-01-13 Katharina Fischer

In normal version of combinatorial game theory, all games are invertible, whereas only the empty game is invertible in mis\`ere version. For this reason, several restricted universes were earlier considered for their study, in which more…

Discrete Mathematics · Computer Science 2015-09-07 Gabriel Renault

Advancements in technology have recently allowed us to collect and analyse large-scale fine-grained data about human performance, drastically changing the way we approach sports. Here, we provide the first comprehensive analysis of…

Physics and Society · Physics 2024-07-22 Onkar Sadekar , Sandeep Chowdhary , M. S. Santhanam , Federico Battiston

We propose a new hierarchical approach to understand the complexity of the open problem of computing a Nash equilibrium in a bimatrix game. Specifically, we investigate a hierarchy of bimatrix games $(A,B)$ which results from restricting…

Computer Science and Game Theory · Computer Science 2007-05-23 Ravi Kannan , Thorsten Theobald

Cricket, "a Gentleman's Game", is a prominent sport rising worldwide. Due to the rising competitiveness of the sport, players and team management have become more professional with their approach. Prior studies predicted individual…

Machine Learning · Computer Science 2023-02-23 Ahmad Al Asad , Kazi Nishat Anwar , Ilhum Zia Chowdhury , Akif Azam , Tarif Ashraf , Tanvir Rahman

Generalized Tur\'an problems investigate the maximization of the number of certain structures (typically edges) under some constraints in a graph. We study a game version of these problems, the Constructor-Blocker game. We mainly focus on…

Combinatorics · Mathematics 2025-10-08 Chloé Boisson , Yannick Mogge , Aline Parreau , Théo Pierron

We investigate the rotation sets of billiards on the $m$-dimensional torus with one small convex obstacle and in the square with one small convex obstacle. In the first case the displacement function, whose averages we consider, measures…

Dynamical Systems · Mathematics 2010-08-12 A. Blokh , M. Misiurewicz , N. Simanyi

Feature-based SPL analysis and family-based model checking have seen rapid development. Many model checking problems can be reduced to two-player games on finite graphs. A prominent example is mu-calculus model checking, which is generally…

Logic in Computer Science · Computer Science 2020-05-15 Uli Fahrenberg , Axel Legay

We analyze the computational complexity of optimally playing the two-player board game Push Fight, generalized to an arbitrary board and number of pieces. We prove that the game is PSPACE-hard to decide who will win from a given position,…

Computational Complexity · Computer Science 2018-03-13 Jeffrey Bosboom , Erik D. Demaine , Mikhail Rudoy

The basic Monty Hall problem is explored to introduce into the fundamental concepts of the game theory and to give a complete Bayesian and a (noncooperative) game-theoretic analysis of the situation. Simple combinatorial arguments are used…

History and Overview · Mathematics 2011-07-05 Alexander Gnedin

In this work, we introduce a new toolkit for analyzing cloning games, a notion that captures stronger and more quantitative versions of the celebrated quantum no-cloning theorem. This framework allows us to analyze a new cloning game based…

Quantum Physics · Physics 2025-09-15 Alexander Poremba , Seyoon Ragavan , Vinod Vaikuntanathan

We study the complexity of computing equilibria in binary public goods games on undirected graphs. In such a game, players correspond to vertices in a graph and face a binary choice of performing an action, or not. Each player's decision…

Computer Science and Game Theory · Computer Science 2023-05-22 Max Klimm , Maximilian J. Stahlberg

We find conditions under which the P-positions of three subtraction games arise as pairs of complementary Beatty sequences. The first game is due to Fraenkel and the second is an extension of the first game to non-monotone settings. We show…

Combinatorics · Mathematics 2023-04-13 Jon Kay , Geremias Polanco

This paper provides effective methods for the polyhedral formulation of impartial finite combinatorial games as lattice games. Given a rational strategy for a lattice game, a polynomial time algorithm is presented to decide (i) whether a…

Combinatorics · Mathematics 2011-05-30 Alan Guo , Ezra Miller

Devising player-specific strategies in cricket necessitates a meticulous understanding of each player's unique strengths and weaknesses. Nevertheless, the absence of a definitive computational approach to extract such insights from cricket…

Machine Learning · Computer Science 2023-11-14 Swarup Ranjan Behera , Vijaya V. Saradhi

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

Logic in Computer Science · Computer Science 2015-03-20 Anuj Dawar , Bjarki Holm

This work contains the mathematical exploration of a few prototypical games in which central concepts from statistics and probability theory naturally emerge. The first two kinds of games are termed Fisher and Bayesian games, which are…

Statistics Theory · Mathematics 2024-02-27 Jozsef Konczer